Player Matchup

Skadi
Skadi
 
Skadi
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AFreeCandy
Ravana
Level 12
God Stats
2W - 4L
1,501 SR
Queue Stats
17W - 31L
1,206 Elo+
Solo
Kumbhakarna
Kumbhakarna
HeathenYsn
Kumbhakarna
Level 24
God Stats
6W - 3L
1,717 SR
Queue Stats
61W - 54L
1,446 Elo+
Party 1
Vamana
Vamana
XxxLiOnHeArTsxxX
Vamana
Level 14
God Stats
1W - 1L
1,674 SR
Queue Stats
83W - 90L
1,267 Elo+
Solo
Poseidon
Poseidon
ZAEH Trips
Poseidon
Level 18
God Stats
1W - 3L
1,355 SR
Queue Stats
27W - 40L
1,370 Elo+
Party 1
Team Averages
Level 16
1,549 SR
1,358 Elo+

VS

Team Averages
Level 20
1,466 SR
1,306 Elo+
Bellona
Bellona
CruMB5z
Bellona
Level 27
God Stats
3W - 5L
1,326 SR
Queue Stats
36W - 53L
1,254 Elo+
Party 2
Sylvanus
Sylvanus
Lavathan
Sylvanus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 121L
1,386 Elo+
Solo
Olorun
Olorun
NoDownSide93
Olorun
Level 26
God Stats
4W - 4L
1,465 SR
Queue Stats
42W - 54L
1,222 Elo+
Party 2
Fenrir
Fenrir
Yami2381
Fenrir
Level 29
God Stats
32W - 17L
1,538 SR
Queue Stats
178W - 178L
1,449 Elo+
Solo
Neith
Neith
白眉AK
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 12L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 5 / 5
8,459
445
11,307
13,213
4,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
AFreeCandy
Ravana
11
10 / 3 / 0
9,145
481
4,249
8,701
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
HeathenYsn
Kumbhakarna
14
2 / 5 / 8
9,207
485
7,246
24,060
13,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 7 / 1
8,886
468
8,747
21,055
14,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
ZAEH Trips
Poseidon
12
1 / 11 / 3
7,911
416
8,418
13,101
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CruMB5z
Bellona
14
1 / 1 / 5
9,703
511
6,416
10,041
7,851
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Lavathan
Sylvanus
14
1 / 7 / 13
9,293
489
11,858
14,904
15,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
17
11 / 6 / 5
11,129
586
17,856
16,214
8,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Yami2381
Fenrir
16
16 / 2 / 6
11,459
603
17,607
12,164
8,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
白眉AK
Neith
16
2 / 5 / 4
10,363
545
12,095
10,481
4,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
64
18
Kills
31
31
Deaths
21
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
5
5
1.1
L
Ravana
AFreeCandy
Ravana
10
3
0
3.33
W
Bellona
CruMB5z
Bellona
1
1
5
3.5
L
Kumbhakarna
HeathenYsn
Kumbhakarna
2
5
8
1.2
W
Sylvanus
Lavathan
Sylvanus
1
7
13
1.07
W
Olorun
11
6
5
2.25
L
2
7
1
0.36
W
Fenrir
Yami2381
Fenrir
16
2
6
9.5
L
Poseidon
ZAEH Trips
Poseidon
1
11
3
0.23
W
Neith
白眉AK
Neith
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,967
Damage
65,832
80,130
Taken
63,804
38,577
Mitigated
43,959
16,815
Healing
20,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
11,307
6,135
0
2,091
13,213
4,120
792
2,814
10,399
0
44,060
L
Ravana
AFreeCandy
Ravana
4,249
1,179
0
1,212
8,701
2,777
0
1,777
6,924
0
38,829
W
Bellona
CruMB5z
Bellona
6,416
2,303
0
1,684
10,041
7,851
475
1,077
8,864
0
34,092
L
Kumbhakarna
HeathenYsn
Kumbhakarna
7,246
1,060
0
6,177
24,060
13,993
443
9,733
14,327
29,897
0
W
Sylvanus
Lavathan
Sylvanus
11,858
5,606
2,277
3,926
14,904
15,340
1,151
4,831
9,711
31,445
11,422
W
Olorun
17,856
10,610
570
7,091
16,214
8,389
7,690
3,645
12,309
61,056
7,493
L
8,747
3,367
0
5,875
21,055
14,099
0
6,047
15,008
0
39,862
W
Fenrir
Yami2381
Fenrir
17,607
2,941
0
2,243
12,164
8,327
0
2,898
9,176
65
54,026
L
Poseidon
ZAEH Trips
Poseidon
8,418
783
0
1,460
13,101
3,588
731
5,279
7,822
39,174
0
W
Neith
白眉AK
Neith
12,095
7,002
0
2,603
10,481
4,052
3,560
2,531
7,948
0
56,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,608
Gold Earned
51,947
346
Minions Killed
436
0
Camps Cleared
0
1,486,349
Distance Traveled
1,628,227
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,459
445
88
5
0
295,921
0
L
Ravana
9,145
481
58
3
0
204,942
0
W
Bellona
9,703
511
86
5
0
380,070
7
L
Kumbhakarna
9,207
485
35
2
0
359,586
0
W
Sylvanus
9,293
489
70
4
0
272,863
0
W
Olorun
11,129
586
101
5
0
289,585
0
L
Vamana
8,886
468
69
4
0
330,354
0
W
Fenrir
11,459
603
66
3
0
391,027
0
L
Poseidon
7,911
416
96
5
0
295,546
0
W
Neith
10,363
545
113
6
0
294,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role