Player Matchup

Cthulhu
Cthulhu
Farrenide
Cthulhu
Level 41
God Stats
24W - 15L
1,509 SR
Queue Stats
144W - 148L
1,322 Elo+
Party 1
Neith
Neith
FugitiveSnow
Neith
Level 26
God Stats
9W - 12L
1,370 SR
Queue Stats
24W - 45L
1,274 Elo+
Party 1
Ne Zha
Ne Zha
THINNISHPIZZA77
Ne Zha
Level 68
God Stats
13W - 6L
1,551 SR
Queue Stats
155W - 153L
1,330 Elo+
Party 1
Team Averages
Level 45
1,476 SR
1,308 Elo+

VS

Team Averages
Level 117
1,482 SR
1,461 Elo+
Fenrir
Fenrir
 
Fenrir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ScreaminTurd
Ganesha
Level 127
God Stats
4W - 12L
1,279 SR
Queue Stats
649W - 923L
1,338 Elo+
Solo
Cernunnos
Cernunnos
TenguTh3ory
Cernunnos
Level 123
God Stats
7W - 4L
1,668 SR
Queue Stats
311W - 337L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Farrenide
Cthulhu
10
2 / 7 / 5
7,196
720
6,360
10,203
8,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
4 / 4 / 3
7,957
796
6,002
8,645
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 8 / 5
7,630
763
3,787
9,289
2,606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 4 / 10
8,002
800
4,444
7,958
4,518
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mace

Mace

+10
Physical Power

Ganesha
ScreaminTurd
Ganesha
12
1 / 4 / 18
8,708
871
7,661
9,613
7,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
TenguTh3ory
Cernunnos
14
14 / 2 / 5
10,092
1,009
11,226
6,179
2,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
9
Kills
19
19
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
4
10
2.25
L
Cthulhu
Farrenide
Cthulhu
2
7
5
0.64
L
4
4
3
1.38
W
Ganesha
ScreaminTurd
Ganesha
1
4
18
2.5
L
3
8
5
0.69
W
Cernunnos
TenguTh3ory
Cernunnos
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,149
Damage
23,331
28,137
Taken
23,750
12,948
Mitigated
14,609
2,553
Healing
3,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,444
989
0
469
7,958
4,518
184
3,487
4,471
0
13,619
L
Cthulhu
Farrenide
Cthulhu
6,360
293
269
283
10,203
8,091
0
4,064
6,139
16,280
0
L
6,002
2,536
0
1,067
8,645
2,251
0
2,305
6,340
0
22,218
W
Ganesha
ScreaminTurd
Ganesha
7,661
302
469
2,664
9,613
7,491
492
2,035
7,578
16,029
0
L
3,787
1,040
111
823
9,289
2,606
0
2,042
7,247
0
19,050
W
Cernunnos
TenguTh3ory
Cernunnos
11,226
5,414
0
13
6,179
2,600
1,745
1,326
4,853
0
35,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,783
Gold Earned
26,802
97
Minions Killed
103
6
Camps Cleared
4
514,438
Distance Traveled
542,578
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,002
800
22
2
3
196,942
2
L
Cthulhu
7,196
720
33
3
0
179,247
2
L
Neith
7,957
796
39
4
1
166,168
0
W
Ganesha
8,708
871
0
0
0
172,675
1
L
Ne Zha
7,630
763
25
3
5
169,023
2
W
Cernunnos
10,092
1,009
81
8
1
172,961
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role