Player Matchup

Gilgamesh
Gilgamesh
Dessire
Gilgamesh
Level 44
God Stats
0W - 2L
1,513 SR
Queue Stats
12W - 13L
1,595 Elo+
Solo
Sun Wukong
Sun Wukong
Freitinhas_Gamer
Sun Wukong
Level 66
God Stats
14W - 13L
1,452 SR
Queue Stats
190W - 249L
1,294 Elo+
Party 1
Tiamat
Tiamat
MrShadowibm
Tiamat
Level 31
God Stats
1W - 1L
1,167 SR
Queue Stats
53W - 42L
1,660 Elo+
Solo
Ymir
Ymir
PGoficial
Ymir
Level 30
God Stats
18W - 24L
1,355 SR
Queue Stats
96W - 143L
1,229 Elo+
Party 1
Rama
Rama
felipe122
Rama
Level 45
God Stats
2W - 2L
1,690 SR
Queue Stats
64W - 48L
1,598 Elo+
Solo
Team Averages
Level 43
1,435 SR
1,475 Elo+

VS

Team Averages
Level 79
1,606 SR
1,516 Elo+
Izanami
Izanami
 
Izanami
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Cosestrane99
King Arthur
Level 45
God Stats
4W - 2L
1,875 SR
Queue Stats
16W - 13L
1,568 Elo+
Solo
Sobek
Sobek
Sárkányka
Sobek
Level 129
God Stats
9W - 4L
1,673 SR
Queue Stats
101W - 90L
1,559 Elo+
Solo
Kukulkan
Kukulkan
ZzalexX190
Kukulkan
Level 47
God Stats
29W - 32L
1,483 SR
Queue Stats
112W - 113L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
ºººMichstaBe
Tsukuyomi
Level 128
God Stats
12W - 14L
1,497 SR
Queue Stats
690W - 646L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dessire
Gilgamesh
9
0 / 3 / 0
5,226
475
2,621
7,688
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Freitinhas_Gamer
Sun Wukong
9
0 / 6 / 1
5,268
479
5,763
10,579
4,856
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
9
1 / 5 / 1
5,334
485
3,243
7,201
3,088
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
7
1 / 2 / 0
4,791
436
1,901
7,380
2,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
11
4 / 3 / 0
6,437
585
5,381
6,242
1,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 3 / 2
6,920
629
7,826
7,662
2,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Cosestrane99
King Arthur
12
5 / 0 / 4
7,293
663
8,334
10,832
7,198
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 5
6,043
549
2,566
8,892
7,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
ZzalexX190
Kukulkan
12
2 / 1 / 1
6,754
614
2,844
4,470
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
ºººMichstaBe
Tsukuyomi
11
6 / 1 / 3
7,019
638
4,407
6,200
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
19
19
Deaths
7
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
3
2
2
W
King Arthur
Cosestrane99
King Arthur
5
0
4
7
L
Gilgamesh
Dessire
Gilgamesh
0
3
0
0
L
Sun Wukong
Freitinhas_Gamer
Sun Wukong
0
6
1
0.08
L
Tiamat
1
5
1
0.3
L
Ymir
1
2
0
0.5
W
1
2
5
1.75
W
Kukulkan
ZzalexX190
Kukulkan
2
1
1
2.5
L
Rama
4
3
0
1.33
W
Tsukuyomi
ºººMichstaBe
Tsukuyomi
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,909
Damage
25,977
39,090
Taken
38,056
15,258
Mitigated
20,488
9,138
Healing
12,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,826
5,486
0
2,320
7,662
2,142
480
1,729
5,933
0
42,781
W
King Arthur
Cosestrane99
King Arthur
8,334
971
166
4,142
10,832
7,198
0
0
10,832
7,181
32,144
L
Gilgamesh
Dessire
Gilgamesh
2,621
562
0
947
7,688
2,819
0
1,667
6,021
0
33,021
L
Sun Wukong
Freitinhas_Gamer
Sun Wukong
5,763
1,690
0
2,886
10,579
4,856
0
1,144
9,435
0
22,996
L
Tiamat
3,243
329
0
1,850
7,201
3,088
0
1,897
5,304
23,404
0
L
Ymir
1,901
312
0
1,496
7,380
2,906
0
1,087
6,293
11,425
0
W
2,566
371
0
2,849
8,892
7,419
24
2,142
6,750
12,224
0
W
Kukulkan
ZzalexX190
Kukulkan
2,844
373
0
398
4,470
1,727
0
762
3,708
41,442
0
L
Rama
5,381
4,128
0
1,959
6,242
1,589
0
1,077
5,165
0
37,676
W
Tsukuyomi
ºººMichstaBe
Tsukuyomi
4,407
1,211
0
3,102
6,200
2,002
40
511
5,689
0
29,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,056
Gold Earned
34,029
250
Minions Killed
336
0
Camps Cleared
0
1,064,275
Distance Traveled
1,131,028
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,920
629
81
7
0
199,497
0
W
King Arthur
7,293
663
76
7
0
236,388
2
L
Gilgamesh
5,226
475
58
5
0
226,573
3
L
Sun Wukong
5,268
479
49
4
0
208,207
0
L
Tiamat
5,334
485
53
5
0
207,666
2
L
Ymir
4,791
436
18
2
0
222,141
6
W
Sobek
6,043
549
25
2
0
221,314
6
W
Kukulkan
6,754
614
94
9
0
219,817
4
L
Rama
6,437
585
72
7
0
199,688
1
W
Tsukuyomi
7,019
638
60
5
0
254,012
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role