Player Matchup

Sol
Sol
Gold I
 
Sol
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold III
 
Loki
Gold III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
FkedUrDad
Fenrir
Gold V
Level 67
God Stats
3W - 0L
1,766 SR
Queue Stats
37W - 38L
1,339 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
champion9smite
Baron Samedi
Silver II
Level 81
God Stats
40W - 34L
1,622 SR
Queue Stats
551W - 569L
1,008 MMR
Solo
Apollo
Apollo
Silver IV
saucykazi
Apollo
Silver IV
Level 100
God Stats
5W - 6L
1,522 SR
Queue Stats
219W - 225L
805 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,582 SR
1,230 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,612 SR
1,368 MMR
Thor
Thor
Silver IV
 
Thor
Silver IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold IV
Aninnyd
Hel
Gold IV
Level 99
God Stats
6W - 8L
1,558 SR
Queue Stats
425W - 440L
1,344 MMR
Solo
Odin
Odin
Silver I
Frostmave
Odin
Silver I
Level 160
God Stats
14W - 8L
1,732 SR
Queue Stats
365W - 366L
1,209 MMR
Solo
Chernobog
Chernobog
Bronze III
Skullymitsu
Chernobog
Bronze III
Level 31
God Stats
9W - 7L
1,771 SR
Queue Stats
19W - 24L
1,446 MMR
Solo
Fafnir
Fafnir
Gold V
fgtftw
Fafnir
Gold V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
10 / 0 / 3
9,753
697
9,632
9,435
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
 
Loki
15
7 / 1 / 5
9,375
670
7,118
7,436
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
FkedUrDad
Fenrir
11
0 / 2 / 10
7,585
542
3,906
7,740
3,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
champion9smite
Baron Samedi
13
2 / 1 / 2
8,128
581
3,087
8,773
3,815
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
saucykazi
Apollo
14
1 / 0 / 3
8,579
613
4,730
6,518
2,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GilgameshAthenaSetMorgan Le FayPersephone

VS

Bans
TiamatCu ChulainnSobekYemojaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 6 / 1
5,745
410
2,557
9,345
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
11
1 / 7 / 0
6,362
454
4,339
8,407
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
14
2 / 1 / 0
7,926
566
4,287
6,472
3,675
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Skullymitsu
Chernobog
12
1 / 4 / 1
6,712
479
4,754
7,374
2,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
fgtftw
Fafnir
9
0 / 2 / 1
6,362
454
1,451
9,039
8,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
20
Kills
4
4
Deaths
20
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
0
3
11.5
W
Loki
 
Loki
7
1
5
9.5
L
Thor
 
Thor
0
6
1
0.08
L
Hel
1
7
0
0.14
W
Fenrir
FkedUrDad
Fenrir
0
2
10
2.5
L
Odin
2
1
0
2
L
Chernobog
Skullymitsu
Chernobog
1
4
1
0.38
W
Baron Samedi
champion9smite
Baron Samedi
2
1
2
3
L
Fafnir
fgtftw
Fafnir
0
2
1
0.25
W
Apollo
saucykazi
Apollo
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,473
Damage
17,388
39,902
Taken
40,637
15,688
Mitigated
20,169
15,943
Healing
8,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,632
3,315
0
5,308
9,435
3,312
3,727
3,472
5,753
61,806
7,432
W
Loki
 
Loki
7,118
2,141
0
1,141
7,436
2,434
0
1,035
6,203
0
64,866
L
Thor
 
Thor
2,557
688
0
2,114
9,345
2,866
0
1,662
7,683
0
24,239
L
Hel
4,339
476
366
1,199
8,407
2,861
0
4,468
3,939
35,545
0
W
Fenrir
FkedUrDad
Fenrir
3,906
1,315
0
2,359
7,740
3,945
0
683
6,968
166
13,204
L
Odin
4,287
1,364
0
1,792
6,472
3,675
192
1,909
4,563
840
44,708
L
Chernobog
Skullymitsu
Chernobog
4,754
2,575
0
1,380
7,374
2,269
0
1,181
6,193
0
41,520
W
Baron Samedi
champion9smite
Baron Samedi
3,087
553
0
4,206
8,773
3,815
304
15
8,507
43,386
0
L
Fafnir
fgtftw
Fafnir
1,451
473
0
1,750
9,039
8,498
0
2,979
6,060
10,879
0
W
Apollo
saucykazi
Apollo
4,730
3,127
0
2,929
6,518
2,182
2,958
310
6,208
0
62,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,420
Gold Earned
33,107
463
Minions Killed
378
0
Camps Cleared
0
1,396,638
Distance Traveled
1,269,591
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,753
697
129
9
0
271,817
3
W
Loki
9,375
670
101
7
0
321,755
3
L
Thor
5,745
410
57
4
0
226,965
3
L
Hel
6,362
454
88
6
0
241,177
2
W
Fenrir
7,585
542
11
1
0
278,334
7
L
Odin
7,926
566
117
8
0
256,471
5
L
Chernobog
6,712
479
103
7
0
255,452
3
W
Baron Samedi
8,128
581
96
7
0
254,499
1
L
Fafnir
6,362
454
13
1
0
289,526
13
W
Apollo
8,579
613
126
9
0
270,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role