Player Matchup

He Bo
He Bo
BBL0W M3
He Bo
Level 66
God Stats
6W - 2L
1,461 SR
Queue Stats
45W - 30L
1,348 Elo+
Party 1
Nike
Nike
FilthyFil5
Nike
Level 23
God Stats
3W - 3L
1,676 SR
Queue Stats
48W - 32L
1,400 Elo+
Party 1
Ares
Ares
LokiMainsBeware
Ares
Level 26
God Stats
5W - 7L
1,800 SR
Queue Stats
50W - 32L
1,582 Elo+
Party 1
Neith
Neith
SocraNarcoS
Neith
Level 17
God Stats
8W - 3L
1,735 SR
Queue Stats
47W - 28L
1,400 Elo+
Party 1
Team Averages
Level 33
1,668 SR
1,432 Elo+

VS

Team Averages
Level 55
1,605 SR
1,403 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BabyShOckeR
Chang'e
Level 25
God Stats
0W - 1L
1,941 SR
Queue Stats
1W - 6L
1,317 Elo+
Solo
Chaac
Chaac
Phanter-thunder
Chaac
Level 97
God Stats
5W - 4L
1,480 SR
Queue Stats
16W - 31L
1,297 Elo+
Solo
Danzaburou
Danzaburou
Sepulus
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BBL0W M3
He Bo
13
2 / 3 / 7
8,202
820
5,189
6,365
2,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 0 / 6
9,015
902
10,808
10,749
8,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 0 / 10
9,853
985
7,367
8,225
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 1 / 6
8,758
876
6,829
5,888
2,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 4 / 0
7,775
778
7,014
10,509
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
BabyShOckeR
Chang'e
12
0 / 4 / 0
7,051
705
3,204
9,005
3,340
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 1
7,484
748
5,203
10,532
8,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Sepulus
Danzaburou
14
1 / 5 / 2
8,513
851
5,035
9,262
3,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
18
Kills
4
4
Deaths
18
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
4
0
0.75
W
He Bo
BBL0W M3
He Bo
2
3
7
1.83
L
Chang'e
BabyShOckeR
Chang'e
0
4
0
0
W
6
0
6
9
W
5
0
10
10
L
0
5
1
0.1
L
Danzaburou
Sepulus
Danzaburou
1
5
2
0.4
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,193
Damage
20,456
31,227
Taken
39,308
23,749
Mitigated
18,954
3,976
Healing
9,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,014
551
347
2,298
10,509
3,907
29
3,618
6,891
20,179
0
W
He Bo
BBL0W M3
He Bo
5,189
0
0
1,202
6,365
2,121
461
3,225
3,101
20,039
0
L
Chang'e
BabyShOckeR
Chang'e
3,204
64
1,193
2,069
9,005
3,340
0
4,615
4,390
22,417
0
W
10,808
1,047
0
500
10,749
8,732
280
3,635
6,975
1,088
25,024
W
7,367
842
0
954
8,225
10,127
784
2,659
5,427
22,178
0
L
5,203
847
0
2,076
10,532
8,002
0
2,519
8,013
0
23,883
L
Danzaburou
Sepulus
Danzaburou
5,035
1,609
0
1,764
9,262
3,705
0
3,285
5,977
0
27,433
W
6,829
2,293
0
1,320
5,888
2,769
1,645
974
4,691
0
31,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,828
Gold Earned
30,823
167
Minions Killed
166
8
Camps Cleared
8
869,794
Distance Traveled
711,915
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,775
778
23
2
2
167,728
0
W
He Bo
8,202
820
38
4
3
194,823
0
L
Chang'e
7,051
705
44
4
2
184,314
3
W
Nike
9,015
902
34
3
1
245,772
2
W
Ares
9,853
985
32
3
1
225,171
3
L
Chaac
7,484
748
41
4
1
180,343
2
L
Danzaburou
8,513
851
58
6
3
179,530
2
W
Neith
8,758
876
63
6
3
204,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role