Player Matchup

Hera
Hera
D_J_M_I_X_E_R247
Hera
Level 102
God Stats
16W - 16L
1,438 SR
Queue Stats
141W - 121L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
RhynoBrett
Tsukuyomi
Level 109
God Stats
3W - 1L
1,646 SR
Queue Stats
9W - 11L
1,412 Elo+
Solo
Ganesha
Ganesha
Zemiell
Ganesha
Level 92
God Stats
44W - 32L
1,619 SR
Queue Stats
997W - 1,039L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
jyseim
Ao Kuang
Level 77
God Stats
72W - 80L
1,400 SR
Queue Stats
584W - 623L
1,408 Elo+
Solo
Ah Puch
Ah Puch
lolo6215
Ah Puch
Level 153
God Stats
3W - 0L
1,852 SR
Queue Stats
8W - 2L
1,775 Elo+
Solo
Team Averages
Level 107
1,591 SR
1,515 Elo+

VS

Team Averages
Level 77
1,483 SR
1,437 Elo+
Raijin
Raijin
 
Raijin
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BabyLungzz
Mulan
Level 145
God Stats
2W - 2L
1,809 SR
Queue Stats
291W - 312L
1,481 Elo+
Solo
Tiamat
Tiamat
Nawakahi
Tiamat
Level 141
God Stats
0W - 1L
1,350 SR
Queue Stats
11W - 14L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
SatanicKoaIa
Danzaburou
Level 27
God Stats
6W - 5L
1,543 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Merlin
Merlin
SatanicLemur
Merlin
Level 26
God Stats
1W - 5L
1,215 SR
Queue Stats
6W - 17L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 21
12,316
1,232
21,535
7,855
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
RhynoBrett
Tsukuyomi
17
12 / 4 / 8
11,923
1,192
13,108
12,771
5,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Zemiell
Ganesha
18
0 / 1 / 27
10,634
1,063
8,957
13,855
8,557
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
jyseim
Ao Kuang
17
7 / 1 / 10
10,531
1,053
9,270
6,994
3,064
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
lolo6215
Ah Puch
18
6 / 0 / 18
11,410
1,141
17,304
3,346
1,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

243

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
0 / 7 / 2
8,924
892
5,962
12,482
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
15
1 / 6 / 1
9,272
927
5,969
17,376
14,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Tiamat
Nawakahi
Tiamat
17
2 / 8 / 4
10,650
1,065
10,239
18,352
10,344
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SatanicKoaIa
Danzaburou
16
2 / 9 / 3
10,136
1,014
10,509
17,330
5,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
15
1 / 4 / 3
9,351
935
6,352
9,500
6,630
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
19
34
Kills
6
6
Deaths
34
84
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
7
2
0.14
L
Mulan
1
6
1
0.25
W
9
0
21
19.5
L
Tiamat
Nawakahi
Tiamat
2
8
4
0.5
W
Tsukuyomi
RhynoBrett
Tsukuyomi
12
4
8
4
L
Danzaburou
SatanicKoaIa
Danzaburou
2
9
3
0.39
L
Merlin
1
4
3
0.63
W
Ganesha
Zemiell
Ganesha
0
1
27
13.5
W
Ao Kuang
jyseim
Ao Kuang
7
1
10
12
W
Ah Puch
lolo6215
Ah Puch
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,174
Damage
39,031
44,821
Taken
75,040
21,466
Mitigated
40,286
10,451
Healing
4,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,962
558
0
0
12,482
3,195
0
10,358
2,124
17,122
0
L
Mulan
5,969
1,804
0
623
17,376
14,488
0
12,017
5,359
0
28,327
W
21,535
3,607
200
1,345
7,855
3,077
0
3,089
4,413
42,221
0
L
Tiamat
Nawakahi
Tiamat
10,239
722
200
1,315
18,352
10,344
0
13,980
4,372
30,254
0
W
Tsukuyomi
RhynoBrett
Tsukuyomi
13,108
2,619
0
1,610
12,771
5,583
0
4,659
7,942
0
20,851
L
Danzaburou
SatanicKoaIa
Danzaburou
10,509
3,220
145
1,880
17,330
5,629
0
13,158
4,172
0
37,662
L
Merlin
6,352
1,729
0
0
9,500
6,630
0
7,553
1,947
29,600
0
W
Ganesha
Zemiell
Ganesha
8,957
159
93
3,748
13,855
8,557
0
8,725
4,689
21,999
0
W
Ao Kuang
jyseim
Ao Kuang
9,270
2,686
0
1,998
6,994
3,064
0
3,358
3,590
14,929
0
W
Ah Puch
lolo6215
Ah Puch
17,304
148
266
1,191
3,346
1,185
0
2,032
1,180
47,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,814
Gold Earned
48,333
183
Minions Killed
230
7
Camps Cleared
6
1,048,737
Distance Traveled
836,771
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,924
892
23
2
1
166,452
0
L
Mulan
9,272
927
49
5
4
164,010
1
W
Hera
12,316
1,232
55
6
3
214,298
0
L
Tiamat
10,650
1,065
60
6
1
187,821
0
W
Tsukuyomi
11,923
1,192
18
2
2
201,656
0
L
Danzaburou
10,136
1,014
51
5
0
167,601
0
L
Merlin
9,351
935
47
5
0
150,887
0
W
Ganesha
10,634
1,063
1
0
0
204,810
0
W
Ao Kuang
10,531
1,053
11
1
2
220,569
1
W
Ah Puch
11,410
1,141
98
10
0
207,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role