Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FkedUrDad
Anhur
Level 67
God Stats
2W - 0L
1,635 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Rompecranios708
Hercules
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 67L
1,354 Elo+
Solo
Team Averages
Level 77
1,545 SR
1,451 Elo+

VS

Team Averages
Level 86
1,486 SR
1,470 Elo+
Cerberus
Cerberus
Aldoge
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,498 Elo+
Party 1
Ganesha
Ganesha
Yasunno
Ganesha
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 34L
1,504 Elo+
Party 1
Charybdis
Charybdis
kmarlow92
Charybdis
Level 156
God Stats
1W - 2L
1,458 SR
Queue Stats
77W - 85L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
7 / 0 / 9
8,414
841
11,120
5,979
2,613
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
FkedUrDad
Anhur
12
9 / 3 / 9
8,634
863
11,081
7,306
2,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
10
3 / 1 / 12
7,513
751
4,568
6,561
3,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aldoge
Cerberus
9
3 / 9 / 0
7,620
762
4,609
14,322
10,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Yasunno
Ganesha
9
0 / 4 / 4
6,343
634
2,660
7,644
6,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
kmarlow92
Charybdis
9
0 / 6 / 2
6,041
604
3,700
9,358
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
19
Kills
3
4
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
0
9
11.5
L
Cerberus
Aldoge
Cerberus
3
9
0
0.33
W
Anhur
FkedUrDad
Anhur
9
3
9
4.5
W
Hercules
3
1
12
9
L
Ganesha
Yasunno
Ganesha
0
4
4
0.5
L
Charybdis
kmarlow92
Charybdis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,769
Damage
10,969
19,846
Taken
31,324
8,269
Mitigated
20,505
5,521
Healing
3,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,120
336
0
2,012
5,979
2,613
461
1,724
4,255
31,980
0
L
Cerberus
Aldoge
Cerberus
4,609
520
0
1,911
14,322
10,615
0
3,449
10,456
10,287
0
W
Anhur
FkedUrDad
Anhur
11,081
5,291
0
1,572
7,306
2,524
1,886
2,744
4,562
0
24,754
W
Hercules
4,568
880
107
1,830
6,561
3,132
372
3,023
3,538
0
12,952
L
Ganesha
Yasunno
Ganesha
2,660
150
0
538
7,644
6,313
0
4,025
3,538
10,013
0
L
Charybdis
kmarlow92
Charybdis
3,700
1,095
0
592
9,358
3,577
0
4,030
5,246
0
19,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,561
Gold Earned
20,004
111
Minions Killed
88
6
Camps Cleared
2
539,822
Distance Traveled
455,700
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,414
841
58
6
1
179,656
1
L
Cerberus
7,620
762
30
3
1
143,964
3
W
Anhur
8,634
863
33
3
3
154,823
0
W
Hercules
7,513
751
20
2
2
205,343
2
L
Ganesha
6,343
634
1
0
0
160,944
0
L
Charybdis
6,041
604
57
6
1
150,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role