Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LexaeusV-
Tsukuyomi
Level 109
God Stats
7W - 8L
1,473 SR
Queue Stats
373W - 368L
1,427 Elo+
Party 2
Izanami
Izanami
MaxCritzzzz
Izanami
Level 86
God Stats
3W - 1L
1,883 SR
Queue Stats
130W - 91L
1,476 Elo+
Solo
Cthulhu
Cthulhu
PsychoPrincess69
Cthulhu
Level 160
God Stats
3W - 3L
1,404 SR
Queue Stats
153W - 162L
1,463 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
ReddSkarlett
Morgan Le Fay
Level 65
God Stats
10W - 12L
1,537 SR
Queue Stats
190W - 214L
1,381 Elo+
Party 4
Team Averages
Level 109
1,559 SR
1,449 Elo+

VS

Team Averages
Level 93
1,640 SR
1,475 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
MacoroniMayor
Chiron
Level 45
God Stats
1W - 1L
1,945 SR
Queue Stats
15W - 21L
1,388 Elo+
Solo
Serqet
Serqet
SHADY_REPN_DA_TX
Serqet
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 102L
1,447 Elo+
Party 1
Ymir
Ymir
YourCurled
Ymir
Level 47
God Stats
41W - 26L
1,630 SR
Queue Stats
171W - 180L
1,494 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
blackkami999_
Morgan Le Fay
Level 105
God Stats
41W - 26L
1,627 SR
Queue Stats
647W - 610L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 3 / 2
7,746
516
5,240
8,567
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Tsukuyomi
LexaeusV-
Tsukuyomi
12
2 / 2 / 1
7,305
487
4,961
10,896
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
MaxCritzzzz
Izanami
13
4 / 8 / 0
8,134
542
9,479
11,691
3,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 1
6,194
413
5,488
13,075
8,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
ReddSkarlett
Morgan Le Fay
13
0 / 4 / 0
7,743
516
7,412
13,476
7,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 3 / 10
7,764
518
6,993
6,716
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 1 / 3
8,766
584
13,295
10,149
3,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 3
7,925
528
5,796
9,103
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
3 / 3 / 8
7,318
488
4,122
12,879
8,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
blackkami999_
Morgan Le Fay
17
5 / 0 / 0
9,687
646
11,700
12,751
6,613
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
7
Kills
20
20
Deaths
8
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
2
0.67
W
Nu Wa
 
Nu Wa
0
3
10
1.67
L
Tsukuyomi
LexaeusV-
Tsukuyomi
2
2
1
1.25
W
8
1
3
9.5
L
Izanami
MaxCritzzzz
Izanami
4
8
0
0.5
L
0
3
1
0.17
L
Morgan Le Fay
ReddSkarlett
Morgan Le Fay
0
4
0
0
W
4
1
3
5.5
W
3
3
8
2.33
W
Morgan Le Fay
blackkami999_
Morgan Le Fay
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,580
Damage
41,906
57,705
Taken
51,598
25,590
Mitigated
23,757
13,211
Healing
18,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,240
2,259
0
1,638
8,567
3,273
0
3,602
4,587
0
50,425
W
Nu Wa
 
Nu Wa
6,993
1,131
0
1,870
6,716
1,970
408
632
6,084
45,355
0
L
Tsukuyomi
LexaeusV-
Tsukuyomi
4,961
635
0
3,695
10,896
3,299
0
2,612
7,707
0
45,313
W
13,295
6,231
505
4,291
10,149
3,277
898
1,785
8,364
0
54,469
L
Izanami
MaxCritzzzz
Izanami
9,479
6,709
0
1,447
11,691
3,077
842
3,071
8,442
0
54,533
L
5,488
56
73
1,311
13,075
8,546
0
2,576
10,278
17,117
0
L
Morgan Le Fay
ReddSkarlett
Morgan Le Fay
7,412
570
0
5,047
13,476
7,395
0
10,402
3,032
52,348
0
W
5,796
1,151
0
4,236
9,103
3,102
0
958
8,145
0
43,060
W
4,122
1,703
0
970
12,879
8,795
52
2,398
10,481
16,849
0
W
Morgan Le Fay
blackkami999_
Morgan Le Fay
11,700
1,386
0
6,607
12,751
6,613
0
7,301
5,450
67,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,122
Gold Earned
41,460
421
Minions Killed
414
0
Camps Cleared
0
1,411,932
Distance Traveled
1,463,664
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,746
516
96
6
0
257,939
4
W
Nu Wa
7,764
518
87
6
0
293,417
2
L
Tsukuyomi
7,305
487
81
5
0
326,157
4
W
Chiron
8,766
584
101
7
0
278,008
3
L
Izanami
8,134
542
107
7
0
263,377
0
L
Cthulhu
6,194
413
19
1
0
281,264
1
L
Morgan Le Fay
7,743
516
118
8
0
283,195
2
W
Serqet
7,925
528
79
5
0
337,032
4
W
Ymir
7,318
488
27
2
0
278,823
1
W
Morgan Le Fay
9,687
646
120
8
0
276,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role