Player Matchup

Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
MEDALBURNER24 7
Sun Wukong
Level 124
God Stats
1W - 0L
1,797 SR
Queue Stats
33W - 21L
1,548 Elo+
Party 1
Cerberus
Cerberus
Nkfd
Cerberus
Level 92
God Stats
2W - 0L
1,915 SR
Queue Stats
5W - 6L
1,495 Elo+
Party 1
Chang'e
Chang'e
OldManJenkins88
Chang'e
Level 7
God Stats
42W - 33L
1,678 SR
Queue Stats
49W - 39L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
lts Toes
Danzaburou
Level 123
God Stats
1W - 0L
1,581 SR
Queue Stats
42W - 32L
1,545 Elo+
Party 1
Team Averages
Level 87
1,694 SR
1,528 Elo+

VS

Team Averages
Level 61
1,521 SR
1,483 Elo+
Kukulkan
Kukulkan
ARSONATER
Kukulkan
Level 88
God Stats
5W - 2L
1,500 SR
Queue Stats
109W - 111L
1,426 Elo+
Party 2
Pele
Pele
BlackNinja607
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,473 Elo+
Solo
Chaac
Chaac
Gunner EX 5
Chaac
Level 104
God Stats
0W - 1L
1,606 SR
Queue Stats
57W - 57L
1,537 Elo+
Party 2
Merlin
Merlin
Vengeancyy
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,537 Elo+
Party 2
Kuzenbo
Kuzenbo
ZizeIe
Kuzenbo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
13 / 8 / 12
14,699
1,131
24,135
17,012
6,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
MEDALBURNER24 7
Sun Wukong
20
10 / 1 / 25
14,093
1,084
24,535
23,782
24,771
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Nkfd
Cerberus
20
4 / 0 / 27
13,045
1,003
16,460
17,642
23,670
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
0 / 8 / 22
11,810
908
8,954
19,708
9,556
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
lts Toes
Danzaburou
20
12 / 2 / 19
15,922
1,225
35,005
18,841
8,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ARSONATER
Kukulkan
19
4 / 3 / 9
12,171
936
22,307
11,362
6,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 12 / 11
13,643
1,049
19,519
27,646
10,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 4 / 12
13,235
1,018
20,844
27,045
38,667
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Vengeancyy
Merlin
19
2 / 12 / 9
11,776
906
15,009
19,601
7,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
ZizeIe
Kuzenbo
19
2 / 8 / 14
12,283
945
11,708
30,414
51,038
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
74
39
Kills
19
19
Deaths
39
105
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
13
8
12
2.38
L
Kukulkan
ARSONATER
Kukulkan
4
3
9
2.83
L
5
12
11
0.88
L
6
4
12
3
W
Sun Wukong
MEDALBURNER24 7
Sun Wukong
10
1
25
22.5
W
Cerberus
Nkfd
Cerberus
4
0
27
17.5
W
0
8
22
1.38
L
Merlin
Vengeancyy
Merlin
2
12
9
0.54
L
Kuzenbo
ZizeIe
Kuzenbo
2
8
14
1.13
W
Danzaburou
lts Toes
Danzaburou
12
2
19
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,089
Damage
89,387
96,985
Taken
116,068
73,258
Mitigated
114,246
29,848
Healing
10,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
24,135
4,140
589
2,079
17,012
6,956
0
5,302
11,710
36,798
0
L
Kukulkan
ARSONATER
Kukulkan
22,307
1,661
0
604
11,362
6,317
0
5,626
5,421
50,366
0
L
19,519
4,199
0
3,045
27,646
10,772
0
14,402
12,997
0
57,617
L
20,844
2,564
0
5,137
27,045
38,667
0
12,663
13,572
0
34,593
W
Sun Wukong
MEDALBURNER24 7
Sun Wukong
24,535
2,753
0
5,592
23,782
24,771
0
14,097
9,685
11,484
34,638
W
Cerberus
Nkfd
Cerberus
16,460
1,228
0
5,175
17,642
23,670
0
7,943
9,699
33,662
0
W
8,954
2,777
3,358
2,939
19,708
9,556
0
11,814
7,894
23,051
0
L
Merlin
Vengeancyy
Merlin
15,009
1,248
0
142
19,601
7,452
0
8,314
11,048
39,282
0
L
Kuzenbo
ZizeIe
Kuzenbo
11,708
3,488
728
870
30,414
51,038
0
13,914
15,639
24,789
0
W
Danzaburou
lts Toes
Danzaburou
35,005
16,339
0
10,116
18,841
8,305
0
9,868
8,973
0
85,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,569
Gold Earned
63,108
301
Minions Killed
259
5
Camps Cleared
8
1,110,708
Distance Traveled
1,216,001
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,699
1,131
32
2
2
186,136
0
L
Kukulkan
12,171
936
49
4
0
227,474
2
L
Pele
13,643
1,049
81
6
4
251,440
0
L
Chaac
13,235
1,018
33
3
0
276,330
0
W
Sun Wukong
14,093
1,084
58
4
1
277,272
0
W
Cerberus
13,045
1,003
60
5
0
255,582
1
W
Chang'e
11,810
908
31
2
0
173,223
0
L
Merlin
11,776
906
67
5
4
214,541
0
L
Kuzenbo
12,283
945
29
2
0
246,216
0
W
Danzaburou
15,922
1,225
120
9
2
218,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role