Player Matchup

Janus
Janus
ELGorrillas-04
Janus
Level 26
God Stats
1W - 1L
1,472 SR
Queue Stats
73W - 105L
1,334 Elo+
Party 1
Fenrir
Fenrir
JoanHacker
Fenrir
Level 18
God Stats
5W - 3L
1,754 SR
Queue Stats
100W - 126L
1,499 Elo+
Party 1
Mulan
Mulan
ManuloManiya
Mulan
Level 27
God Stats
7W - 7L
1,634 SR
Queue Stats
122W - 162L
1,526 Elo+
Solo
Cerberus
Cerberus
azyyjr
Cerberus
Level 27
God Stats
1W - 2L
1,701 SR
Queue Stats
107W - 146L
1,371 Elo+
Party 1
Izanami
Izanami
terse-chine6
Izanami
Level 17
God Stats
5W - 5L
1,822 SR
Queue Stats
47W - 55L
1,490 Elo+
Solo
Team Averages
Level 23
1,677 SR
1,444 Elo+

VS

Team Averages
Level 18
1,487 SR
1,427 Elo+
Hachiman
Hachiman
Heavi_NeSS
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,379 Elo+
Solo
Achilles
Achilles
MaravTezos
Achilles
Level 21
God Stats
9W - 7L
1,572 SR
Queue Stats
65W - 56L
1,491 Elo+
Solo
Anubis
Anubis
Notti_Balu
Anubis
Level 26
God Stats
10W - 11L
1,512 SR
Queue Stats
71W - 66L
1,480 Elo+
Solo
Nemesis
Nemesis
Susanné
Nemesis
Level 13
God Stats
1W - 0L
1,681 SR
Queue Stats
21W - 9L
1,677 Elo+
Solo
Geb
Geb
aanuktulov
Geb
Level 24
God Stats
3W - 5L
1,168 SR
Queue Stats
3W - 8L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
6,220
444
2,125
8,051
1,563
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
JoanHacker
Fenrir
7
2 / 8 / 6
5,916
423
5,191
9,459
2,592
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 3 / 3
7,479
534
4,079
7,911
3,561
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
azyyjr
Cerberus
11
7 / 3 / 5
7,986
570
5,237
7,807
4,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
terse-chine6
Izanami
11
5 / 3 / 3
7,679
549
4,815
6,484
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Heavi_NeSS
Hachiman
7
0 / 6 / 2
5,394
385
2,180
6,915
1,458
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
MaravTezos
Achilles
11
2 / 3 / 5
7,145
510
4,268
7,857
6,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Notti_Balu
Anubis
16
7 / 0 / 3
9,772
698
5,187
5,843
3,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Susanné
Nemesis
14
14 / 3 / 4
9,233
660
15,490
11,233
4,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
0 / 4 / 4
5,588
399
2,033
8,632
4,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
16
Kills
23
25
Deaths
16
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Hachiman
Heavi_NeSS
Hachiman
0
6
2
0.17
L
Fenrir
JoanHacker
Fenrir
2
8
6
0.63
L
2
3
3
1.17
W
Achilles
MaravTezos
Achilles
2
3
5
1.5
W
Anubis
Notti_Balu
Anubis
7
0
3
8.5
W
Nemesis
Susanné
Nemesis
14
3
4
5.33
W
0
4
4
0.5
L
Cerberus
azyyjr
Cerberus
7
3
5
3.17
L
Izanami
terse-chine6
Izanami
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,447
Damage
29,158
39,712
Taken
40,480
14,207
Mitigated
21,327
6,441
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,125
251
0
610
8,051
1,563
170
3,622
4,429
25,769
0
W
Hachiman
Heavi_NeSS
Hachiman
2,180
1,786
0
0
6,915
1,458
0
996
5,919
0
18,478
L
Fenrir
JoanHacker
Fenrir
5,191
1,892
0
502
9,459
2,592
0
352
9,063
0
15,028
L
4,079
445
0
2,841
7,911
3,561
0
783
6,531
0
30,372
W
Achilles
MaravTezos
Achilles
4,268
1,749
0
1,957
7,857
6,666
316
1,139
6,274
0
27,187
W
Anubis
Notti_Balu
Anubis
5,187
220
0
5,158
5,843
3,530
803
452
5,391
79,150
0
W
Nemesis
Susanné
Nemesis
15,490
9,459
0
3,588
11,233
4,734
0
2,766
8,420
0
66,765
W
2,033
406
0
396
8,632
4,939
155
2,009
6,623
10,199
0
L
Cerberus
azyyjr
Cerberus
5,237
792
551
1,480
7,807
4,700
221
1,286
6,395
10,745
0
L
Izanami
terse-chine6
Izanami
4,815
3,350
0
457
6,484
1,791
2,847
1,241
5,243
0
43,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,280
Gold Earned
37,132
242
Minions Killed
354
0
Camps Cleared
0
1,193,275
Distance Traveled
1,287,991
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,220
444
44
3
0
242,435
0
W
Hachiman
5,394
385
31
2
0
229,647
0
L
Fenrir
5,916
423
20
1
0
266,504
0
L
Mulan
7,479
534
64
5
0
246,318
3
W
Achilles
7,145
510
61
4
0
248,049
2
W
Anubis
9,772
698
146
10
0
258,039
3
W
Nemesis
9,233
660
102
7
0
285,494
5
W
Geb
5,588
399
14
1
0
266,762
1
L
Cerberus
7,986
570
22
2
0
233,207
0
L
Izanami
7,679
549
92
7
0
204,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role