Player Matchup

Charybdis
Charybdis
FluxBoundy
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,444 Elo+
Party 1
Raijin
Raijin
FluxJudge
Raijin
Level 27
God Stats
1W - 2L
1,300 SR
Queue Stats
101W - 55L
1,648 Elo+
Party 1
Hachiman
Hachiman
KostyAdik
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,079 Elo+
Solo
Terra
Terra
OnlyJessen
Terra
Level 28
God Stats
1W - 2L
1,824 SR
Queue Stats
114W - 133L
1,556 Elo+
Solo
Arachne
Arachne
Super2pike
Arachne
Level 28
God Stats
38W - 30L
1,774 SR
Queue Stats
134W - 141L
1,425 Elo+
Solo
Team Averages
Level 23
1,579 SR
1,430 Elo+

VS

Team Averages
Level 23
1,500 SR
1,469 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OfficialSock
Ah Muzen Cab
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 18L
1,439 Elo+
Party 2
Zhong Kui
Zhong Kui
Qrius12
Zhong Kui
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 15L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FluxBoundy
Charybdis
6
1 / 4 / 1
4,543
454
2,748
5,834
985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
FluxJudge
Raijin
10
5 / 1 / 1
6,089
609
7,762
5,803
2,254
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
KostyAdik
Hachiman
2
0 / 4 / 1
3,670
367
218
2,543
564
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
6
0 / 4 / 1
4,324
432
958
7,183
2,569
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
Super2pike
Arachne
11
6 / 1 / 0
6,348
635
5,197
5,841
2,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
8 / 2 / 0
6,705
671
7,359
7,085
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
 
Ymir
7
0 / 2 / 3
4,672
467
938
4,626
1,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
 
Sylvanus
5
0 / 3 / 0
4,128
413
574
4,049
1,413
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ah Muzen Cab
OfficialSock
Ah Muzen Cab
8
0 / 4 / 3
5,126
513
1,417
6,008
1,635
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Qrius12
Zhong Kui
10
4 / 1 / 1
6,121
612
3,980
4,373
2,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
12
Kills
12
14
Deaths
12
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
2
0
4
W
Ymir
 
Ymir
0
2
3
0.75
W
Sylvanus
 
Sylvanus
0
3
0
0
L
Charybdis
FluxBoundy
Charybdis
1
4
1
0.38
L
Raijin
FluxJudge
Raijin
5
1
1
5.5
L
Hachiman
KostyAdik
Hachiman
0
4
1
0.13
W
Ah Muzen Cab
OfficialSock
Ah Muzen Cab
0
4
3
0.38
L
Terra
0
4
1
0.13
W
Zhong Kui
Qrius12
Zhong Kui
4
1
1
4.5
L
Arachne
Super2pike
Arachne
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,883
Damage
14,268
27,204
Taken
26,141
8,663
Mitigated
9,744
7,986
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,359
4,634
0
4,018
7,085
2,132
690
1,624
5,461
0
37,261
W
Ymir
 
Ymir
938
126
0
508
4,626
1,797
96
2,300
2,326
7,185
0
W
Sylvanus
 
Sylvanus
574
353
0
352
4,049
1,413
393
0
4,049
7,470
0
L
Charybdis
FluxBoundy
Charybdis
2,748
1,709
0
1,327
5,834
985
146
328
5,506
0
16,627
L
Raijin
FluxJudge
Raijin
7,762
1,731
0
2,553
5,803
2,254
0
2,760
3,043
31,748
0
L
Hachiman
KostyAdik
Hachiman
218
142
0
45
2,543
564
0
565
1,978
0
1,882
W
Ah Muzen Cab
OfficialSock
Ah Muzen Cab
1,417
607
0
1,661
6,008
1,635
0
1,677
4,331
0
21,117
L
Terra
958
420
324
1,633
7,183
2,569
0
1,195
5,988
7,706
0
W
Zhong Kui
Qrius12
Zhong Kui
3,980
1,113
0
2,303
4,373
2,767
0
3,119
1,254
24,310
0
L
Arachne
Super2pike
Arachne
5,197
3,946
0
2,104
5,841
2,291
0
644
5,197
0
41,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,974
Gold Earned
26,752
190
Minions Killed
185
0
Camps Cleared
0
806,124
Distance Traveled
856,499
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,705
671
61
6
0
176,627
1
W
Ymir
4,672
467
12
1
0
197,315
3
W
Sylvanus
4,128
413
7
1
0
145,974
0
L
Charybdis
4,543
454
36
4
0
157,368
0
L
Raijin
6,089
609
48
5
0
182,925
1
L
Hachiman
3,670
367
6
1
0
84,796
0
W
Ah Muzen Cab
5,126
513
45
5
0
164,575
0
L
Terra
4,324
432
12
1
0
187,101
0
W
Zhong Kui
6,121
612
60
6
0
172,008
1
L
Arachne
6,348
635
88
9
0
193,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role