Player Matchup

Mercury
Mercury
Feruen
Mercury
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
331W - 228L
1,607 Elo+
Party 2
Mulan
Mulan
JaBrosly
Mulan
Level 139
God Stats
19W - 11L
1,585 SR
Queue Stats
153W - 130L
1,631 Elo+
Party 2
Janus
Janus
soyLobo
Janus
Level 128
God Stats
8W - 4L
1,749 SR
Queue Stats
173W - 133L
1,610 Elo+
Party 2
Team Averages
Level 128
1,611 SR
1,616 Elo+

VS

Team Averages
Level 56
1,491 SR
1,401 Elo+
Neith
Neith
Darklithg
Neith
Level 22
God Stats
2W - 1L
1,791 SR
Queue Stats
9W - 17L
1,243 Elo+
Party 1
Hercules
Hercules
GaelStar18
Hercules
Level 62
God Stats
2W - 4L
1,252 SR
Queue Stats
43W - 44L
1,493 Elo+
Party 1
Sol
Sol
xSup3rScrubx
Sol
Level 83
God Stats
2W - 1L
1,428 SR
Queue Stats
184W - 229L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Feruen
Mercury
15
6 / 5 / 12
11,445
715
9,524
11,546
4,628
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
JaBrosly
Mulan
16
8 / 2 / 18
12,179
761
18,050
27,117
23,376
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
soyLobo
Janus
16
13 / 1 / 11
12,913
807
17,351
8,680
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Darklithg
Neith
12
1 / 10 / 4
9,618
601
8,780
15,274
5,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
GaelStar18
Hercules
13
2 / 8 / 3
9,795
612
10,859
18,991
12,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 9 / 3
11,547
722
12,207
14,858
5,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
27
Kills
7
8
Deaths
27
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
Darklithg
Neith
1
10
4
0.3
W
Mercury
Feruen
Mercury
6
5
12
2.4
L
Hercules
GaelStar18
Hercules
2
8
3
0.44
W
Mulan
JaBrosly
Mulan
8
2
18
8.5
W
Janus
soyLobo
Janus
13
1
11
18.5
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,925
Damage
31,846
47,343
Taken
49,123
31,308
Mitigated
24,385
11,941
Healing
8,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Darklithg
Neith
8,780
3,622
158
1,354
15,274
5,845
0
6,225
9,049
0
20,249
W
Mercury
Feruen
Mercury
9,524
3,404
0
514
11,546
4,628
19
4,069
7,477
0
39,941
L
Hercules
GaelStar18
Hercules
10,859
3,583
86
3,261
18,991
12,891
0
7,869
11,122
0
31,976
W
Mulan
JaBrosly
Mulan
18,050
1,658
0
9,848
27,117
23,376
52
4,763
22,354
5,609
40,132
W
Janus
soyLobo
Janus
17,351
582
0
1,579
8,680
3,304
608
3,667
5,013
45,981
0
L
12,207
2,036
0
3,351
14,858
5,649
0
6,283
8,575
33,010
2,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,537
Gold Earned
30,960
197
Minions Killed
141
8
Camps Cleared
6
890,516
Distance Traveled
722,488
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,618
601
26
2
1
203,502
3
W
Mercury
11,445
715
77
5
5
315,434
0
L
Hercules
9,795
612
53
3
2
270,907
2
W
Mulan
12,179
761
55
3
2
301,469
11
W
Janus
12,913
807
65
4
1
273,613
0
L
Sol
11,547
722
62
4
3
248,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role