Player Matchup

Chronos
Chronos
Balou oo
Chronos
Level 108
God Stats
16W - 12L
1,558 SR
Queue Stats
48W - 53L
1,455 Elo+
Party 1
Izanami
Izanami
M1sterG0Ham
Izanami
Level 146
God Stats
9W - 4L
1,584 SR
Queue Stats
208W - 199L
1,519 Elo+
Party 3
Amaterasu
Amaterasu
SaintsJC
Amaterasu
Level 100
God Stats
2W - 0L
1,760 SR
Queue Stats
9W - 12L
1,388 Elo+
Party 1
Ra
Ra
StormyyHD
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,490 Elo+
Party 1
Artio
Artio
x2FAC3D
Artio
Level 126
God Stats
2W - 1L
1,285 SR
Queue Stats
117W - 107L
1,535 Elo+
Party 3
Team Averages
Level 110
1,537 SR
1,477 Elo+

VS

Team Averages
Level 119
1,480 SR
1,472 Elo+
Ullr
Ullr
CezarWentz
Ullr
Level 107
God Stats
4W - 9L
1,315 SR
Queue Stats
201W - 212L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
GIGGiTY2gOO11
Cu Chulainn
Level 94
God Stats
13W - 10L
1,524 SR
Queue Stats
683W - 652L
1,443 Elo+
Solo
Fafnir
Fafnir
UwUKidSenpai
Fafnir
Level 108
God Stats
2W - 3L
1,603 SR
Queue Stats
62W - 67L
1,458 Elo+
Party 2
Neith
Neith
WHISSYWHEELS
Neith
Level 144
God Stats
30W - 42L
1,516 SR
Queue Stats
119W - 124L
1,448 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lawlessrocky
Tsukuyomi
Level 142
God Stats
1W - 3L
1,443 SR
Queue Stats
309W - 312L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Balou oo
Chronos
20
7 / 2 / 7
14,673
638
13,634
20,153
8,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
M1sterG0Ham
Izanami
20
5 / 1 / 5
15,399
670
14,140
12,292
5,256
Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
SaintsJC
Amaterasu
20
9 / 1 / 5
14,201
617
15,972
24,145
22,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
1 / 4 / 8
13,310
579
9,616
15,148
7,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
x2FAC3D
Artio
17
1 / 1 / 6
11,955
520
2,618
19,600
22,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 4
10,977
477
12,140
11,995
4,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
GIGGiTY2gOO11
Cu Chulainn
17
0 / 7 / 2
10,290
447
12,790
23,537
17,679
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fafnir
14
1 / 4 / 2
9,699
422
4,283
13,047
12,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 4 / 0
10,151
441
7,479
10,934
3,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
lawlessrocky
Tsukuyomi
16
6 / 6 / 1
10,863
472
16,165
18,713
8,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
23
Kills
9
9
Deaths
23
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
Balou oo
Chronos
7
2
7
5.25
L
1
2
4
1.5
L
Cu Chulainn
GIGGiTY2gOO11
Cu Chulainn
0
7
2
0.14
W
Izanami
M1sterG0Ham
Izanami
5
1
5
7.5
W
Amaterasu
SaintsJC
Amaterasu
9
1
5
11.5
W
1
4
8
1.25
L
Fafnir
1
4
2
0.5
L
1
4
0
0.25
L
Tsukuyomi
lawlessrocky
Tsukuyomi
6
6
1
1.08
W
Artio
x2FAC3D
Artio
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,980
Damage
52,857
91,338
Taken
78,226
65,298
Mitigated
47,080
42,847
Healing
10,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Balou oo
Chronos
13,634
3,644
0
7,505
20,153
8,236
5,518
1,972
18,181
119,460
0
L
12,140
3,584
0
416
11,995
4,488
271
5,156
6,839
0
77,712
L
Cu Chulainn
GIGGiTY2gOO11
Cu Chulainn
12,790
1,975
0
3,177
23,537
17,679
1,132
5,396
18,141
10,306
67,153
W
Izanami
M1sterG0Ham
Izanami
14,140
8,944
0
4,396
12,292
5,256
7,257
877
11,415
0
171,706
W
Amaterasu
SaintsJC
Amaterasu
15,972
9,484
0
12,821
24,145
22,591
1,730
2,964
21,085
0
73,820
W
9,616
1,542
4,860
7,800
15,148
7,041
2,317
1,266
13,882
109,980
0
L
Fafnir
4,283
706
234
1,300
13,047
12,875
0
5,981
7,066
24,581
0
L
7,479
3,805
0
2,835
10,934
3,679
0
1,804
9,130
0
63,897
L
Tsukuyomi
lawlessrocky
Tsukuyomi
16,165
4,131
0
2,972
18,713
8,359
0
7,531
11,182
0
82,179
W
Artio
x2FAC3D
Artio
2,618
261
1,066
4,399
19,600
22,174
1,190
1,630
17,970
21,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,538
Gold Earned
51,980
731
Minions Killed
570
0
Camps Cleared
0
2,218,903
Distance Traveled
2,050,508
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,673
638
167
7
0
467,030
7
L
Ullr
10,977
477
156
7
0
405,451
5
L
Cu Chulainn
10,290
447
134
6
0
371,324
5
W
Izanami
15,399
670
238
10
0
447,658
3
W
Amaterasu
14,201
617
124
5
0
419,779
0
W
Ra
13,310
579
170
7
0
432,332
4
L
Fafnir
9,699
422
35
2
0
432,449
4
L
Neith
10,151
441
121
5
0
366,075
6
L
Tsukuyomi
10,863
472
124
5
0
475,209
2
W
Artio
11,955
520
32
1
0
452,104
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role