Player Matchup

Thoth
Thoth
Masters
 
Thoth
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
Barrett963
Bacchus
Silver II
Level 99
God Stats
0W - 1L
1,700 SR
Queue Stats
4W - 2L
1,555 MMR
Party 1
Apollo
Apollo
Silver I
MystifiedNut7
Apollo
Silver I
Level 126
God Stats
2W - 1L
1,618 SR
Queue Stats
3W - 2L
1,630 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
WantedKatana428
Cabrakan
Platinum V
Level 61
God Stats
7W - 6L
1,935 SR
Queue Stats
105W - 105L
1,677 MMR
Solo
Guan Yu
Guan Yu
Platinum III
zlJuanManuelCg
Guan Yu
Platinum III
Level 160
God Stats
20W - 8L
1,749 SR
Queue Stats
341W - 347L
1,796 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,700 SR
1,632 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,483 SR
1,749 MMR
Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum II
ChrisCzrs
Achilles
Platinum II
Level 86
God Stats
9W - 8L
1,372 SR
Queue Stats
239W - 243L
1,787 MMR
Solo
Scylla
Scylla
Diamond IV
Proadactyl
Scylla
Diamond IV
Level 143
God Stats
23W - 19L
1,656 SR
Queue Stats
244W - 234L
2,087 MMR
Solo
Artio
Artio
Platinum V
TheSpectaculum
Artio
Platinum V
Level 128
God Stats
13W - 9L
1,619 SR
Queue Stats
161W - 149L
1,772 MMR
Solo
Fafnir
Fafnir
Gold I
UrbanSniper50
Fafnir
Gold I
Level 115
God Stats
1W - 2L
1,267 SR
Queue Stats
217W - 201L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
2 / 3 / 5
11,062
527
13,984
11,389
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bacchus
Barrett963
Bacchus
11
1 / 7 / 4
7,820
372
5,473
17,523
14,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

14
4 / 7 / 0
9,554
455
7,505
12,249
3,434
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
18
1 / 3 / 1
11,244
535
13,498
17,124
17,218
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 5 / 5
10,752
512
10,389
22,286
15,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
GilgameshTiamatOdinMorgan Le FayKali

VS

Bans
AthenaXing TianFenrirYmirSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
5 / 4 / 7
11,302
538
11,219
13,970
4,827
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Achilles
ChrisCzrs
Achilles
18
6 / 3 / 7
11,693
557
12,021
15,748
10,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
Proadactyl
Scylla
19
8 / 3 / 4
12,499
595
13,240
12,321
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

19
4 / 1 / 4
11,805
562
14,776
21,404
23,590
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 1 / 8
9,909
472
7,816
15,238
17,529
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
11
Kills
25
25
Deaths
12
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
3
5
1.5
W
Artemis
 
Artemis
5
4
7
2.13
L
Bacchus
Barrett963
Bacchus
1
7
4
0.43
W
Achilles
ChrisCzrs
Achilles
6
3
7
3.17
L
4
7
0
0.57
W
Scylla
Proadactyl
Scylla
8
3
4
3.33
W
4
1
4
6
W
2
1
8
6
L
Cabrakan
1
3
1
0.5
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,849
Damage
59,072
80,571
Taken
78,681
54,255
Mitigated
60,642
14,661
Healing
24,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
13,984
0
0
843
11,389
3,345
0
5,174
6,005
82,182
0
W
Artemis
 
Artemis
11,219
5,188
0
3,541
13,970
4,827
518
6,896
7,074
0
88,570
L
Bacchus
Barrett963
Bacchus
5,473
1,342
30
60
17,523
14,733
260
7,532
9,786
19,245
0
W
Achilles
ChrisCzrs
Achilles
12,021
4,854
0
1,507
15,748
10,496
0
7,060
8,688
0
73,434
L
7,505
4,073
0
3,275
12,249
3,434
630
4,601
7,586
0
53,074
W
Scylla
Proadactyl
Scylla
13,240
1,405
0
2,096
12,321
4,200
1,200
6,329
5,992
103,228
0
W
14,776
1,698
1,291
10,536
21,404
23,590
0
12,192
9,212
72,753
0
W
7,816
2,651
120
5,575
15,238
17,529
192
6,128
9,110
27,883
0
L
Cabrakan
13,498
1,806
0
3,447
17,124
17,218
0
8,871
8,253
87,740
0
L
10,389
1,300
1,400
5,606
22,286
15,525
32
9,032
12,659
8,105
72,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,432
Gold Earned
57,208
603
Minions Killed
538
0
Camps Cleared
0
1,968,271
Distance Traveled
2,119,558
31
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,062
527
157
7
0
404,825
6
W
Artemis
11,302
538
114
5
0
396,890
7
L
Bacchus
7,820
372
22
1
0
388,667
8
W
Achilles
11,693
557
100
5
0
456,079
10
L
Apollo
9,554
455
91
4
0
388,581
4
W
Scylla
12,499
595
171
8
0
410,630
10
W
Artio
11,805
562
125
6
0
453,507
10
W
Fafnir
9,909
472
28
1
0
402,452
7
L
Cabrakan
11,244
535
190
9
0
366,271
2
L
Guan Yu
10,752
512
143
7
0
419,927
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role