Player Matchup

Arachne
Arachne
DragonsXl3gacy
Arachne
Level 108
God Stats
4W - 4L
1,601 SR
Queue Stats
50W - 36L
1,615 Elo+
Party 2
Chiron
Chiron
Gyeoulbyul
Chiron
Level 152
God Stats
10W - 4L
1,683 SR
Queue Stats
1,065W - 973L
1,603 Elo+
Party 1
Anubis
Anubis
Shwfty J3w
Anubis
Level 67
God Stats
4W - 5L
1,538 SR
Queue Stats
14W - 19L
1,531 Elo+
Party 2
Sylvanus
Sylvanus
almost vegan
Sylvanus
Level 159
God Stats
21W - 16L
1,614 SR
Queue Stats
713W - 658L
1,614 Elo+
Party 1
Bellona
Bellona
ethereal lilith
Bellona
Level 142
God Stats
32W - 18L
1,597 SR
Queue Stats
991W - 903L
1,548 Elo+
Party 1
Team Averages
Level 126
1,607 SR
1,582 Elo+

VS

Team Averages
Level 128
1,562 SR
1,533 Elo+
Mercury
Mercury
CickoRS
Mercury
Level 121
God Stats
1W - 2L
1,747 SR
Queue Stats
181W - 169L
1,514 Elo+
Solo
Osiris
Osiris
Criptik Icyy
Osiris
Level 143
God Stats
1W - 2L
1,879 SR
Queue Stats
70W - 70L
1,523 Elo+
Solo
Ra
Ra
EvilKermit25
Ra
Level 137
God Stats
1W - 7L
1,268 SR
Queue Stats
147W - 124L
1,579 Elo+
Solo
Jing Wei
Jing Wei
MniLazarBeam
Jing Wei
Level 115
God Stats
1W - 2L
1,427 SR
Queue Stats
263W - 253L
1,555 Elo+
Solo
Chaac
Chaac
wrainblood
Chaac
Level 125
God Stats
0W - 1L
1,491 SR
Queue Stats
35W - 42L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 10
13,255
552
18,052
19,851
9,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
Gyeoulbyul
Chiron
19
11 / 6 / 9
12,547
523
15,903
19,307
8,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Shwfty J3w
Anubis
20
11 / 5 / 6
13,272
553
15,275
18,151
10,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
almost vegan
Sylvanus
17
4 / 1 / 22
11,725
489
12,991
22,346
23,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
5 / 4 / 6
12,680
528
11,653
22,190
24,576
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CickoRS
Mercury
18
3 / 7 / 8
11,463
478
10,028
19,098
6,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
20
4 / 5 / 2
12,384
516
15,136
19,870
22,347
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

17
10 / 6 / 7
12,169
507
21,104
17,154
5,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
MniLazarBeam
Jing Wei
15
2 / 12 / 6
9,984
416
10,607
19,163
5,903
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
15
3 / 10 / 6
9,985
416
17,027
29,286
28,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
51
40
Kills
22
22
Deaths
40
53
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mercury
CickoRS
Mercury
3
7
8
1
L
Osiris
4
5
2
1
W
9
6
10
2.33
L
10
6
7
2.25
W
Chiron
Gyeoulbyul
Chiron
11
6
9
2.58
L
Jing Wei
MniLazarBeam
Jing Wei
2
12
6
0.42
W
Anubis
Shwfty J3w
Anubis
11
5
6
2.8
W
Sylvanus
almost vegan
Sylvanus
4
1
22
15
W
5
4
6
2
L
Chaac
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,874
Damage
73,902
101,845
Taken
104,571
75,665
Mitigated
69,191
39,060
Healing
23,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CickoRS
Mercury
10,028
5,293
0
5,437
19,098
6,332
314
4,416
14,682
0
71,119
L
Osiris
15,136
3,401
0
2,988
19,870
22,347
0
3,403
16,467
18,885
67,315
W
18,052
12,836
0
6,743
19,851
9,719
483
7,009
12,564
0
119,373
L
21,104
1,233
1,749
2,694
17,154
5,855
238
5,588
11,566
66,013
0
W
Chiron
Gyeoulbyul
Chiron
15,903
5,910
1,242
5,130
19,307
8,145
328
3,419
14,843
0
91,606
L
Jing Wei
MniLazarBeam
Jing Wei
10,607
5,689
0
2,446
19,163
5,903
499
5,703
13,460
0
70,545
W
Anubis
Shwfty J3w
Anubis
15,275
330
266
6,994
18,151
10,047
703
7,155
10,395
73,294
0
W
Sylvanus
almost vegan
Sylvanus
12,991
1,994
3,955
6,352
22,346
23,178
376
3,108
18,148
41,074
0
W
11,653
6,887
0
8,378
22,190
24,576
766
4,662
17,301
0
89,718
L
Chaac
17,027
2,804
663
7,189
29,286
28,754
196
9,391
19,895
0
43,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,479
Gold Earned
55,985
631
Minions Killed
540
0
Camps Cleared
0
2,070,575
Distance Traveled
2,004,592
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,463
478
103
4
0
425,547
1
L
Osiris
12,384
516
157
7
0
368,467
0
W
Arachne
13,255
552
159
7
0
490,213
3
L
Ra
12,169
507
115
5
0
416,535
1
W
Chiron
12,547
523
132
6
0
396,006
0
L
Jing Wei
9,984
416
119
5
0
377,831
0
W
Anubis
13,272
553
121
5
0
381,227
0
W
Sylvanus
11,725
489
49
2
0
426,409
1
W
Bellona
12,680
528
170
7
0
376,720
2
L
Chaac
9,985
416
46
2
0
416,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role