Player Matchup

King Arthur
King Arthur
Guccí
King Arthur
Level 153
God Stats
5W - 3L
1,379 SR
Queue Stats
351W - 251L
1,621 Elo+
Party 1
Kukulkan
Kukulkan
MaxM10
Kukulkan
Level 16
God Stats
1W - 0L
1,675 SR
Queue Stats
7W - 3L
1,576 Elo+
Party 1
Apollo
Apollo
Resuhnate
Apollo
Level 118
God Stats
5W - 4L
1,457 SR
Queue Stats
304W - 235L
1,660 Elo+
Party 1
Tiamat
Tiamat
RvmirxzG59
Tiamat
Level 139
God Stats
2W - 2L
1,439 SR
Queue Stats
211W - 124L
1,637 Elo+
Party 1
Bacchus
Bacchus
WellimLiz
Bacchus
Level 87
God Stats
4W - 1L
1,744 SR
Queue Stats
208W - 122L
1,623 Elo+
Party 1
Team Averages
Level 103
1,539 SR
1,623 Elo+

VS

Team Averages
Level 66
1,503 SR
1,421 Elo+
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
PirateKingIsmail
Eset
Level 29
God Stats
9W - 6L
1,563 SR
Queue Stats
192W - 240L
1,432 Elo+
Solo
Nox
Nox
Preservation
Nox
Level 87
God Stats
0W - 3L
1,650 SR
Queue Stats
137W - 110L
1,386 Elo+
Solo
Xing Tian
Xing Tian
Sensei Abyss
Xing Tian
Level 62
God Stats
0W - 2L
1,302 SR
Queue Stats
54W - 45L
1,393 Elo+
Solo
Erlang Shen
Erlang Shen
YoitsuHolo
Erlang Shen
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Guccí
King Arthur
17
5 / 2 / 12
10,148
846
17,305
19,393
16,855
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
MaxM10
Kukulkan
12
1 / 4 / 8
8,066
672
5,260
5,738
2,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Resuhnate
Apollo
18
6 / 1 / 11
10,771
898
13,306
8,276
4,005
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
RvmirxzG59
Tiamat
16
3 / 1 / 11
9,274
773
11,449
8,229
6,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
WellimLiz
Bacchus
16
4 / 3 / 13
10,092
841
6,857
12,157
16,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 4 / 3
8,005
667
5,750
12,016
14,940
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 3 / 8
7,810
651
8,287
9,730
4,539
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 5
8,726
727
10,813
10,854
5,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Sensei Abyss
Xing Tian
15
3 / 3 / 4
9,070
756
4,216
13,741
15,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
YoitsuHolo
Erlang Shen
14
1 / 5 / 7
7,790
649
10,016
13,052
7,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
38
19
Kills
11
11
Deaths
19
55
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
4
3
1.13
W
King Arthur
Guccí
King Arthur
5
2
12
5.5
W
Kukulkan
MaxM10
Kukulkan
1
4
8
1.25
L
0
3
8
1.33
L
4
4
5
1.63
W
Apollo
Resuhnate
Apollo
6
1
11
11.5
W
Tiamat
RvmirxzG59
Tiamat
3
1
11
8.5
L
Xing Tian
Sensei Abyss
Xing Tian
3
3
4
1.67
W
Bacchus
WellimLiz
Bacchus
4
3
13
3.5
L
Erlang Shen
YoitsuHolo
Erlang Shen
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,177
Damage
39,082
53,793
Taken
59,393
46,704
Mitigated
47,567
26,291
Healing
17,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,750
292
599
747
12,016
14,940
0
3,670
7,931
11,988
0
W
King Arthur
Guccí
King Arthur
17,305
1,394
2,124
9,574
19,393
16,855
23
9,191
10,202
0
33,824
W
Kukulkan
MaxM10
Kukulkan
5,260
139
0
225
5,738
2,743
288
4,383
1,355
9,106
0
L
8,287
1,427
1,125
1,380
9,730
4,539
0
3,063
6,203
22,233
0
L
10,813
425
2,138
1,881
10,854
5,330
0
4,588
5,903
24,068
0
W
Apollo
Resuhnate
Apollo
13,306
5,762
2,777
2,821
8,276
4,005
2,479
5,405
2,871
0
30,840
W
Tiamat
RvmirxzG59
Tiamat
11,449
1,184
781
3,562
8,229
6,273
880
4,740
3,489
23,677
0
L
Xing Tian
Sensei Abyss
Xing Tian
4,216
512
2,277
2,659
13,741
15,318
0
6,086
7,425
10,969
0
W
Bacchus
WellimLiz
Bacchus
6,857
429
2,007
2,420
12,157
16,828
492
5,347
6,810
9,140
0
L
Erlang Shen
YoitsuHolo
Erlang Shen
10,016
1,882
604
4,152
13,052
7,440
0
6,159
6,663
0
18,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,351
Gold Earned
41,401
115
Minions Killed
112
0
Camps Cleared
0
1,138,749
Distance Traveled
1,032,729
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,005
667
7
1
0
204,972
0
W
King Arthur
10,148
846
24
2
0
220,107
4
W
Kukulkan
8,066
672
9
1
0
204,328
3
L
Eset
7,810
651
42
4
0
193,825
0
L
Nox
8,726
727
45
4
0
180,086
0
W
Apollo
10,771
898
51
4
0
244,400
0
W
Tiamat
9,274
773
30
3
0
236,665
0
L
Xing Tian
9,070
756
14
1
0
227,745
4
W
Bacchus
10,092
841
1
0
0
233,249
1
L
Erlang Shen
7,790
649
4
0
0
226,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role