Player Matchup

Serqet
Serqet
 
Serqet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
ErickkHL
Hera
Level 146
God Stats
0W - 2L
1,729 SR
Queue Stats
28W - 32L
1,504 Elo+
Party 2
Cerberus
Cerberus
TheFlutternater
Cerberus
Level 122
God Stats
5W - 7L
1,546 SR
Queue Stats
24W - 29L
1,422 Elo+
Party 2
Agni
Agni
psssssh
Agni
Level 50
God Stats
33W - 58L
1,285 SR
Queue Stats
325W - 338L
1,541 Elo+
Solo
Apollo
Apollo
the pulqster
Apollo
Level 129
God Stats
0W - 3L
1,076 SR
Queue Stats
45W - 59L
1,456 Elo+
Party 2
Team Averages
Level 119
1,427 SR
1,485 Elo+

VS

Team Averages
Level 83
1,482 SR
1,515 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Back_camp_goblin
Tyr
Level 155
God Stats
9W - 10L
1,385 SR
Queue Stats
825W - 773L
1,555 Elo+
Party 1
Khepri
Khepri
CMDRRootbeer
Khepri
Level 62
God Stats
9W - 9L
1,463 SR
Queue Stats
141W - 146L
1,475 Elo+
Party 3
Chernobog
Chernobog
DiscountVersalis
Chernobog
Level 64
God Stats
43W - 47L
1,561 SR
Queue Stats
158W - 165L
1,499 Elo+
Party 3
Tsukuyomi
Tsukuyomi
IHoldLeftClick
Tsukuyomi
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
198W - 151L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 3 / 2
6,914
494
4,412
8,413
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
13
3 / 5 / 1
7,467
533
6,037
7,074
1,802
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
13
1 / 2 / 0
7,008
501
5,708
11,407
10,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
psssssh
Agni
5
0 / 2 / 1
4,755
340
780
1,988
632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
13
3 / 2 / 1
7,405
529
2,950
6,536
1,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 3 / 5
9,115
651
7,417
8,894
4,730
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 1 / 0
8,555
611
7,489
11,687
8,173
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
12
1 / 3 / 5
7,298
521
2,183
7,031
3,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
12
2 / 1 / 1
7,275
520
1,690
3,756
1,466
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
IHoldLeftClick
Tsukuyomi
15
5 / 1 / 2
8,776
627
5,417
10,008
3,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
9
Kills
14
14
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
3
2
1
W
Anubis
 
Anubis
3
3
5
1.83
W
3
1
0
3
W
Khepri
1
3
5
1.17
W
Chernobog
2
1
1
2.5
L
Hera
3
5
1
0.7
W
Tsukuyomi
IHoldLeftClick
Tsukuyomi
5
1
2
6
L
Cerberus
1
2
0
0.5
L
Agni
psssssh
Agni
0
2
1
0.25
L
Apollo
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,887
Damage
24,196
35,418
Taken
41,376
17,097
Mitigated
21,293
7,856
Healing
14,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,412
1,356
0
2,071
8,413
2,017
0
2,711
5,702
0
27,016
W
Anubis
 
Anubis
7,417
626
0
3,708
8,894
4,730
1,237
2,735
5,770
63,240
0
W
7,489
1,017
0
7,256
11,687
8,173
212
4,431
6,087
0
49,170
W
Khepri
2,183
265
0
1,000
7,031
3,767
194
983
6,048
18,647
0
W
Chernobog
1,690
795
0
1,021
3,756
1,466
2,562
1,780
1,976
0
31,187
L
Hera
6,037
1,649
0
540
7,074
1,802
0
2,019
4,959
43,927
0
W
Tsukuyomi
IHoldLeftClick
Tsukuyomi
5,417
754
0
1,463
10,008
3,157
0
1,380
8,284
0
59,333
L
Cerberus
5,708
472
0
3,687
11,407
10,819
0
1,890
8,963
39,612
0
L
Agni
psssssh
Agni
780
150
0
233
1,988
632
0
652
1,336
5,479
0
L
Apollo
2,950
1,708
0
1,325
6,536
1,827
885
2,328
4,208
0
40,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,549
Gold Earned
41,019
337
Minions Killed
418
0
Camps Cleared
0
961,751
Distance Traveled
1,351,238
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,914
494
54
4
0
215,896
0
W
Anubis
9,115
651
125
9
0
242,441
2
W
Tyr
8,555
611
92
7
0
302,562
0
W
Khepri
7,298
521
34
2
0
276,446
1
W
Chernobog
7,275
520
65
5
0
203,256
2
L
Hera
7,467
533
93
7
0
238,119
5
W
Tsukuyomi
8,776
627
102
7
0
326,533
0
L
Cerberus
7,008
501
88
6
0
219,302
2
L
Agni
4,755
340
7
1
0
72,359
1
L
Apollo
7,405
529
95
7
0
216,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role