Player Matchup

Anhur
Anhur
Gold III
Blersina
Anhur
Gold III
Level 160
God Stats
1W - 1L
1,501 SR
Queue Stats
130W - 131L
1,594 MMR
Party 3
Susano
Susano
Platinum IV
JokerMentality
Susano
Platinum IV
Level 160
God Stats
1W - 1L
1,515 SR
Queue Stats
407W - 413L
1,556 MMR
Party 2
Nike
Nike
Gold III
TsundereWolfKing
Nike
Gold III
Level 128
God Stats
6W - 1L
1,722 SR
Queue Stats
115W - 114L
1,510 MMR
Party 2
Cerberus
Cerberus
Silver I
jfizzle328
Cerberus
Silver I
Level 46
God Stats
2W - 0L
1,784 SR
Queue Stats
21W - 27L
1,526 MMR
Solo
Chang'e
Chang'e
Gold III
mvntouk
Chang'e
Gold III
Level 141
God Stats
25W - 9L
1,793 SR
Queue Stats
202W - 199L
1,588 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,663 SR
1,555 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,455 SR
1,557 MMR
Izanami
Izanami
Platinum V
Daaaannn
Izanami
Platinum V
Level 102
God Stats
3W - 3L
1,272 SR
Queue Stats
392W - 403L
1,526 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
DeathChasingYou
Tsukuyomi
Platinum V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 96L
1,603 MMR
Solo
Agni
Agni
Gold II
EternalMiser
Agni
Gold II
Level 103
God Stats
12W - 13L
1,585 SR
Queue Stats
696W - 730L
1,505 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
WilliamByers
Erlang Shen
Platinum IV
Level 128
God Stats
1W - 3L
1,415 SR
Queue Stats
494W - 502L
1,741 MMR
Party 1
Ganesha
Ganesha
Gold IV
WorkSpeed
Ganesha
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 83L
1,408 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blersina
Anhur
20
1 / 4 / 5
12,512
544
7,280
14,827
5,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 6 / 5
13,778
599
17,645
22,010
10,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
1 / 1 / 6
12,458
542
15,032
18,917
20,704
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
jfizzle328
Cerberus
18
5 / 1 / 8
12,107
526
7,894
18,122
19,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
mvntouk
Chang'e
19
9 / 6 / 7
13,592
591
18,356
16,599
6,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatSetMorgan Le FayArtemisAthena

VS

Bans
PersephoneGilgameshArtioFenrirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Daaaannn
Izanami
18
5 / 6 / 1
12,103
526
13,652
16,152
5,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
DeathChasingYou
Tsukuyomi
19
6 / 4 / 7
12,142
528
14,063
17,602
6,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 9 / 4
11,414
496
11,996
16,432
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
WilliamByers
Erlang Shen
17
1 / 3 / 4
10,887
473
10,856
23,670
19,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
WorkSpeed
Ganesha
14
0 / 4 / 11
9,580
417
7,913
17,494
18,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
44
26
Kills
17
18
Deaths
26
31
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anhur
Blersina
Anhur
1
4
5
0.88
L
Izanami
Daaaannn
Izanami
5
6
1
0.92
L
Tsukuyomi
DeathChasingYou
Tsukuyomi
6
4
7
2.38
L
5
9
4
0.78
W
10
6
5
2.08
W
1
1
6
4
L
Erlang Shen
WilliamByers
Erlang Shen
1
3
4
1
L
Ganesha
WorkSpeed
Ganesha
0
4
11
1.38
W
Cerberus
jfizzle328
Cerberus
5
1
8
9
W
Chang'e
mvntouk
Chang'e
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,207
Damage
58,480
90,475
Taken
91,350
62,398
Mitigated
54,997
29,148
Healing
21,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Blersina
Anhur
7,280
5,089
0
6,962
14,827
5,084
1,391
1,852
12,975
0
122,735
L
Izanami
Daaaannn
Izanami
13,652
7,280
0
2,471
16,152
5,111
776
3,656
12,400
0
105,928
L
Tsukuyomi
DeathChasingYou
Tsukuyomi
14,063
2,559
0
3,416
17,602
6,987
211
5,944
11,423
0
84,026
L
11,996
1,021
279
3,958
16,432
5,132
0
4,972
11,270
67,038
0
W
17,645
4,861
0
6,251
22,010
10,468
0
5,567
16,308
0
103,766
W
15,032
1,869
0
3,358
18,917
20,704
0
2,743
16,174
13,413
69,804
L
Erlang Shen
WilliamByers
Erlang Shen
10,856
4,453
0
8,966
23,670
19,712
0
7,867
15,691
0
77,917
L
Ganesha
WorkSpeed
Ganesha
7,913
986
0
2,180
17,494
18,055
0
6,995
10,193
28,529
0
W
Cerberus
jfizzle328
Cerberus
7,894
614
0
2,838
18,122
19,962
0
4,745
13,377
38,031
0
W
Chang'e
mvntouk
Chang'e
18,356
1,049
3,144
6,595
16,599
6,180
528
6,677
9,780
73,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,447
Gold Earned
56,126
652
Minions Killed
646
0
Camps Cleared
0
2,264,094
Distance Traveled
2,196,341
27
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,512
544
183
8
0
400,687
8
L
Izanami
12,103
526
187
8
0
381,242
7
L
Tsukuyomi
12,142
528
158
7
0
482,264
6
L
Agni
11,414
496
132
6
0
405,532
7
W
Susano
13,778
599
139
6
0
473,022
6
W
Nike
12,458
542
140
6
0
460,926
2
L
Erlang Shen
10,887
473
152
7
0
449,186
6
L
Ganesha
9,580
417
17
1
0
478,117
10
W
Cerberus
12,107
526
56
2
0
478,380
4
W
Chang'e
13,592
591
134
6
0
451,079
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role