Player Matchup

Zhong Kui
Zhong Kui
GECO MASTER
Zhong Kui
Level 29
God Stats
39W - 21L
1,694 SR
Queue Stats
212W - 215L
1,500 Elo+
Solo
Ares
Ares
GSH18
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,310 Elo+
Solo
Tiamat
Tiamat
GrandMastaPoBa
Tiamat
Level 22
God Stats
19W - 10L
1,767 SR
Queue Stats
43W - 51L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
KingDaltino
Danzaburou
Level 32
God Stats
3W - 3L
1,578 SR
Queue Stats
89W - 94L
1,402 Elo+
Party 1
Bakasura
Bakasura
SirShaneW
Bakasura
Level 29
God Stats
0W - 5L
1,386 SR
Queue Stats
20W - 27L
1,349 Elo+
Solo
Team Averages
Level 28
1,585 SR
1,398 Elo+

VS

Team Averages
Level 28
1,398 SR
1,476 Elo+
Morgan Le Fay
Morgan Le Fay
Balgaintl
Morgan Le Fay
Level 14
God Stats
3W - 3L
1,370 SR
Queue Stats
12W - 14L
1,521 Elo+
Party 2
Geb
Geb
DoctorUgs12
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 41L
1,555 Elo+
Party 2
Charybdis
Charybdis
M13m0
Charybdis
Level 28
God Stats
1W - 4L
1,120 SR
Queue Stats
113W - 108L
1,397 Elo+
Solo
Mercury
Mercury
MischievousAIG
Mercury
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,526 Elo+
Party 2
Guan Yu
Guan Yu
Tdizzlelol
Guan Yu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GECO MASTER
Zhong Kui
16
0 / 6 / 1
10,545
479
11,808
20,982
23,009
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
GSH18
Ares
11
0 / 6 / 4
8,091
368
7,601
11,971
11,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
4 / 5 / 4
12,098
550
8,602
12,019
7,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
KingDaltino
Danzaburou
17
7 / 3 / 1
11,124
506
13,351
15,085
6,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
SirShaneW
Bakasura
17
3 / 4 / 1
10,655
484
3,968
17,186
8,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Balgaintl
Morgan Le Fay
17
5 / 3 / 3
11,621
528
6,696
10,327
3,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 1 / 9
11,442
520
8,315
13,890
15,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
M13m0
Charybdis
15
3 / 4 / 4
9,861
448
5,993
12,114
3,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 0 / 3
14,519
660
20,105
18,164
7,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
Tdizzlelol
Guan Yu
14
2 / 7 / 4
9,630
438
5,461
21,601
9,244
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
14
Kills
24
24
Deaths
15
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Balgaintl
Morgan Le Fay
5
3
3
2.17
W
1
1
9
5.5
L
Zhong Kui
GECO MASTER
Zhong Kui
0
6
1
0.08
L
Ares
GSH18
Ares
0
6
4
0.33
L
4
5
4
1.2
L
Danzaburou
KingDaltino
Danzaburou
7
3
1
2.5
W
Charybdis
M13m0
Charybdis
3
4
4
1.25
W
13
0
3
14.5
L
Bakasura
SirShaneW
Bakasura
3
4
1
0.88
W
Guan Yu
Tdizzlelol
Guan Yu
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,330
Damage
46,570
77,243
Taken
76,096
56,831
Mitigated
39,849
24,609
Healing
15,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Balgaintl
Morgan Le Fay
6,696
886
0
2,601
10,327
3,713
908
6,078
3,933
61,313
0
W
8,315
1,901
0
2,229
13,890
15,590
472
7,115
6,742
54,503
0
L
Zhong Kui
GECO MASTER
Zhong Kui
11,808
2,066
0
6,070
20,982
23,009
315
8,205
12,777
63,335
0
L
Ares
GSH18
Ares
7,601
697
0
812
11,971
11,460
400
652
11,319
24,787
0
L
8,602
91
0
2,530
12,019
7,060
630
3,653
8,366
71,394
0
L
Danzaburou
KingDaltino
Danzaburou
13,351
5,581
0
6,720
15,085
6,875
1,934
1,613
13,472
0
75,100
W
Charybdis
M13m0
Charybdis
5,993
3,125
0
3,442
12,114
3,737
102
4,622
6,559
0
35,755
W
20,105
12,239
0
2,863
18,164
7,565
554
5,295
12,677
0
158,832
L
Bakasura
SirShaneW
Bakasura
3,968
2,876
0
8,477
17,186
8,427
558
1,433
15,753
0
54,644
W
Guan Yu
Tdizzlelol
Guan Yu
5,461
956
470
3,847
21,601
9,244
1,346
4,508
16,487
0
39,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,513
Gold Earned
57,073
564
Minions Killed
544
0
Camps Cleared
0
1,784,702
Distance Traveled
2,010,661
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,621
528
127
6
0
405,009
4
W
Geb
11,442
520
78
4
0
435,212
1
L
Zhong Kui
10,545
479
134
6
0
319,411
4
L
Ares
8,091
368
37
2
0
261,538
0
L
Tiamat
12,098
550
159
7
0
407,424
9
L
Danzaburou
11,124
506
105
5
0
373,445
6
W
Charybdis
9,861
448
76
3
0
309,521
0
W
Mercury
14,519
660
205
9
0
471,814
1
L
Bakasura
10,655
484
129
6
0
422,884
1
W
Guan Yu
9,630
438
58
3
0
389,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role