Player Matchup

Khepri
Khepri
AugieMcGoober
Khepri
Level 42
God Stats
2W - 0L
1,698 SR
Queue Stats
8W - 9L
1,485 Elo+
Solo
Chiron
Chiron
DS72
Chiron
Level 155
God Stats
4W - 4L
1,475 SR
Queue Stats
570W - 434L
1,647 Elo+
Solo
Thor
Thor
Quagaar
Thor
Level 93
God Stats
1W - 1L
1,263 SR
Queue Stats
99W - 94L
1,478 Elo+
Solo
King Arthur
King Arthur
Soulrasyl
King Arthur
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,502 Elo+
Solo
Thanatos
Thanatos
tankler
Thanatos
Level 138
God Stats
3W - 1L
1,416 SR
Queue Stats
40W - 39L
1,556 Elo+
Solo
Team Averages
Level 93
1,471 SR
1,534 Elo+

VS

Team Averages
Level 142
1,595 SR
1,556 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Erelith
Athena
Level 126
God Stats
0W - 1L
1,775 SR
Queue Stats
232W - 194L
1,623 Elo+
Solo
Merlin
Merlin
SnakePliskin2
Merlin
Level 107
God Stats
1W - 3L
1,456 SR
Queue Stats
100W - 111L
1,491 Elo+
Solo
Heimdallr
Heimdallr
zirby
Heimdallr
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 96L
1,603 Elo+
Solo
Kukulkan
Kukulkan
也无风雨也无晴丶
Kukulkan
Level 158
God Stats
1W - 2L
1,746 SR
Queue Stats
209W - 168L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 14
11,213
701
7,634
20,522
27,173
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
DS72
Chiron
20
8 / 1 / 11
12,193
762
23,203
13,235
6,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
Quagaar
Thor
18
3 / 3 / 15
10,854
678
16,740
15,356
12,063
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Soulrasyl
King Arthur
18
3 / 5 / 12
10,932
683
9,310
22,898
30,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Thanatos
tankler
Thanatos
20
5 / 1 / 14
12,147
759
13,242
20,034
10,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
2 / 4 / 7
11,109
694
17,572
14,002
5,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Erelith
Athena
17
1 / 6 / 5
10,235
640
5,717
27,131
34,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 4 / 11
10,694
668
9,684
7,030
2,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
zirby
Heimdallr
17
1 / 6 / 8
10,068
629
18,282
17,336
8,710
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 2 / 4
11,964
748
21,938
9,834
5,464
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
47
22
Kills
12
12
Deaths
22
66
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
7
1.38
W
3
2
14
5
W
Chiron
DS72
Chiron
8
1
11
13.5
L
Athena
Erelith
Athena
1
6
5
0.58
W
Thor
Quagaar
Thor
3
3
15
3.5
L
1
4
11
1.63
W
King Arthur
Soulrasyl
King Arthur
3
5
12
1.8
W
Thanatos
tankler
Thanatos
5
1
14
12
L
Heimdallr
zirby
Heimdallr
1
6
8
0.83
L
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,129
Damage
73,193
92,045
Taken
75,333
86,941
Mitigated
56,903
36,846
Healing
18,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,572
853
1,412
2,012
14,002
5,581
0
1,575
12,427
39,202
0
W
7,634
696
395
661
20,522
27,173
391
14,403
5,893
20,748
0
W
Chiron
DS72
Chiron
23,203
6,950
5,208
3,779
13,235
6,792
3,643
9,731
3,422
0
47,379
L
Athena
Erelith
Athena
5,717
1,381
1,521
5,132
27,131
34,270
395
4,531
22,600
10,365
0
W
Thor
Quagaar
Thor
16,740
1,244
2,310
926
15,356
12,063
809
7,576
7,758
0
23,479
L
9,684
132
2,834
651
7,030
2,878
719
255
6,775
24,511
0
W
King Arthur
Soulrasyl
King Arthur
9,310
664
1,838
1,943
22,898
30,332
164
10,523
12,249
0
18,287
W
Thanatos
tankler
Thanatos
13,242
1,786
4,005
15,781
20,034
10,581
706
12,059
7,812
0
44,503
L
Heimdallr
zirby
Heimdallr
18,282
11,061
934
3,003
17,336
8,710
1,143
635
16,701
0
32,039
L
21,938
1,415
0
1,407
9,834
5,464
1,345
638
9,196
38,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,339
Gold Earned
54,070
173
Minions Killed
165
0
Camps Cleared
0
1,645,609
Distance Traveled
1,461,786
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,109
694
49
3
0
307,391
1
W
Khepri
11,213
701
17
1
0
315,858
0
W
Chiron
12,193
762
56
4
0
298,018
0
L
Athena
10,235
640
4
0
0
283,372
1
W
Thor
10,854
678
10
1
0
367,903
5
L
Merlin
10,694
668
33
2
0
308,058
1
W
King Arthur
10,932
683
8
1
0
336,834
0
W
Thanatos
12,147
759
82
5
0
326,996
5
L
Heimdallr
10,068
629
26
2
0
250,834
1
L
Kukulkan
11,964
748
53
3
0
312,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role