Player Matchup

Thanatos
Thanatos
HolaSoyElMister
Thanatos
Level 32
God Stats
4W - 10L
1,396 SR
Queue Stats
35W - 49L
1,303 Elo+
Solo
Ao Kuang
Ao Kuang
Marrick-_-
Ao Kuang
Level 64
God Stats
19W - 15L
1,530 SR
Queue Stats
207W - 218L
1,399 Elo+
Party 1
Kukulkan
Kukulkan
MikeyM1ke987
Kukulkan
Level 22
God Stats
28W - 19L
1,601 SR
Queue Stats
79W - 72L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
OgreTooCrazy
Sylvanus
Level 28
God Stats
60W - 47L
1,690 SR
Queue Stats
137W - 111L
1,557 Elo+
Party 3
Izanami
Izanami
sK Earth Dragon
Izanami
Level 69
God Stats
20W - 7L
1,660 SR
Queue Stats
48W - 35L
1,555 Elo+
Party 3
Team Averages
Level 43
1,576 SR
1,464 Elo+

VS

Team Averages
Level 55
1,392 SR
1,427 Elo+
Bellona
Bellona
Alchemylord87
Bellona
Level 69
God Stats
4W - 2L
1,383 SR
Queue Stats
287W - 300L
1,439 Elo+
Party 2
Neith
Neith
DevGuy
Neith
Level 28
God Stats
40W - 47L
1,449 SR
Queue Stats
117W - 150L
1,381 Elo+
Party 2
Xing Tian
Xing Tian
Foxtrot35t46
Xing Tian
Level 58
God Stats
4W - 5L
1,260 SR
Queue Stats
318W - 367L
1,472 Elo+
Party 2
Chang'e
Chang'e
Frostymarcus3287
Chang'e
Level 74
God Stats
7W - 11L
1,396 SR
Queue Stats
585W - 625L
1,405 Elo+
Party 2
Gilgamesh
Gilgamesh
xIsoLaTeDx
Gilgamesh
Level 46
God Stats
22W - 32L
1,471 SR
Queue Stats
224W - 262L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
3 / 8 / 1
5,218
474
3,663
7,803
2,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Marrick-_-
Ao Kuang
8
1 / 4 / 0
5,527
502
2,414
7,388
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
MikeyM1ke987
Kukulkan
10
0 / 3 / 4
5,776
525
2,962
4,930
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
OgreTooCrazy
Sylvanus
9
2 / 3 / 1
5,281
480
5,117
7,076
3,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 4 / 2
5,426
493
4,819
6,622
2,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
5 / 1 / 2
7,310
665
4,092
4,787
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
DevGuy
Neith
10
6 / 3 / 2
6,456
587
7,717
6,890
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Foxtrot35t46
Xing Tian
10
2 / 0 / 6
6,121
556
2,870
7,680
5,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 3 / 3
6,710
610
2,829
6,450
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
xIsoLaTeDx
Gilgamesh
11
6 / 1 / 5
6,879
625
6,772
8,434
2,126
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
22
22
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
1
2
6
W
Neith
DevGuy
Neith
6
3
2
2.33
W
Xing Tian
Foxtrot35t46
Xing Tian
2
0
6
5
W
3
3
3
1.5
L
Thanatos
3
8
1
0.44
L
Ao Kuang
Marrick-_-
Ao Kuang
1
4
0
0.25
L
Kukulkan
MikeyM1ke987
Kukulkan
0
3
4
0.67
L
Sylvanus
OgreTooCrazy
Sylvanus
2
3
1
0.83
L
1
4
2
0.5
W
Gilgamesh
xIsoLaTeDx
Gilgamesh
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,975
Damage
24,280
33,819
Taken
34,241
13,023
Mitigated
15,036
8,596
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
4,092
1,225
0
950
4,787
3,694
458
1,669
3,118
0
34,121
W
Neith
DevGuy
Neith
7,717
3,941
0
1,280
6,890
2,238
688
2,399
4,469
0
34,835
W
Xing Tian
Foxtrot35t46
Xing Tian
2,870
226
343
2,391
7,680
5,126
428
2,429
5,251
14,527
0
W
2,829
418
305
2,282
6,450
1,852
608
2,234
4,022
29,423
0
L
Thanatos
3,663
1,326
0
2,031
7,803
2,451
468
614
7,189
0
12,011
L
Ao Kuang
Marrick-_-
Ao Kuang
2,414
557
0
1,144
7,388
2,071
0
993
6,395
22,956
0
L
Kukulkan
MikeyM1ke987
Kukulkan
2,962
757
0
800
4,930
1,762
0
1,306
3,624
25,921
0
L
Sylvanus
OgreTooCrazy
Sylvanus
5,117
1,271
1,579
2,193
7,076
3,911
358
1,106
5,970
15,086
6,034
L
4,819
3,227
0
849
6,622
2,828
780
1,680
4,942
0
32,527
W
Gilgamesh
xIsoLaTeDx
Gilgamesh
6,772
2,248
0
1,435
8,434
2,126
28
868
7,555
0
31,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,228
Gold Earned
33,476
236
Minions Killed
288
0
Camps Cleared
0
951,117
Distance Traveled
1,016,382
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,310
665
82
7
0
196,020
3
W
Neith
6,456
587
68
6
0
183,956
0
W
Xing Tian
6,121
556
20
2
0
220,522
2
W
Chang'e
6,710
610
60
5
0
207,043
4
L
Thanatos
5,218
474
18
2
0
195,553
0
L
Ao Kuang
5,527
502
50
5
0
190,457
1
L
Kukulkan
5,776
525
67
6
0
186,682
0
L
Sylvanus
5,281
480
34
3
0
192,314
3
L
Izanami
5,426
493
67
6
0
186,111
2
W
Gilgamesh
6,879
625
58
5
0
208,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role