Player Matchup

Hun Batz
Hun Batz
DJANGOP96
Hun Batz
Level 87
God Stats
22W - 34L
1,498 SR
Queue Stats
152W - 224L
1,401 Elo+
Party 1
Neith
Neith
HectorLugo
Neith
Level 68
God Stats
72W - 102L
1,532 SR
Queue Stats
222W - 289L
1,501 Elo+
Party 1
Cabrakan
Cabrakan
Skullymitsu
Cabrakan
Level 32
God Stats
3W - 2L
1,661 SR
Queue Stats
88W - 65L
1,595 Elo+
Solo
Chaac
Chaac
calin_tj8
Chaac
Level 69
God Stats
25W - 41L
1,501 SR
Queue Stats
75W - 128L
1,401 Elo+
Party 1
Discordia
Discordia
oscar87ok
Discordia
Level 97
God Stats
3W - 11L
1,292 SR
Queue Stats
89W - 136L
1,375 Elo+
Party 1
Team Averages
Level 71
1,497 SR
1,455 Elo+

VS

Team Averages
Level 99
1,538 SR
1,528 Elo+
Neith
Neith
CHEENOULEE
Neith
Level 140
God Stats
16W - 11L
1,750 SR
Queue Stats
283W - 263L
1,477 Elo+
Solo
Bellona
Bellona
FBG B Dawg
Bellona
Level 129
God Stats
10W - 11L
1,457 SR
Queue Stats
267W - 245L
1,558 Elo+
Solo
Sylvanus
Sylvanus
LuckyLoli14
Sylvanus
Level 44
God Stats
17W - 13L
1,555 SR
Queue Stats
114W - 102L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
STRATlS
Baron Samedi
Level 57
God Stats
19W - 10L
1,594 SR
Queue Stats
69W - 62L
1,549 Elo+
Solo
Osiris
Osiris
VoodooJack
Osiris
Level 126
God Stats
3W - 5L
1,334 SR
Queue Stats
152W - 143L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DJANGOP96
Hun Batz
17
2 / 13 / 7
11,142
446
11,942
25,551
9,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
20
5 / 6 / 3
13,432
537
17,124
17,907
7,960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Skullymitsu
Cabrakan
18
6 / 9 / 11
13,353
534
22,090
35,187
56,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
calin_tj8
Chaac
17
1 / 6 / 2
10,341
414
10,065
26,700
32,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
oscar87ok
Discordia
19
7 / 8 / 7
13,062
522
19,301
13,385
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
14 / 2 / 9
15,965
639
27,951
20,389
12,346
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
FBG B Dawg
Bellona
20
5 / 3 / 11
15,138
606
21,244
20,044
23,039
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
LuckyLoli14
Sylvanus
18
2 / 3 / 18
13,095
524
9,078
25,656
33,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
STRATlS
Baron Samedi
19
11 / 7 / 5
13,802
552
16,864
21,549
12,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Osiris
VoodooJack
Osiris
20
10 / 6 / 10
15,179
607
19,870
25,998
32,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
95
21
Kills
42
42
Deaths
21
30
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Neith
14
2
9
9.25
L
Hun Batz
DJANGOP96
Hun Batz
2
13
7
0.42
W
Bellona
FBG B Dawg
Bellona
5
3
11
3.5
L
Neith
5
6
3
1.08
W
Sylvanus
LuckyLoli14
Sylvanus
2
3
18
3.67
W
Baron Samedi
STRATlS
Baron Samedi
11
7
5
1.93
L
Cabrakan
Skullymitsu
Cabrakan
6
9
11
1.28
W
Osiris
VoodooJack
Osiris
10
6
10
2.5
L
Chaac
calin_tj8
Chaac
1
6
2
0.33
L
Discordia
oscar87ok
Discordia
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,522
Damage
95,007
118,730
Taken
113,636
111,119
Mitigated
113,999
23,449
Healing
43,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
27,951
10,538
0
8,384
20,389
12,346
4,090
6,165
14,174
0
142,136
L
Hun Batz
DJANGOP96
Hun Batz
11,942
2,767
0
1,140
25,551
9,725
0
8,667
16,884
0
65,127
W
Bellona
FBG B Dawg
Bellona
21,244
7,213
0
2,931
20,044
23,039
2,733
4,765
14,156
25,517
78,542
L
Neith
17,124
11,741
0
7,466
17,907
7,960
4,202
1,145
16,762
0
103,255
W
Sylvanus
LuckyLoli14
Sylvanus
9,078
1,621
7,822
9,005
25,656
33,768
484
11,084
14,475
34,568
0
W
Baron Samedi
STRATlS
Baron Samedi
16,864
2,275
3,253
5,926
21,549
12,157
638
12,954
8,544
86,842
0
L
Cabrakan
Skullymitsu
Cabrakan
22,090
2,629
0
3,634
35,187
56,211
0
8,176
26,558
44,586
0
W
Osiris
VoodooJack
Osiris
19,870
8,560
1,038
5,421
25,998
32,689
0
7,023
18,458
0
151,183
L
Chaac
calin_tj8
Chaac
10,065
2,658
271
10,827
26,700
32,055
1,481
5,973
20,727
600
50,235
L
Discordia
oscar87ok
Discordia
19,301
619
0
111
13,385
5,168
756
6,490
6,895
73,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,330
Gold Earned
73,179
511
Minions Killed
735
0
Camps Cleared
0
2,045,969
Distance Traveled
2,281,598
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,965
639
194
8
0
444,793
8
L
Hun Batz
11,142
446
89
4
0
438,639
0
W
Bellona
15,138
606
200
8
0
496,002
0
L
Neith
13,432
537
169
7
0
410,882
2
W
Sylvanus
13,095
524
36
1
0
418,127
8
W
Baron Samedi
13,802
552
140
6
0
421,200
1
L
Cabrakan
13,353
534
43
2
0
369,637
2
W
Osiris
15,179
607
165
7
0
501,476
4
L
Chaac
10,341
414
94
4
0
401,437
0
L
Discordia
13,062
522
116
5
0
425,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role