Player Matchup

Loki
Loki
Deeka__
Loki
Level 24
God Stats
5W - 7L
1,346 SR
Queue Stats
53W - 42L
1,347 Elo+
Party 1
Merlin
Merlin
I Oleo l
Merlin
Level 17
God Stats
2W - 3L
1,484 SR
Queue Stats
8W - 18L
1,123 Elo+
Solo
Athena
Athena
PP3_AR
Athena
Level 29
God Stats
6W - 6L
1,575 SR
Queue Stats
64W - 73L
1,325 Elo+
Solo
Cu Chulainn
Cu Chulainn
acmwcx
Cu Chulainn
Level 28
God Stats
10W - 13L
1,398 SR
Queue Stats
79W - 73L
1,384 Elo+
Party 1
Fenrir
Fenrir
micheal_hutchnsn
Fenrir
Level 28
God Stats
31W - 33L
1,453 SR
Queue Stats
79W - 60L
1,423 Elo+
Party 1
Team Averages
Level 25
1,451 SR
1,320 Elo+

VS

Team Averages
Level 18
1,403 SR
1,366 Elo+
Zeus
Zeus
AkahigeMc
Zeus
Level 24
God Stats
0W - 1L
1,452 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
FourMallard6564
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,588 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NHyuclan_64
Morgan Le Fay
Level 8
God Stats
4W - 8L
1,210 SR
Queue Stats
14W - 17L
1,153 Elo+
Solo
Thanatos
Thanatos
Partysnacks2306
Thanatos
Level 29
God Stats
2W - 2L
1,679 SR
Queue Stats
28W - 41L
1,271 Elo+
Party 2
Bellona
Bellona
burnerboy838
Bellona
Level 27
God Stats
0W - 2L
1,174 SR
Queue Stats
31W - 33L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Deeka__
Loki
16
5 / 3 / 17
11,833
473
9,778
15,535
5,205
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
I Oleo l
Merlin
18
1 / 4 / 2
12,290
492
3,844
10,984
3,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
PP3_AR
Athena
18
1 / 1 / 8
13,002
520
4,495
20,696
25,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
acmwcx
Cu Chulainn
19
18 / 5 / 9
14,639
586
21,780
19,313
7,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
12 / 0 / 7
12,569
503
11,808
16,671
7,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
3 / 10 / 3
11,113
445
10,870
17,748
5,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 7 / 3
7,638
306
1,588
10,601
2,251
Morgan Le Fay
NHyuclan_64
Morgan Le Fay
20
6 / 7 / 1
12,865
515
11,445
20,189
7,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
10
0 / 7 / 5
8,168
327
2,567
7,494
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
burnerboy838
Bellona
11
0 / 7 / 7
9,132
365
4,050
9,566
6,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
28
37
Kills
9
13
Deaths
38
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
10
3
0.45
W
Loki
Deeka__
Loki
5
3
17
4.5
L
0
7
3
0.21
W
Merlin
I Oleo l
Merlin
1
4
2
0.5
L
Morgan Le Fay
NHyuclan_64
Morgan Le Fay
6
7
1
0.93
W
Athena
PP3_AR
Athena
1
1
8
5
L
Thanatos
0
7
5
0.36
W
Cu Chulainn
acmwcx
Cu Chulainn
18
5
9
4.5
L
Bellona
burnerboy838
Bellona
0
7
7
0.5
W
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,705
Damage
30,520
83,199
Taken
65,598
49,457
Mitigated
23,932
14,735
Healing
7,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
10,870
2,781
0
2,764
17,748
5,951
964
1,537
16,211
41,937
0
W
Loki
Deeka__
Loki
9,778
3,155
0
3,737
15,535
5,205
1,301
6,355
9,057
0
41,649
L
1,588
627
0
1,300
10,601
2,251
0
1,656
8,945
0
7,761
W
Merlin
I Oleo l
Merlin
3,844
436
0
2,357
10,984
3,515
4,465
3,416
5,330
74,290
0
L
Morgan Le Fay
NHyuclan_64
Morgan Le Fay
11,445
882
0
1,724
20,189
7,304
27
5,046
15,143
81,956
0
W
Athena
PP3_AR
Athena
4,495
1,154
0
3,755
20,696
25,204
914
2,873
17,361
68,965
0
L
Thanatos
2,567
682
0
2,089
7,494
1,657
468
0
7,494
0
13,504
W
Cu Chulainn
acmwcx
Cu Chulainn
21,780
8,171
0
1,654
19,313
7,585
3,758
6,059
9,847
0
85,422
L
Bellona
burnerboy838
Bellona
4,050
1,040
0
112
9,566
6,769
238
100
9,466
0
13,188
W
11,808
1,802
0
3,232
16,671
7,948
1,299
2,792
11,871
0
57,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,333
Gold Earned
48,916
499
Minions Killed
268
0
Camps Cleared
0
2,303,256
Distance Traveled
1,275,147
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,113
445
63
3
0
359,700
1
W
Loki
11,833
473
61
2
0
474,716
0
L
Susano
7,638
306
22
1
0
105,923
1
W
Merlin
12,290
492
138
6
0
371,083
0
L
Morgan Le Fay
12,865
515
128
5
0
448,141
1
W
Athena
13,002
520
110
4
0
464,832
6
L
Thanatos
8,168
327
28
1
0
172,758
0
W
Cu Chulainn
14,639
586
119
5
0
459,945
3
L
Bellona
9,132
365
27
1
0
188,625
0
W
Fenrir
12,569
503
71
3
0
532,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role