Player Matchup

Sobek
Sobek
 
Sobek
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AlmightyyFabian
Cerberus
Level 127
God Stats
4W - 2L
1,637 SR
Queue Stats
112W - 115L
1,511 Elo+
Party 3
Chang'e
Chang'e
Knoxyle
Chang'e
Level 104
God Stats
12W - 14L
1,416 SR
Queue Stats
113W - 148L
1,298 Elo+
Solo
Danzaburou
Danzaburou
Sumuglydood
Danzaburou
Level 107
God Stats
6W - 5L
1,669 SR
Queue Stats
99W - 91L
1,483 Elo+
Party 3
Susano
Susano
That Kidd Eazy
Susano
Level 104
God Stats
2W - 0L
1,518 SR
Queue Stats
64W - 64L
1,514 Elo+
Party 3
Team Averages
Level 101
1,548 SR
1,461 Elo+

VS

Team Averages
Level 85
1,429 SR
1,272 Elo+
Rama
Rama
ApexNoctis
Rama
Level 65
God Stats
2W - 8L
1,284 SR
Queue Stats
7W - 16L
1,307 Elo+
Party 2
Ao Kuang
Ao Kuang
Gr1m-Sh0T
Ao Kuang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,244 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ShadyAlphaDog
Tsukuyomi
Level 63
God Stats
23W - 40L
1,358 SR
Queue Stats
98W - 248L
1,169 Elo+
Solo
Chronos
Chronos
Thanatos-Prime
Chronos
Level 142
God Stats
1W - 3L
1,493 SR
Queue Stats
210W - 282L
1,350 Elo+
Party 1
Guan Yu
Guan Yu
gotriom
Guan Yu
Level 88
God Stats
2W - 2L
1,510 SR
Queue Stats
11W - 22L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 0 / 4
4,821
438
718
6,166
3,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cerberus
12
3 / 0 / 0
6,378
580
5,578
7,701
4,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Knoxyle
Chang'e
11
1 / 2 / 1
6,474
589
3,492
7,291
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Sumuglydood
Danzaburou
10
2 / 1 / 2
6,162
560
3,396
4,725
1,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
5 / 1 / 0
6,456
587
4,940
6,511
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,932
448
2,295
4,371
889
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Gr1m-Sh0T
Ao Kuang
9
0 / 3 / 0
5,331
485
4,562
7,886
2,576
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
ShadyAlphaDog
Tsukuyomi
10
3 / 3 / 1
6,308
573
4,726
7,950
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 2
6,596
600
2,466
5,797
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
gotriom
Guan Yu
8
0 / 2 / 0
4,540
413
982
5,325
3,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
4
4
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
4
2
W
Cerberus
3
0
0
3
L
0
1
1
0.5
L
Ao Kuang
Gr1m-Sh0T
Ao Kuang
0
3
0
0
W
Chang'e
Knoxyle
Chang'e
1
2
1
0.75
L
Tsukuyomi
ShadyAlphaDog
Tsukuyomi
3
3
1
1.17
W
Danzaburou
Sumuglydood
Danzaburou
2
1
2
3
L
1
2
2
1
W
5
1
0
5
L
Guan Yu
gotriom
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,124
Damage
15,031
32,394
Taken
31,329
12,983
Mitigated
11,493
15,906
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
718
89
0
2,594
6,166
3,177
100
0
6,049
11,296
0
W
Cerberus
5,578
546
0
4,746
7,701
4,505
0
4,562
3,139
29,267
0
L
2,295
1,638
0
1,225
4,371
889
279
236
4,135
0
19,620
L
Ao Kuang
Gr1m-Sh0T
Ao Kuang
4,562
1,245
0
3,141
7,886
2,576
0
4,875
2,308
23,989
0
W
Chang'e
Knoxyle
Chang'e
3,492
146
211
3,898
7,291
2,224
0
1,664
5,627
40,284
0
L
Tsukuyomi
ShadyAlphaDog
Tsukuyomi
4,726
1,447
29
2,887
7,950
2,348
30
886
7,064
0
31,667
W
Danzaburou
Sumuglydood
Danzaburou
3,396
1,232
0
2,059
4,725
1,192
384
0
4,684
0
38,460
L
2,466
1,401
0
2,033
5,797
2,168
0
2,816
2,981
35,153
2,281
W
4,940
1,308
0
2,398
6,511
1,885
0
296
6,176
0
25,558
L
Guan Yu
gotriom
Guan Yu
982
70
601
1,331
5,325
3,512
59
272
5,053
0
10,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,291
Gold Earned
27,707
309
Minions Killed
261
0
Camps Cleared
0
1,036,062
Distance Traveled
957,894
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,821
438
23
2
0
224,363
2
W
Cerberus
6,378
580
61
6
0
202,159
2
L
Rama
4,932
448
45
4
0
197,556
2
L
Ao Kuang
5,331
485
51
5
0
184,547
2
W
Chang'e
6,474
589
88
8
0
203,219
2
L
Tsukuyomi
6,308
573
57
5
0
231,036
0
W
Danzaburou
6,162
560
82
7
0
178,921
0
L
Chronos
6,596
600
90
8
0
175,774
5
W
Susano
6,456
587
55
5
0
227,400
3
L
Guan Yu
4,540
413
18
2
0
168,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role