Player Matchup

Anubis
Anubis
EvilDoom464
Anubis
Level 27
God Stats
1W - 1L
1,777 SR
Queue Stats
9W - 10L
1,126 Elo+
Solo
Pele
Pele
EvilKaijun
Pele
Level 14
God Stats
6W - 10L
1,397 SR
Queue Stats
32W - 30L
1,424 Elo+
Solo
Izanami
Izanami
Extremo69
Izanami
Level 28
God Stats
24W - 17L
1,589 SR
Queue Stats
145W - 174L
1,441 Elo+
Solo
Ares
Ares
Mariok155
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,426 Elo+
Party 2
Vamana
Vamana
Uchida-Koga
Vamana
Level 14
God Stats
1W - 1L
1,269 SR
Queue Stats
23W - 14L
1,484 Elo+
Party 2
Team Averages
Level 19
1,506 SR
1,380 Elo+

VS

Team Averages
Level 25
1,499 SR
1,437 Elo+
Amaterasu
Amaterasu
AtlasOfAstora
Amaterasu
Level 12
God Stats
5W - 6L
1,675 SR
Queue Stats
13W - 15L
1,259 Elo+
Solo
Jing Wei
Jing Wei
BertTheMerc
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
H1ghFashion
Da Ji
Level 29
God Stats
7W - 11L
1,575 SR
Queue Stats
249W - 243L
1,513 Elo+
Solo
Raijin
Raijin
Mobuu
Raijin
Level 12
God Stats
0W - 2L
1,246 SR
Queue Stats
9W - 12L
1,415 Elo+
Solo
Ymir
Ymir
Uncalculated
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 3 / 14
11,429
571
9,340
8,353
3,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
13 / 1 / 5
12,226
611
14,098
14,347
5,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Extremo69
Izanami
18
15 / 1 / 11
12,095
605
25,596
10,128
4,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
14
3 / 3 / 17
10,341
517
6,577
14,985
17,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
17
10 / 1 / 8
11,885
594
13,691
21,951
15,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AtlasOfAstora
Amaterasu
12
1 / 13 / 1
7,811
391
8,733
21,757
11,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
BertTheMerc
Jing Wei
12
0 / 6 / 2
7,218
361
9,270
15,502
3,629
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 7 / 0
9,837
492
11,839
16,821
6,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Mobuu
Raijin
12
0 / 10 / 1
7,482
374
5,995
13,997
3,565
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 12 / 2
7,369
368
1,484
24,578
13,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
14
47
Kills
8
9
Deaths
48
55
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AtlasOfAstora
Amaterasu
1
13
1
0.12
L
Jing Wei
BertTheMerc
Jing Wei
0
6
2
0.17
W
Anubis
6
3
14
4.33
W
13
1
5
15.5
W
Izanami
Extremo69
Izanami
15
1
11
20.5
L
7
7
0
1
W
Ares
3
3
17
3.83
L
Raijin
Mobuu
Raijin
0
10
1
0.05
W
Vamana
10
1
8
14
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,302
Damage
37,321
69,764
Taken
92,655
45,983
Mitigated
38,137
16,610
Healing
9,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AtlasOfAstora
Amaterasu
8,733
3,058
0
2,188
21,757
11,499
1,196
2,445
19,312
0
39,719
L
Jing Wei
BertTheMerc
Jing Wei
9,270
6,759
807
3,526
15,502
3,629
781
1,958
13,544
0
45,360
W
Anubis
9,340
615
855
3,260
8,353
3,579
2,550
1,518
6,835
64,941
0
W
14,098
4,121
0
1,076
14,347
5,757
2,130
903
13,444
0
109,680
W
Izanami
Extremo69
Izanami
25,596
18,854
0
3,936
10,128
4,420
2,618
684
9,444
0
97,806
L
11,839
2,152
0
1,145
16,821
6,120
0
3,778
13,043
0
60,756
W
Ares
6,577
283
0
1,607
14,985
17,183
1,598
1,736
13,199
14,176
0
L
Raijin
Mobuu
Raijin
5,995
473
0
1,930
13,997
3,565
0
3,007
10,990
41,222
0
W
Vamana
13,691
6,641
0
5,876
21,951
15,044
1,790
2,638
18,795
0
61,290
L
1,484
125
0
0
24,578
13,324
312
4,729
19,849
9,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,976
Gold Earned
39,717
502
Minions Killed
320
0
Camps Cleared
0
1,809,099
Distance Traveled
1,571,085
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,811
391
60
3
0
287,026
4
L
Jing Wei
7,218
361
66
3
0
318,847
0
W
Anubis
11,429
571
110
6
0
330,111
4
W
Pele
12,226
611
124
6
0
424,593
4
W
Izanami
12,095
605
138
7
0
353,602
0
L
Da Ji
9,837
492
105
5
0
357,153
2
W
Ares
10,341
517
21
1
0
352,238
0
L
Raijin
7,482
374
75
4
0
310,356
2
W
Vamana
11,885
594
109
5
0
348,555
0
L
Ymir
7,369
368
14
1
0
297,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role