Player Matchup

Morgan Le Fay
Morgan Le Fay
Dont-Sleep117
Morgan Le Fay
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,351 Elo+
Solo
Pele
Pele
OJ_Didnt_Do_It_x
Pele
Level 17
God Stats
40W - 39L
1,598 SR
Queue Stats
225W - 290L
1,551 Elo+
Solo
Athena
Athena
Sulfuro324022
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,569 Elo+
Solo
Sun Wukong
Sun Wukong
kingjrpoulet
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 80L
1,372 Elo+
Solo
Jing Wei
Jing Wei
lospollos003
Jing Wei
Level 8
God Stats
2W - 2L
1,705 SR
Queue Stats
25W - 10L
1,754 Elo+
Solo
Team Averages
Level 13
1,561 SR
1,519 Elo+

VS

Team Averages
Level 26
1,445 SR
1,511 Elo+
Fenrir
Fenrir
DreamTenjin
Fenrir
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 72L
1,605 Elo+
Solo
Aphrodite
Aphrodite
Q1zXcRt
Aphrodite
Level 28
God Stats
12W - 7L
1,341 SR
Queue Stats
61W - 51L
1,349 Elo+
Solo
Skadi
Skadi
Queen Kalifa549
Skadi
Level 29
God Stats
158W - 129L
1,589 SR
Queue Stats
162W - 136L
1,582 Elo+
Solo
Bellona
Bellona
ShiroG15-
Bellona
Level 30
God Stats
24W - 24L
1,296 SR
Queue Stats
162W - 225L
1,483 Elo+
Solo
Zeus
Zeus
TrueKingofbeans
Zeus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 104L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dont-Sleep117
Morgan Le Fay
11
2 / 10 / 3
7,358
433
6,270
11,753
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
10 / 9 / 2
9,678
569
10,716
19,140
7,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 4 / 5
6,729
396
3,159
12,581
7,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
kingjrpoulet
Sun Wukong
13
4 / 3 / 3
8,860
521
7,759
14,132
10,953
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
lospollos003
Jing Wei
14
2 / 4 / 5
8,338
490
8,387
13,486
5,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
14 / 2 / 5
11,339
667
17,741
15,643
8,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Q1zXcRt
Aphrodite
14
3 / 6 / 11
9,327
549
6,402
11,761
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 1 / 7
9,482
558
11,019
7,496
2,316
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
ShiroG15-
Bellona
15
3 / 6 / 6
9,549
562
10,979
13,916
14,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 3 / 3
9,564
563
9,762
9,720
3,986
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
18
Kills
30
30
Deaths
18
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dont-Sleep117
Morgan Le Fay
2
10
3
0.35
W
Fenrir
14
2
5
8.25
L
10
9
2
1.22
W
Aphrodite
Q1zXcRt
Aphrodite
3
6
11
1.42
W
5
1
7
8.5
W
Bellona
ShiroG15-
Bellona
3
6
6
1
L
0
4
5
0.63
W
5
3
3
2.17
L
Sun Wukong
kingjrpoulet
Sun Wukong
4
3
3
1.83
L
Jing Wei
lospollos003
Jing Wei
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,291
Damage
55,903
71,092
Taken
58,536
35,809
Mitigated
33,495
10,361
Healing
21,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dont-Sleep117
Morgan Le Fay
6,270
1,534
0
586
11,753
4,014
0
1,853
9,900
26,101
0
W
Fenrir
17,741
5,716
0
6,564
15,643
8,585
91
2,041
13,602
0
76,148
L
10,716
2,392
0
1,957
19,140
7,584
0
3,042
16,098
0
51,101
W
Aphrodite
Q1zXcRt
Aphrodite
6,402
745
2,882
6,230
11,761
4,222
1,191
3,169
8,592
36,438
0
W
11,019
3,914
0
1,085
7,496
2,316
806
1,027
6,469
0
60,243
W
Bellona
ShiroG15-
Bellona
10,979
3,500
0
1,630
13,916
14,386
631
1,540
12,376
2,689
47,456
L
3,159
971
480
2,446
12,581
7,866
0
4,600
7,981
12,893
0
W
9,762
2,276
0
2,910
9,720
3,986
1,249
1,652
8,068
58,938
0
L
Sun Wukong
kingjrpoulet
Sun Wukong
7,759
2,292
93
1,906
14,132
10,953
0
2,450
11,682
0
39,560
L
Jing Wei
lospollos003
Jing Wei
8,387
6,107
0
2,893
13,486
5,392
976
5,376
8,110
0
54,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,963
Gold Earned
49,261
315
Minions Killed
435
0
Camps Cleared
0
1,469,922
Distance Traveled
1,532,889
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,358
433
48
3
0
240,216
2
W
Fenrir
11,339
667
110
6
0
326,043
3
L
Pele
9,678
569
87
5
0
294,741
2
W
Aphrodite
9,327
549
69
4
0
313,767
0
W
Skadi
9,482
558
85
5
0
338,138
2
W
Bellona
9,549
562
97
6
0
285,477
5
L
Athena
6,729
396
13
1
0
302,606
1
W
Zeus
9,564
563
74
4
0
269,464
0
L
Sun Wukong
8,860
521
66
4
0
318,975
0
L
Jing Wei
8,338
490
101
6
0
313,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role