Player Matchup

Thor
Thor
ItsCrustyTaco
Thor
Level 125
God Stats
0W - 1L
1,298 SR
Queue Stats
5W - 12L
1,242 Elo+
Solo
Hercules
Hercules
Typicaldeku
Hercules
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,482 Elo+
Party 1
Artio
Artio
dragonhorn0716
Artio
Level 126
God Stats
9W - 10L
1,569 SR
Queue Stats
228W - 232L
1,474 Elo+
Party 1
Hera
Hera
goodcerj
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 174L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rogue2141
Ah Muzen Cab
Level 123
God Stats
0W - 1L
1,373 SR
Queue Stats
22W - 12L
1,624 Elo+
Party 1
Team Averages
Level 112
1,448 SR
1,452 Elo+

VS

Team Averages
Level 99
1,394 SR
1,464 Elo+
Vulcan
Vulcan
 
Vulcan
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Apokripha
Fenrir
Level 84
God Stats
11W - 15L
1,283 SR
Queue Stats
357W - 378L
1,467 Elo+
Solo
Mulan
Mulan
Ara Opai
Mulan
Level 108
God Stats
23W - 20L
1,534 SR
Queue Stats
149W - 145L
1,466 Elo+
Party 2
Athena
Athena
KaiserOpai
Athena
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 65L
1,433 Elo+
Party 2
Charybdis
Charybdis
urfavorithapa
Charybdis
Level 104
God Stats
4W - 10L
1,153 SR
Queue Stats
205W - 244L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 0
8,012
445
5,232
14,792
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Typicaldeku
Hercules
11
0 / 7 / 0
7,309
406
2,809
13,200
9,849
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 6 / 0
7,492
416
5,575
23,467
11,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
13
0 / 14 / 2
8,425
468
9,075
14,059
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
rogue2141
Ah Muzen Cab
13
1 / 6 / 1
8,475
471
10,675
13,171
3,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
13 / 1 / 9
12,201
678
19,222
11,538
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Apokripha
Fenrir
17
14 / 0 / 5
10,898
605
10,964
12,083
5,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
Ara Opai
Mulan
18
10 / 1 / 10
11,280
627
15,268
15,640
12,699
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
KaiserOpai
Athena
14
3 / 2 / 18
9,487
527
5,836
18,031
13,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charybdis
urfavorithapa
Charybdis
16
1 / 1 / 12
10,127
563
9,558
10,213
3,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
95
5
Kills
41
41
Deaths
5
3
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
13
1
9
17.5
W
Fenrir
Apokripha
Fenrir
14
0
5
16.5
W
Mulan
Ara Opai
Mulan
10
1
10
15
L
2
8
0
0.25
W
Athena
KaiserOpai
Athena
3
2
18
6
L
Hercules
Typicaldeku
Hercules
0
7
0
0
L
2
6
0
0.33
L
Hera
0
14
2
0.07
L
Ah Muzen Cab
rogue2141
Ah Muzen Cab
1
6
1
0.25
W
Charybdis
urfavorithapa
Charybdis
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,366
Damage
60,848
78,689
Taken
67,505
35,092
Mitigated
40,600
13,153
Healing
22,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
19,222
6,571
455
5,696
11,538
5,197
720
4,955
6,583
91,528
0
W
Fenrir
Apokripha
Fenrir
10,964
2,854
0
876
12,083
5,203
241
1,505
10,498
0
61,890
W
Mulan
Ara Opai
Mulan
15,268
2,248
0
6,484
15,640
12,699
899
2,987
12,400
13,122
60,836
L
5,232
1,320
0
2,005
14,792
5,290
0
4,783
10,009
0
32,004
W
Athena
KaiserOpai
Athena
5,836
2,184
0
5,202
18,031
13,848
169
3,865
14,079
24,590
0
L
Hercules
Typicaldeku
Hercules
2,809
1,332
0
1,807
13,200
9,849
0
1,997
11,203
0
32,034
L
5,575
312
422
4,774
23,467
11,437
0
8,408
15,059
22,582
0
L
Hera
9,075
1,976
68
688
14,059
4,558
96
6,893
7,166
52,028
0
L
Ah Muzen Cab
rogue2141
Ah Muzen Cab
10,675
5,504
0
3,389
13,171
3,958
1,841
5,481
7,690
0
55,022
W
Charybdis
urfavorithapa
Charybdis
9,558
4,509
0
3,675
10,213
3,653
5,521
1,409
8,804
0
69,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,713
Gold Earned
53,993
365
Minions Killed
551
0
Camps Cleared
0
1,573,614
Distance Traveled
1,839,243
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,201
678
155
9
0
393,236
5
W
Fenrir
10,898
605
88
5
0
401,273
3
W
Mulan
11,280
627
126
7
0
334,869
7
L
Thor
8,012
445
65
4
0
320,598
8
W
Athena
9,487
527
37
2
0
385,606
3
L
Hercules
7,309
406
70
4
0
323,917
0
L
Artio
7,492
416
27
2
0
337,194
2
L
Hera
8,425
468
90
5
0
288,037
1
L
Ah Muzen Cab
8,475
471
113
6
0
303,868
0
W
Charybdis
10,127
563
145
8
0
324,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role