Player Matchup

Discordia
Discordia
MartyMcflyWilly
Discordia
Level 80
God Stats
1W - 0L
1,317 SR
Queue Stats
5W - 5L
1,455 Elo+
Party 1
Achilles
Achilles
NotaAnubisMain
Achilles
Level 46
God Stats
1W - 0L
1,503 SR
Queue Stats
6W - 6L
1,433 Elo+
Party 1
Fenrir
Fenrir
iNysllury
Fenrir
Level 87
God Stats
1W - 0L
1,482 SR
Queue Stats
7W - 10L
1,433 Elo+
Party 1
Poseidon
Poseidon
itssClumsy
Poseidon
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,249 Elo+
Party 1
Neith
Neith
zepilx
Neith
Level 19
God Stats
1W - 1L
1,788 SR
Queue Stats
1W - 1L
1,287 Elo+
Party 1
Team Averages
Level 49
1,518 SR
1,371 Elo+

VS

Team Averages
Level 102
1,461 SR
1,369 Elo+
Set
Set
Connor72727
Set
Level 126
God Stats
15W - 19L
1,552 SR
Queue Stats
673W - 773L
1,348 Elo+
Solo
Hera
Hera
FonZell_Star
Hera
Level 89
God Stats
2W - 4L
1,520 SR
Queue Stats
148W - 164L
1,391 Elo+
Solo
Tiamat
Tiamat
GaidenDwalker
Tiamat
Level 135
God Stats
98W - 91L
1,471 SR
Queue Stats
919W - 1,021L
1,357 Elo+
Party 2
Anubis
Anubis
PrepaidApple215
Anubis
Level 57
God Stats
14W - 16L
1,440 SR
Queue Stats
263W - 307L
1,362 Elo+
Solo
Apollo
Apollo
pepirilijill0
Apollo
Level 105
God Stats
29W - 36L
1,322 SR
Queue Stats
516W - 550L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MartyMcflyWilly
Discordia
15
8 / 0 / 4
8,739
672
9,001
3,225
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
12
4 / 0 / 1
7,371
567
5,041
7,711
4,451
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
iNysllury
Fenrir
11
6 / 1 / 6
7,464
574
5,957
9,817
3,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
itssClumsy
Poseidon
11
2 / 5 / 3
6,462
497
4,116
5,346
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
zepilx
Neith
10
2 / 1 / 3
6,448
496
5,757
4,586
1,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,612
509
1,777
7,951
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 5 / 0
6,421
494
4,316
8,092
3,389
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 3 / 4
7,359
566
4,145
9,210
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 6 / 0
6,103
469
732
8,815
3,661
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
4 / 5 / 2
7,079
545
4,158
9,026
2,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
22
Kills
7
7
Deaths
22
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
5
0
0
L
3
3
4
1.67
W
Discordia
MartyMcflyWilly
Discordia
8
0
4
10
W
Achilles
4
0
1
4.5
L
0
6
0
0
W
Fenrir
iNysllury
Fenrir
6
1
6
9
W
Poseidon
itssClumsy
Poseidon
2
5
3
0.7
L
4
5
2
1
W
Neith
zepilx
Neith
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,872
Damage
15,128
30,685
Taken
43,094
11,772
Mitigated
17,727
8,488
Healing
9,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,777
671
0
1,184
7,951
3,531
0
1,794
6,017
0
39,226
L
4,316
1,449
0
987
8,092
3,389
866
1,029
7,014
29,175
0
L
4,145
217
39
3,354
9,210
4,594
288
1,878
7,127
26,325
0
W
Discordia
MartyMcflyWilly
Discordia
9,001
665
0
872
3,225
1,003
1,691
934
2,291
50,646
0
W
Achilles
5,041
1,042
0
3,005
7,711
4,451
1,509
2,571
5,140
0
34,831
L
732
42
10
1,683
8,815
3,661
492
4,813
3,532
25,355
0
W
Fenrir
iNysllury
Fenrir
5,957
688
0
2,588
9,817
3,489
0
2,639
7,080
0
27,145
W
Poseidon
itssClumsy
Poseidon
4,116
941
0
250
5,346
1,366
320
1,530
3,600
24,456
0
L
4,158
2,099
0
2,179
9,026
2,552
1,314
2,493
6,287
0
31,809
W
Neith
zepilx
Neith
5,757
3,316
0
1,773
4,586
1,463
788
1,115
3,315
0
28,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,484
Gold Earned
33,574
318
Minions Killed
296
0
Camps Cleared
0
1,291,586
Distance Traveled
1,130,519
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,612
509
78
6
0
241,711
1
L
Hera
6,421
494
52
4
0
225,392
2
L
Tiamat
7,359
566
65
5
0
225,681
2
W
Discordia
8,739
672
99
8
0
274,433
4
W
Achilles
7,371
567
63
5
0
284,052
3
L
Anubis
6,103
469
47
4
0
213,229
2
W
Fenrir
7,464
574
42
3
0
304,384
7
W
Poseidon
6,462
497
59
5
0
237,554
4
L
Apollo
7,079
545
54
4
0
224,506
2
W
Neith
6,448
496
55
4
0
191,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role