Player Matchup

Cupid
Cupid
FRESHASBIgSMOKe
Cupid
Level 117
God Stats
0W - 1L
1,855 SR
Queue Stats
25W - 49L
1,347 Elo+
Party 2
Ares
Ares
MellowDaPro
Ares
Level 119
God Stats
0W - 2L
1,476 SR
Queue Stats
33W - 68L
1,375 Elo+
Party 2
Sol
Sol
TheeHalfrican
Sol
Level 107
God Stats
1W - 8L
1,459 SR
Queue Stats
18W - 45L
1,264 Elo+
Party 2
Neith
Neith
rahdiggitydawg
Neith
Level 146
God Stats
4W - 7L
1,589 SR
Queue Stats
26W - 49L
1,364 Elo+
Party 2
Baba Yaga
Baba Yaga
sarsozo
Baba Yaga
Level 68
God Stats
0W - 1L
1,795 SR
Queue Stats
2W - 7L
1,201 Elo+
Party 2
Team Averages
Level 111
1,635 SR
1,310 Elo+

VS

Team Averages
Level 115
1,610 SR
1,502 Elo+
Sobek
Sobek
Nicho1as F1ame1
Sobek
Level 129
God Stats
2W - 1L
1,817 SR
Queue Stats
68W - 61L
1,516 Elo+
Solo
Chiron
Chiron
SaintOfSyrup
Chiron
Level 75
God Stats
2W - 2L
1,590 SR
Queue Stats
82W - 68L
1,522 Elo+
Solo
Thanatos
Thanatos
StrangeGingerr
Thanatos
Level 109
God Stats
4W - 6L
1,495 SR
Queue Stats
9W - 13L
1,444 Elo+
Solo
Chaac
Chaac
TrueMotivation3
Chaac
Level 160
God Stats
7W - 2L
1,632 SR
Queue Stats
223W - 226L
1,559 Elo+
Party 1
Chang'e
Chang'e
demonicfire4000
Chang'e
Level 101
God Stats
3W - 6L
1,518 SR
Queue Stats
150W - 165L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
6,480
648
2,772
8,979
3,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 6 / 5
7,718
772
4,083
14,754
14,315
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 8 / 6
6,674
667
10,796
11,285
3,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 4 / 5
8,525
853
6,434
10,731
4,236
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
sarsozo
Baba Yaga
12
1 / 8 / 6
7,238
724
5,465
10,796
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 16
9,570
957
5,513
12,186
11,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
16
10 / 1 / 16
10,829
1,083
16,924
8,603
3,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
15
11 / 2 / 15
10,882
1,088
13,135
13,030
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 1 / 16
8,265
827
8,917
11,811
11,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 3 / 10
9,263
926
5,902
8,263
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
107
9
Kills
34
34
Deaths
11
24
Assists
73
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
3
6
5
0.92
W
5
4
16
3.25
W
Chiron
10
1
16
18
W
Thanatos
11
2
15
9.25
L
0
8
6
0.38
W
1
1
16
9
W
7
3
10
4
L
4
4
5
1.63
L
Baba Yaga
sarsozo
Baba Yaga
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,550
Damage
50,391
56,545
Taken
53,893
28,807
Mitigated
35,078
6,688
Healing
25,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,772
1,022
24
206
8,979
3,148
0
1,288
7,645
0
9,300
L
4,083
223
0
0
14,754
14,315
0
4,828
9,837
9,290
0
W
5,513
274
0
2,271
12,186
11,317
621
5,213
6,238
13,006
0
W
Chiron
16,924
5,906
704
2,297
8,603
3,773
3,809
2,818
5,785
0
43,305
W
Thanatos
13,135
4,053
0
9,003
13,030
5,665
1,450
5,926
7,104
0
24,905
L
10,796
2,491
0
1,888
11,285
3,081
0
2,834
8,405
22,846
0
W
8,917
965
0
3,155
11,811
11,016
236
2,888
8,923
0
26,265
W
5,902
313
4,390
3,303
8,263
3,307
891
3,783
4,480
21,579
0
L
6,434
2,418
492
2,737
10,731
4,236
36
894
9,699
0
21,068
L
Baba Yaga
sarsozo
Baba Yaga
5,465
663
0
1,341
10,796
4,027
1
1,571
9,133
21,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,635
Gold Earned
48,809
128
Minions Killed
191
3
Camps Cleared
9
742,644
Distance Traveled
953,302
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,480
648
23
2
0
127,335
0
L
Ares
7,718
772
6
1
0
167,889
0
W
Sobek
9,570
957
14
1
1
183,724
8
W
Chiron
10,829
1,083
56
6
2
186,877
2
W
Thanatos
10,882
1,088
34
3
2
220,092
4
L
Sol
6,674
667
34
3
2
140,491
0
W
Chaac
8,265
827
48
5
2
190,258
2
W
Chang'e
9,263
926
39
4
2
172,351
0
L
Neith
8,525
853
35
4
1
161,883
0
L
Baba Yaga
7,238
724
30
3
0
145,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role