Player Matchup

Nike
Nike
Burguees
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 16L
1,919 Elo+
Party 2
Hachiman
Hachiman
Crestyru
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 20L
2,088 Elo+
Party 2
Gilgamesh
Gilgamesh
KoolHerc
Gilgamesh
Level 28
God Stats
4W - 0L
1,930 SR
Queue Stats
47W - 11L
2,007 Elo+
Party 2
Nox
Nox
LightRanch
Nox
Level 27
God Stats
6W - 5L
1,629 SR
Queue Stats
67W - 60L
1,525 Elo+
Solo
Jormungandr
Jormungandr
Low3ndGr00ve555
Jormungandr
Level 10
God Stats
5W - 7L
1,500 SR
Queue Stats
98W - 104L
1,665 Elo+
Solo
Team Averages
Level 22
1,612 SR
1,841 Elo+

VS

Team Averages
Level 25
1,627 SR
1,610 Elo+
Neith
Neith
 
Neith
Level 64
God Stats
10W - 6L
1,613 SR
Queue Stats
117W - 113L
1,537 Elo+
Party 1
Merlin
Merlin
Alechis
Merlin
Level 11
God Stats
2W - 2L
1,809 SR
Queue Stats
15W - 11L
1,809 Elo+
Solo
Guan Yu
Guan Yu
EIixion
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thor
Thor
Mcsalo100
Thor
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 101L
1,524 Elo+
Party 1
Cerberus
Cerberus
Nepeless
Cerberus
Level 18
God Stats
3W - 3L
1,713 SR
Queue Stats
28W - 31L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
6 / 4 / 1
8,236
634
6,654
9,760
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
Crestyru
Hachiman
12
1 / 3 / 4
6,876
529
7,144
6,555
1,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
KoolHerc
Gilgamesh
14
8 / 2 / 1
8,579
660
7,100
8,315
5,702
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 3
6,733
518
2,261
4,219
1,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Low3ndGr00ve555
Jormungandr
14
2 / 0 / 1
8,562
659
3,797
6,866
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 2 / 3
6,434
495
2,489
6,590
1,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Alechis
Merlin
11
0 / 4 / 1
6,646
511
4,444
9,022
3,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
EIixion
Guan Yu
10
0 / 8 / 3
6,014
463
2,289
9,284
6,651
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
13
8 / 3 / 1
7,928
610
5,909
10,506
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Nepeless
Cerberus
9
0 / 1 / 3
5,881
452
1,243
5,625
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
18
Kills
10
10
Deaths
18
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
3
1.75
L
Merlin
Alechis
Merlin
0
4
1
0.13
W
Nike
6
4
1
1.63
W
Hachiman
Crestyru
Hachiman
1
3
4
1
L
Guan Yu
EIixion
Guan Yu
0
8
3
0.19
W
Gilgamesh
KoolHerc
Gilgamesh
8
2
1
4.25
W
1
1
3
2.5
W
Jormungandr
Low3ndGr00ve555
Jormungandr
2
0
1
2.5
L
Thor
8
3
1
2.83
L
Cerberus
Nepeless
Cerberus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,956
Damage
16,374
35,715
Taken
41,027
16,328
Mitigated
18,825
10,721
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,489
1,440
0
2,282
6,590
1,869
0
1,629
4,961
0
37,341
L
Merlin
Alechis
Merlin
4,444
505
0
1,772
9,022
3,140
0
2,582
6,440
42,906
0
W
Nike
6,654
1,905
0
1,751
9,760
4,192
0
719
9,041
0
50,763
W
Hachiman
Crestyru
Hachiman
7,144
4,381
0
2,048
6,555
1,813
173
1,558
4,997
0
58,604
L
Guan Yu
EIixion
Guan Yu
2,289
707
85
1,002
9,284
6,651
0
1,090
8,194
0
18,616
W
Gilgamesh
KoolHerc
Gilgamesh
7,100
2,020
0
1,603
8,315
5,702
0
0
8,315
9,304
35,915
W
2,261
410
0
1,334
4,219
1,792
261
708
3,511
9,985
0
W
Jormungandr
Low3ndGr00ve555
Jormungandr
3,797
919
0
3,985
6,866
2,829
639
2,747
4,119
55,766
0
L
Thor
5,909
2,303
0
875
10,506
3,389
0
1,324
9,182
0
49,097
L
Cerberus
Nepeless
Cerberus
1,243
55
0
1,999
5,625
3,776
0
886
4,739
12,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,986
Gold Earned
32,903
429
Minions Killed
333
0
Camps Cleared
0
1,274,557
Distance Traveled
1,181,058
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,434
495
82
6
0
230,224
2
L
Merlin
6,646
511
96
7
0
220,274
3
W
Nike
8,236
634
89
7
0
265,586
2
W
Hachiman
6,876
529
110
8
0
236,648
1
L
Guan Yu
6,014
463
43
3
0
233,938
1
W
Gilgamesh
8,579
660
111
9
0
254,876
3
W
Nox
6,733
518
10
1
0
246,394
7
W
Jormungandr
8,562
659
109
8
0
271,053
4
L
Thor
7,928
610
82
6
0
258,529
2
L
Cerberus
5,881
452
30
2
0
238,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role