Player Matchup

Loki
Loki
Lil_Pinadeira
Loki
Level 24
God Stats
7W - 4L
1,520 SR
Queue Stats
56W - 54L
1,408 Elo+
Solo
Bacchus
Bacchus
MedievalTown
Bacchus
Level 26
God Stats
3W - 3L
1,781 SR
Queue Stats
45W - 51L
1,472 Elo+
Solo
Pele
Pele
MivaCinderhell
Pele
Level 29
God Stats
1W - 2L
1,728 SR
Queue Stats
150W - 165L
1,505 Elo+
Solo
Osiris
Osiris
big mike 451
Osiris
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
30W - 31L
1,503 Elo+
Solo
Thor
Thor
leimuwenwen
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,537 Elo+
Solo
Team Averages
Level 24
1,606 SR
1,485 Elo+

VS

Team Averages
Level 23
1,504 SR
1,452 Elo+
Kukulkan
Kukulkan
Cabezacoco21777
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,391 Elo+
Solo
Achilles
Achilles
CaptChronic6916
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,500 Elo+
Solo
Horus
Horus
Jraegun
Horus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,219 Elo+
Solo
Neith
Neith
Wade_Da_G
Neith
Level 26
God Stats
124W - 103L
1,522 SR
Queue Stats
130W - 117L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
Wiko37
Ao Kuang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 16L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 3
8,960
896
4,566
15,152
6,927
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
MedievalTown
Bacchus
16
0 / 4 / 5
9,682
968
6,424
19,335
24,030
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 8 / 4
9,137
914
11,957
15,313
7,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
15
3 / 4 / 2
9,643
964
10,590
17,152
15,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 4 / 4
10,191
1,019
12,236
12,340
5,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

128

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
2 / 0 / 14
10,551
1,055
14,658
4,488
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
17
1 / 2 / 10
9,727
973
7,609
9,618
9,534
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
Jraegun
Horus
16
1 / 4 / 9
10,198
1,020
6,271
15,203
11,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Neith
Wade_Da_G
Neith
19
8 / 0 / 11
12,266
1,227
15,151
10,438
3,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Wiko37
Ao Kuang
19
17 / 1 / 6
13,782
1,378
28,834
11,702
6,256
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
7
Kills
29
29
Deaths
7
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
0
14
9
W
Achilles
1
2
10
3
W
Horus
Jraegun
Horus
1
4
9
1.38
L
1
9
3
0.28
L
Bacchus
MedievalTown
Bacchus
0
4
5
0.63
L
0
8
4
0.25
W
Neith
Wade_Da_G
Neith
8
0
11
13.5
W
Ao Kuang
Wiko37
Ao Kuang
17
1
6
20
L
Osiris
3
4
2
1
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,773
Damage
72,523
79,292
Taken
51,449
59,198
Mitigated
32,988
4,348
Healing
19,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
14,658
1,902
0
760
4,488
1,695
0
571
3,917
26,548
0
W
Achilles
7,609
2,879
0
97
9,618
9,534
0
1,642
7,976
0
11,992
W
Horus
Jraegun
Horus
6,271
3,754
1,278
6,341
15,203
11,585
0
1,894
13,309
0
13,300
L
4,566
732
0
1,271
15,152
6,927
0
7,778
7,374
0
20,096
L
Bacchus
MedievalTown
Bacchus
6,424
1,101
480
420
19,335
24,030
0
9,792
9,543
19,593
0
L
11,957
2,173
0
683
15,313
7,003
0
8,072
7,241
0
35,598
W
Neith
Wade_Da_G
Neith
15,151
8,689
0
3,756
10,438
3,918
0
895
9,543
0
53,818
W
Ao Kuang
Wiko37
Ao Kuang
28,834
8,052
0
6,861
11,702
6,256
0
1,422
10,280
46,816
0
L
Osiris
10,590
4,904
0
1,494
17,152
15,466
0
9,399
7,753
0
18,184
L
12,236
1,484
0
0
12,340
5,772
0
8,451
3,889
0
37,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,613
Gold Earned
56,524
173
Minions Killed
189
4
Camps Cleared
11
995,918
Distance Traveled
930,500
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,551
1,055
40
4
1
193,654
0
W
Achilles
9,727
973
14
1
1
172,411
2
W
Horus
10,198
1,020
10
1
1
173,266
1
L
Loki
8,960
896
14
1
0
166,340
1
L
Bacchus
9,682
968
25
3
0
218,675
0
L
Pele
9,137
914
70
7
0
191,035
0
W
Neith
12,266
1,227
95
10
1
182,220
0
W
Ao Kuang
13,782
1,378
30
3
7
208,949
0
L
Osiris
9,643
964
21
2
3
222,022
1
L
Thor
10,191
1,019
43
4
1
197,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role