Player Matchup

Thoth
Thoth
Darks1990
Thoth
Level 26
God Stats
4W - 9L
1,298 SR
Queue Stats
6W - 30L
1,117 Elo+
Party 1
Ao Kuang
Ao Kuang
Inquisitorxq
Ao Kuang
Level 119
God Stats
1W - 1L
1,611 SR
Queue Stats
30W - 36L
1,458 Elo+
Solo
Jormungandr
Jormungandr
JonnyDarkoIV
Jormungandr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 127L
1,513 Elo+
Solo
Bellona
Bellona
ScorpioWitch
Bellona
Level 39
God Stats
1W - 1L
1,675 SR
Queue Stats
41W - 88L
1,296 Elo+
Party 1
Jing Wei
Jing Wei
Xplodiumz
Jing Wei
Level 125
God Stats
3W - 1L
1,556 SR
Queue Stats
27W - 28L
1,532 Elo+
Solo
Team Averages
Level 94
1,528 SR
1,383 Elo+

VS

Team Averages
Level 103
1,499 SR
1,491 Elo+
Arachne
Arachne
DADETKA1
Arachne
Level 149
God Stats
9W - 14L
1,298 SR
Queue Stats
264W - 279L
1,473 Elo+
Solo
Eset
Eset
MORNDOG
Eset
Level 120
God Stats
2W - 0L
1,732 SR
Queue Stats
263W - 227L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
R3JUVENAT1ON
Baron Samedi
Level 123
God Stats
3W - 3L
1,461 SR
Queue Stats
151W - 142L
1,491 Elo+
Solo
Osiris
Osiris
WerRolf
Osiris
Level 45
God Stats
1W - 2L
1,405 SR
Queue Stats
34W - 35L
1,490 Elo+
Solo
Izanami
Izanami
joseIsimpatico
Izanami
Level 80
God Stats
28W - 15L
1,600 SR
Queue Stats
105W - 99L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Darks1990
Thoth
13
0 / 6 / 1
7,920
360
2,368
16,219
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Inquisitorxq
Ao Kuang
19
11 / 9 / 2
12,400
564
23,849
27,049
11,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
JonnyDarkoIV
Jormungandr
13
2 / 6 / 4
9,178
417
9,751
24,070
23,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
ScorpioWitch
Bellona
12
0 / 11 / 1
7,995
363
5,579
15,899
8,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Xplodiumz
Jing Wei
17
0 / 5 / 4
9,923
451
7,098
19,062
6,995
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DADETKA1
Arachne
17
13 / 2 / 4
12,653
575
17,442
16,118
10,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
MORNDOG
Eset
20
9 / 3 / 4
13,439
611
13,754
14,138
6,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
R3JUVENAT1ON
Baron Samedi
16
1 / 3 / 13
11,009
500
13,734
19,571
18,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
WerRolf
Osiris
19
10 / 1 / 8
13,748
625
16,996
18,430
20,832
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 4 / 9
12,828
583
16,602
15,259
5,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
13
Kills
37
37
Deaths
13
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Arachne
DADETKA1
Arachne
13
2
4
7.5
L
Thoth
Darks1990
Thoth
0
6
1
0.08
L
Ao Kuang
Inquisitorxq
Ao Kuang
11
9
2
1.33
L
Jormungandr
JonnyDarkoIV
Jormungandr
2
6
4
0.67
W
Eset
MORNDOG
Eset
9
3
4
3.67
W
Baron Samedi
R3JUVENAT1ON
Baron Samedi
1
3
13
2.5
L
Bellona
ScorpioWitch
Bellona
0
11
1
0.05
W
Osiris
WerRolf
Osiris
10
1
8
14
L
Jing Wei
Xplodiumz
Jing Wei
0
5
4
0.4
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,645
Damage
78,528
102,299
Taken
83,516
56,658
Mitigated
61,393
22,540
Healing
35,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DADETKA1
Arachne
17,442
12,598
0
6,656
16,118
10,346
824
6,789
9,254
0
77,592
L
Thoth
Darks1990
Thoth
2,368
424
545
2,429
16,219
5,938
480
5,369
10,341
34,945
0
L
Ao Kuang
Inquisitorxq
Ao Kuang
23,849
8,752
0
9,328
27,049
11,800
894
10,025
16,716
79,879
0
L
Jormungandr
JonnyDarkoIV
Jormungandr
9,751
1,248
0
1,927
24,070
23,252
0
5,633
17,765
38,305
0
W
Eset
MORNDOG
Eset
13,754
1,076
2,577
5,251
14,138
6,285
180
5,096
9,042
100,850
0
W
Baron Samedi
R3JUVENAT1ON
Baron Samedi
13,734
1,304
2,168
6,722
19,571
18,055
3,060
10,390
8,734
49,735
0
L
Bellona
ScorpioWitch
Bellona
5,579
1,228
0
1,255
15,899
8,673
0
3,366
11,865
0
30,888
W
Osiris
WerRolf
Osiris
16,996
3,413
0
5,391
18,430
20,832
1,503
6,434
11,677
14,729
51,578
L
Jing Wei
Xplodiumz
Jing Wei
7,098
4,909
0
7,056
19,062
6,995
1,292
5,450
13,377
0
76,667
W
16,602
11,712
0
6,307
15,259
5,875
4,407
7,259
8,000
0
112,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,416
Gold Earned
63,677
429
Minions Killed
574
0
Camps Cleared
0
1,730,178
Distance Traveled
2,007,010
13
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,653
575
101
5
0
429,714
6
L
Thoth
7,920
360
59
3
0
313,555
0
L
Ao Kuang
12,400
564
120
5
0
360,207
3
L
Jormungandr
9,178
417
51
2
0
338,496
7
W
Eset
13,439
611
140
6
0
406,150
11
W
Baron Samedi
11,009
500
65
3
0
338,455
7
L
Bellona
7,995
363
61
3
0
368,405
1
W
Osiris
13,748
625
105
5
0
466,237
5
L
Jing Wei
9,923
451
138
6
0
349,515
2
W
Izanami
12,828
583
163
7
0
366,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role