Player Matchup

Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Coombes557
Cthulhu
Level 104
God Stats
25W - 4L
1,837 SR
Queue Stats
460W - 255L
1,622 Elo+
Party 1
Jormungandr
Jormungandr
L3IGW00D
Jormungandr
Level 160
God Stats
4W - 5L
1,470 SR
Queue Stats
754W - 500L
1,622 Elo+
Party 1
Team Averages
Level 141
1,602 SR
1,582 Elo+

VS

Team Averages
Level 55
1,496 SR
1,207 Elo+
Scylla
Scylla
NitrixFn
Scylla
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,111 Elo+
Party 2
Fenrir
Fenrir
iRevonixx
Fenrir
Level 91
God Stats
3W - 4L
1,488 SR
Queue Stats
33W - 56L
1,356 Elo+
Solo
Anhur
Anhur
synxufy
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 2 / 8
8,814
735
6,631
11,116
10,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Coombes557
Cthulhu
13
8 / 3 / 7
9,795
816
8,006
10,434
8,396
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
L3IGW00D
Jormungandr
13
6 / 3 / 7
9,376
781
10,484
11,401
8,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NitrixFn
Scylla
13
5 / 5 / 3
9,646
804
12,210
11,954
3,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
iRevonixx
Fenrir
10
1 / 4 / 4
7,657
638
3,851
12,475
4,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
synxufy
Anhur
11
2 / 9 / 5
8,224
685
5,166
11,662
3,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
18
Kills
8
8
Deaths
18
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
2
8
4
W
Cthulhu
Coombes557
Cthulhu
8
3
7
3.83
W
Jormungandr
L3IGW00D
Jormungandr
6
3
7
3.17
L
Scylla
NitrixFn
Scylla
5
5
3
1.3
L
Fenrir
iRevonixx
Fenrir
1
4
4
0.75
L
Anhur
synxufy
Anhur
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,121
Damage
21,227
32,951
Taken
36,091
27,514
Mitigated
11,837
6,456
Healing
1,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,631
1,082
0
2,563
11,116
10,661
566
3,413
7,703
5,368
14,269
W
Cthulhu
Coombes557
Cthulhu
8,006
222
122
1,692
10,434
8,396
651
4,405
6,029
27,609
0
W
Jormungandr
L3IGW00D
Jormungandr
10,484
2,920
0
2,079
11,401
8,457
912
4,957
6,444
38,130
0
L
Scylla
NitrixFn
Scylla
12,210
2,301
100
756
11,954
3,679
0
5,480
6,474
25,174
0
L
Fenrir
iRevonixx
Fenrir
3,851
836
0
198
12,475
4,256
0
7,565
4,910
0
9,223
L
Anhur
synxufy
Anhur
5,166
2,453
0
911
11,662
3,902
0
6,891
4,771
0
16,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,985
Gold Earned
25,527
126
Minions Killed
56
10
Camps Cleared
0
627,622
Distance Traveled
554,554
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,814
735
26
2
0
222,832
4
W
Cthulhu
9,795
816
38
3
5
210,951
1
W
Jormungandr
9,376
781
62
5
5
193,839
2
L
Scylla
9,646
804
26
2
0
189,458
0
L
Fenrir
7,657
638
13
1
0
183,969
0
L
Anhur
8,224
685
17
1
0
181,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role