Player Matchup

Cernunnos
Cernunnos
Hobboman
Cernunnos
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 55L
1,343 Elo+
Solo
Cthulhu
Cthulhu
MAYUDAMA
Cthulhu
Level 4
God Stats
0W - 4L
1,728 SR
Queue Stats
0W - 5L
984 Elo+
Solo
He Bo
He Bo
MoneyBdot
He Bo
Level 7
God Stats
11W - 22L
1,066 SR
Queue Stats
114W - 169L
1,206 Elo+
Solo
Horus
Horus
leftie_error
Horus
Level 28
God Stats
3W - 3L
1,472 SR
Queue Stats
120W - 131L
1,323 Elo+
Solo
Hel
Hel
zXzJonathanzXzPR
Hel
Level 27
God Stats
12W - 20L
1,217 SR
Queue Stats
41W - 49L
1,284 Elo+
Solo
Team Averages
Level 17
1,397 SR
1,228 Elo+

VS

Team Averages
Level 15
1,400 SR
1,169 Elo+
Hercules
Hercules
BigWillie_Dangle
Hercules
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 114L
929 Elo+
Solo
Chang'e
Chang'e
DreamSZN5131
Chang'e
Level 27
God Stats
2W - 4L
1,331 SR
Queue Stats
66W - 90L
1,364 Elo+
Solo
Heimdallr
Heimdallr
TTV_MrPoPo
Heimdallr
Level 17
God Stats
2W - 0L
1,306 SR
Queue Stats
12W - 10L
1,341 Elo+
Solo
Cerberus
Cerberus
angel188881
Cerberus
Level 17
God Stats
2W - 1L
1,362 SR
Queue Stats
18W - 25L
1,243 Elo+
Solo
Olorun
Olorun
bakhash774
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
969 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hobboman
Cernunnos
12
4 / 6 / 7
8,366
465
13,085
15,462
5,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
MAYUDAMA
Cthulhu
9
1 / 11 / 2
6,364
354
2,436
14,238
6,957
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
MoneyBdot
He Bo
12
2 / 7 / 1
7,892
438
5,075
10,570
6,133
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 2 / 5
9,583
532
4,658
12,170
13,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 8 / 2
7,363
409
3,422
10,312
3,046
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
8,948
497
3,561
8,699
6,252
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
DreamSZN5131
Chang'e
17
12 / 3 / 3
11,503
639
12,869
18,156
7,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
TTV_MrPoPo
Heimdallr
17
15 / 1 / 3
11,463
637
21,163
13,484
5,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
angel188881
Cerberus
13
1 / 4 / 7
8,434
469
3,840
12,853
4,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
bakhash774
Olorun
15
4 / 4 / 4
9,298
517
6,901
9,958
3,645
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
12
Kills
33
34
Deaths
13
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Chang'e
DreamSZN5131
Chang'e
12
3
3
4.5
L
Cernunnos
Hobboman
Cernunnos
4
6
7
1.25
L
Cthulhu
MAYUDAMA
Cthulhu
1
11
2
0.18
L
He Bo
MoneyBdot
He Bo
2
7
1
0.36
W
Heimdallr
TTV_MrPoPo
Heimdallr
15
1
3
16.5
W
Cerberus
angel188881
Cerberus
1
4
7
1.13
W
Olorun
bakhash774
Olorun
4
4
4
1.5
L
5
2
5
3.75
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,676
Damage
48,334
62,752
Taken
63,150
35,108
Mitigated
27,250
13,316
Healing
23,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,561
748
0
1,631
8,699
6,252
0
2,814
5,885
4,491
32,988
W
Chang'e
DreamSZN5131
Chang'e
12,869
2,092
56
9,026
18,156
7,582
1,310
3,206
14,950
82,890
0
L
Cernunnos
Hobboman
Cernunnos
13,085
8,007
0
2,827
15,462
5,278
700
5,915
9,547
0
35,814
L
Cthulhu
MAYUDAMA
Cthulhu
2,436
710
0
334
14,238
6,957
0
6,428
7,444
16,799
0
L
He Bo
MoneyBdot
He Bo
5,075
621
0
0
10,570
6,133
25
4,287
6,281
29,741
0
W
Heimdallr
TTV_MrPoPo
Heimdallr
21,163
10,248
0
6,476
13,484
5,399
3,475
3,333
10,151
0
87,063
W
Cerberus
angel188881
Cerberus
3,840
189
0
1,768
12,853
4,372
844
607
12,246
40,141
0
W
Olorun
bakhash774
Olorun
6,901
3,912
379
4,271
9,958
3,645
3,883
1,815
8,143
38,077
0
L
4,658
1,874
3,454
5,070
12,170
13,694
256
3,699
8,471
455
15,148
L
3,422
1,222
54
1,577
10,312
3,046
0
3,503
6,809
35,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,568
Gold Earned
49,646
218
Minions Killed
484
0
Camps Cleared
0
1,540,913
Distance Traveled
1,456,860
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,948
497
65
4
0
292,779
2
W
Chang'e
11,503
639
146
8
0
319,156
1
L
Cernunnos
8,366
465
49
3
0
280,008
0
L
Cthulhu
6,364
354
18
1
0
289,386
5
L
He Bo
7,892
438
58
3
0
329,378
0
W
Heimdallr
11,463
637
135
8
0
302,781
3
W
Cerberus
8,434
469
73
4
0
299,560
0
W
Olorun
9,298
517
65
4
0
242,584
1
L
Horus
9,583
532
17
1
0
353,836
0
L
Hel
7,363
409
76
4
0
288,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role