Player Matchup

Tsukuyomi
Tsukuyomi
Evolveing
Tsukuyomi
Level 146
God Stats
6W - 2L
1,626 SR
Queue Stats
204W - 176L
1,603 Elo+
Party 2
Set
Set
JChhan23
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Janus
Janus
YourAbsentFather
Janus
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 7L
1,598 Elo+
Party 2
Danzaburou
Danzaburou
hugehangdown
Danzaburou
Level 26
God Stats
5W - 2L
1,787 SR
Queue Stats
68W - 58L
1,623 Elo+
Solo
Xing Tian
Xing Tian
kingcrimson567
Xing Tian
Level 28
God Stats
8W - 14L
1,746 SR
Queue Stats
245W - 226L
1,533 Elo+
Solo
Team Averages
Level 43
1,632 SR
1,571 Elo+

VS

Team Averages
Level 27
1,522 SR
1,511 Elo+
Ullr
Ullr
 
Ullr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Ayrelius1
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 112L
1,473 Elo+
Solo
Bakasura
Bakasura
MyBalls47
Bakasura
Level 26
God Stats
6W - 9L
1,505 SR
Queue Stats
489W - 440L
1,530 Elo+
Party 1
Odin
Odin
ODuinn35
Odin
Level 16
God Stats
9W - 2L
1,500 SR
Queue Stats
375W - 336L
1,467 Elo+
Party 1
Anubis
Anubis
xXSparkleFartXx
Anubis
Level 41
God Stats
257W - 207L
1,604 SR
Queue Stats
463W - 413L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Evolveing
Tsukuyomi
14
6 / 1 / 10
8,797
628
8,682
7,918
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 3 / 2
8,064
576
3,960
10,902
8,942
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
6 / 3 / 3
8,317
594
4,854
6,130
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
hugehangdown
Danzaburou
14
4 / 1 / 2
8,636
617
8,449
6,915
1,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
kingcrimson567
Xing Tian
11
3 / 1 / 7
7,047
503
4,322
8,663
6,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 2 / 0
6,758
483
3,977
8,524
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
9
0 / 5 / 0
5,548
396
1,400
11,499
4,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
MyBalls47
Bakasura
12
0 / 4 / 2
6,860
490
2,320
7,923
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
11
1 / 5 / 2
6,823
487
5,794
8,720
5,013
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
6 / 6 / 0
8,090
578
9,411
7,947
3,384
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
22
Kills
8
9
Deaths
22
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
0
0.5
L
Ares
0
5
0
0
W
Tsukuyomi
Evolveing
Tsukuyomi
6
1
10
11
W
3
3
2
1.33
L
Bakasura
MyBalls47
Bakasura
0
4
2
0.25
L
Odin
1
5
2
0.4
W
6
3
3
2.5
W
Danzaburou
hugehangdown
Danzaburou
4
1
2
5
W
Xing Tian
kingcrimson567
Xing Tian
3
1
7
6.5
L
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,267
Damage
22,902
40,528
Taken
44,613
21,349
Mitigated
18,853
10,757
Healing
8,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,977
1,702
0
2,175
8,524
2,613
877
1,805
6,689
0
47,042
L
Ares
1,400
315
0
1,312
11,499
4,828
0
1,791
9,708
10,717
0
W
Tsukuyomi
Evolveing
Tsukuyomi
8,682
3,635
0
2,219
7,918
3,029
0
1,942
5,976
0
57,427
W
3,960
1,907
0
4,235
10,902
8,942
0
2,525
7,690
0
42,799
L
Bakasura
MyBalls47
Bakasura
2,320
1,740
0
2,464
7,923
3,015
0
353
7,570
0
40,377
L
Odin
5,794
1,856
0
1,348
8,720
5,013
96
2,148
6,292
5,042
25,496
W
4,854
312
0
500
6,130
1,210
611
3,650
2,434
36,431
0
W
Danzaburou
hugehangdown
Danzaburou
8,449
4,406
0
3,053
6,915
1,970
0
2,134
4,781
0
66,504
W
Xing Tian
kingcrimson567
Xing Tian
4,322
633
0
750
8,663
6,198
0
2,221
6,280
14,273
0
L
9,411
244
0
1,256
7,947
3,384
593
2,853
4,942
39,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,861
Gold Earned
34,079
422
Minions Killed
353
0
Camps Cleared
0
1,268,744
Distance Traveled
1,285,323
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,758
483
109
8
0
246,509
7
L
Ares
5,548
396
18
1
0
242,948
2
W
Tsukuyomi
8,797
628
94
7
0
298,796
2
W
Set
8,064
576
106
8
0
224,435
3
L
Bakasura
6,860
490
86
6
0
323,385
0
L
Odin
6,823
487
70
5
0
240,137
2
W
Janus
8,317
594
84
6
0
235,701
1
W
Danzaburou
8,636
617
117
8
0
243,422
2
W
Xing Tian
7,047
503
21
2
0
266,390
5
L
Anubis
8,090
578
70
5
0
232,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role