Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
PapasJr420
Danzaburou
Level 103
God Stats
11W - 11L
1,433 SR
Queue Stats
588W - 660L
1,406 Elo+
Party 1
Erlang Shen
Erlang Shen
SrPorta
Erlang Shen
Level 124
God Stats
29W - 19L
1,512 SR
Queue Stats
621W - 639L
1,393 Elo+
Party 1
Team Averages
Level 109
1,489 SR
1,460 Elo+

VS

Team Averages
Level 126
1,550 SR
1,442 Elo+
Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
DaZarge666
Ymir
Level 127
God Stats
85W - 72L
1,646 SR
Queue Stats
954W - 880L
1,456 Elo+
Party 4
Discordia
Discordia
JAIRCINHO_09
Discordia
Level 115
God Stats
4W - 5L
1,707 SR
Queue Stats
130W - 130L
1,414 Elo+
Party 3
Skadi
Skadi
JchHenry06
Skadi
Level 124
God Stats
5W - 9L
1,561 SR
Queue Stats
160W - 154L
1,419 Elo+
Party 3
Cu Chulainn
Cu Chulainn
fiyntt
Cu Chulainn
Level 122
God Stats
9W - 20L
1,335 SR
Queue Stats
758W - 715L
1,419 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
9 / 3 / 7
10,833
570
8,542
11,428
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
 
Hun Batz
16
3 / 3 / 11
10,725
564
13,739
14,622
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
 
Cerberus
14
3 / 8 / 12
9,381
494
5,392
15,010
8,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
PapasJr420
Danzaburou
17
2 / 3 / 2
10,866
572
5,292
10,817
4,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
SrPorta
Erlang Shen
18
7 / 2 / 7
11,389
599
10,011
14,408
10,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 4 / 6
8,776
462
4,389
11,756
6,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 5 / 13
8,168
430
4,642
14,349
12,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
JAIRCINHO_09
Discordia
14
4 / 8 / 4
8,887
468
12,827
10,055
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
16
9 / 4 / 4
10,397
547
13,202
12,039
3,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
fiyntt
Cu Chulainn
13
2 / 3 / 2
8,327
438
4,760
12,273
11,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
48
24
Kills
19
19
Deaths
24
39
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
3
7
4.17
W
Hun Batz
 
Hun Batz
3
3
11
2.83
W
Cerberus
 
Cerberus
3
8
12
1.13
L
Fenrir
 
Fenrir
2
4
6
1.25
L
2
5
13
1.7
L
Discordia
JAIRCINHO_09
Discordia
4
8
4
0.75
L
Skadi
9
4
4
2.75
W
Danzaburou
PapasJr420
Danzaburou
2
3
2
1
W
Erlang Shen
SrPorta
Erlang Shen
7
2
7
5.25
L
Cu Chulainn
fiyntt
Cu Chulainn
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,976
Damage
39,820
66,285
Taken
60,472
33,080
Mitigated
36,150
19,564
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,542
800
3,234
5,310
11,428
4,021
66
4,131
6,781
43,269
0
W
Hun Batz
 
Hun Batz
13,739
2,253
0
676
14,622
5,425
0
4,062
10,282
0
73,947
W
Cerberus
 
Cerberus
5,392
359
130
1,563
15,010
8,620
0
4,077
10,692
29,298
0
L
Fenrir
 
Fenrir
4,389
987
0
3,636
11,756
6,063
0
3,209
8,547
0
55,167
L
4,642
724
0
411
14,349
12,101
136
3,699
10,650
32,134
0
L
Discordia
JAIRCINHO_09
Discordia
12,827
2,044
0
1,187
10,055
3,021
0
2,413
7,642
40,475
0
L
Skadi
13,202
7,696
0
3,393
12,039
3,828
1,206
2,522
9,517
0
71,871
W
Danzaburou
PapasJr420
Danzaburou
5,292
1,083
0
3,684
10,817
4,542
3,630
1,344
9,433
0
84,639
W
Erlang Shen
SrPorta
Erlang Shen
10,011
5,298
0
4,967
14,408
10,472
786
3,998
9,962
0
78,705
L
Cu Chulainn
fiyntt
Cu Chulainn
4,760
425
0
2,000
12,273
11,137
0
2,091
10,182
3,689
35,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,194
Gold Earned
44,555
500
Minions Killed
438
0
Camps Cleared
0
1,818,841
Distance Traveled
1,687,577
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,833
570
86
5
0
347,694
5
W
Hun Batz
10,725
564
101
5
0
406,842
4
W
Cerberus
9,381
494
40
2
0
333,475
3
L
Fenrir
8,776
462
105
6
0
383,211
1
L
Ymir
8,168
430
55
3
0
347,328
4
L
Discordia
8,887
468
76
4
0
318,500
6
L
Skadi
10,397
547
128
7
0
344,956
6
W
Danzaburou
10,866
572
159
8
0
322,552
0
W
Erlang Shen
11,389
599
114
6
0
408,278
2
L
Cu Chulainn
8,327
438
74
4
0
293,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role