Player Matchup

Izanami
Izanami
Platinum IV
Gabriеlla
Izanami
Platinum IV
Level 49
God Stats
6W - 5L
1,636 SR
Queue Stats
55W - 68L
1,583 MMR
Solo
Danzaburou
Danzaburou
Gold III
Joshiek
Danzaburou
Gold III
Level 156
God Stats
14W - 12L
1,579 SR
Queue Stats
51W - 49L
1,583 MMR
Solo
Ares
Ares
Gold I
Scoudth
Ares
Gold I
Level 145
God Stats
4W - 1L
1,529 SR
Queue Stats
185W - 178L
1,444 MMR
Party 1
The Morrigan
The Morrigan
Gold V
Sergioall389
The Morrigan
Gold V
Level 107
God Stats
2W - 0L
1,533 SR
Queue Stats
64W - 67L
1,564 MMR
Solo
Loki
Loki
Gold III
kernny
Loki
Gold III
Level 159
God Stats
24W - 13L
1,621 SR
Queue Stats
147W - 140L
1,516 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,580 SR
1,538 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,588 SR
1,531 MMR
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold II
ALEXZUS
Raijin
Gold II
Level 158
God Stats
4W - 7L
1,474 SR
Queue Stats
275W - 259L
1,713 MMR
Solo
Yemoja
Yemoja
Gold V
ChispiDios
Yemoja
Gold V
Level 59
God Stats
24W - 16L
1,629 SR
Queue Stats
64W - 73L
1,455 MMR
Solo
Amaterasu
Amaterasu
Silver I
oCompletions
Amaterasu
Silver I
Level 100
God Stats
0W - 1L
1,730 SR
Queue Stats
40W - 51L
1,478 MMR
Solo
Rama
Rama
Gold II
tvBui
Rama
Gold II
Level 123
God Stats
42W - 36L
1,605 SR
Queue Stats
721W - 698L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gabriеlla
Izanami
20
13 / 9 / 1
14,565
662
28,371
29,112
12,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
Joshiek
Danzaburou
19
5 / 5 / 2
12,630
574
14,442
15,446
6,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
Scoudth
Ares
15
1 / 4 / 8
10,361
471
8,998
25,291
29,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Sergioall389
The Morrigan
18
2 / 4 / 10
11,840
538
13,152
11,510
5,761
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
kernny
Loki
20
7 / 4 / 2
13,407
609
13,824
17,561
9,548
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AthenaTiamatGilgameshMorgan Le FayOsiris

VS

Bans
PersephoneGebArtemisOdinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
8 / 1 / 8
12,081
549
11,340
17,927
14,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
ALEXZUS
Raijin
19
6 / 8 / 10
12,438
565
15,917
22,256
9,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
ChispiDios
Yemoja
16
3 / 5 / 14
10,170
462
11,732
20,962
22,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
oCompletions
Amaterasu
18
4 / 7 / 6
11,714
532
11,803
20,790
23,681
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
tvBui
Rama
18
4 / 7 / 6
11,191
509
11,630
17,997
6,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
69
28
Kills
25
26
Deaths
28
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
1
8
12
L
Raijin
ALEXZUS
Raijin
6
8
10
1.38
L
Yemoja
ChispiDios
Yemoja
3
5
14
2
W
Izanami
Gabriеlla
Izanami
13
9
1
1.5
W
Danzaburou
Joshiek
Danzaburou
5
5
2
1.2
W
Ares
Scoudth
Ares
1
4
8
1.25
W
The Morrigan
Sergioall389
The Morrigan
2
4
10
1.75
W
Loki
kernny
Loki
7
4
2
2
L
Amaterasu
oCompletions
Amaterasu
4
7
6
1
L
Rama
tvBui
Rama
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,787
Damage
62,422
98,920
Taken
99,932
63,108
Mitigated
76,717
34,508
Healing
17,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,340
3,694
0
2,416
17,927
14,548
0
2,755
15,172
729
63,337
L
Raijin
ALEXZUS
Raijin
15,917
1,457
375
3,649
22,256
9,334
0
5,540
16,716
86,110
0
L
Yemoja
ChispiDios
Yemoja
11,732
1,661
1,110
2,328
20,962
22,996
0
5,582
15,380
34,376
0
W
Izanami
Gabriеlla
Izanami
28,371
18,686
0
13,270
29,112
12,272
8,417
5,228
23,435
0
111,260
W
Danzaburou
Joshiek
Danzaburou
14,442
8,242
0
6,730
15,446
6,379
4,820
4,329
11,117
0
102,564
W
Ares
Scoudth
Ares
8,998
412
0
4,963
25,291
29,148
123
8,386
16,905
24,822
0
W
The Morrigan
Sergioall389
The Morrigan
13,152
1,341
0
2,602
11,510
5,761
976
5,409
6,101
76,371
4,349
W
Loki
kernny
Loki
13,824
4,909
0
6,943
17,561
9,548
429
4,587
12,974
0
122,585
L
Amaterasu
oCompletions
Amaterasu
11,803
6,520
0
4,001
20,790
23,681
2,520
1,467
19,323
0
61,653
L
Rama
tvBui
Rama
11,630
8,368
0
3,424
17,997
6,158
0
4,285
13,712
0
80,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,803
Gold Earned
57,594
675
Minions Killed
507
0
Camps Cleared
0
2,002,452
Distance Traveled
1,921,164
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,081
549
103
5
0
406,508
6
L
Raijin
12,438
565
127
6
0
372,746
12
L
Yemoja
10,170
462
34
2
0
423,748
1
W
Izanami
14,565
662
178
8
0
318,146
1
W
Danzaburou
12,630
574
157
7
0
399,812
10
W
Ares
10,361
471
22
1
0
452,322
8
W
The Morrigan
11,840
538
146
7
0
374,061
5
W
Loki
13,407
609
172
8
0
458,111
0
L
Amaterasu
11,714
532
109
5
0
368,263
1
L
Rama
11,191
509
134
6
0
349,899
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role