Player Matchup

Kumbhakarna
Kumbhakarna
Pedrotheturtle
Kumbhakarna
Level 96
God Stats
14W - 3L
1,844 SR
Queue Stats
110W - 66L
1,581 Elo+
Party 2
Artemis
Artemis
Ultimate_Fonzy
Artemis
Level 93
God Stats
3W - 6L
1,379 SR
Queue Stats
134W - 110L
1,581 Elo+
Party 2
Cthulhu
Cthulhu
idonzunderstands
Cthulhu
Level 104
God Stats
12W - 11L
1,675 SR
Queue Stats
147W - 110L
1,619 Elo+
Party 2
Team Averages
Level 98
1,633 SR
1,594 Elo+

VS

Team Averages
Level 78
1,765 SR
1,682 Elo+
Fenrir
Fenrir
ElChile14
Fenrir
Level 109
God Stats
0W - 1L
1,764 SR
Queue Stats
115W - 91L
1,679 Elo+
Party 1
Cerberus
Cerberus
minatocm14
Cerberus
Level 29
God Stats
31W - 13L
1,906 SR
Queue Stats
99W - 67L
1,693 Elo+
Party 1
Baba Yaga
Baba Yaga
nonne21
Baba Yaga
Level 97
God Stats
11W - 4L
1,623 SR
Queue Stats
70W - 40L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Pedrotheturtle
Kumbhakarna
17
6 / 4 / 12
14,506
659
12,883
28,840
17,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
10 / 5 / 11
16,690
759
30,521
19,976
6,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 7 / 13
15,945
725
25,991
28,969
12,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElChile14
Fenrir
18
8 / 7 / 6
14,971
681
14,629
27,436
19,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
minatocm14
Cerberus
16
1 / 10 / 14
13,575
617
10,524
32,824
40,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
nonne21
Baba Yaga
19
7 / 7 / 8
15,733
715
26,419
21,955
10,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
44
24
Kills
16
16
Deaths
24
36
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ElChile14
Fenrir
8
7
6
1.57
W
Kumbhakarna
Pedrotheturtle
Kumbhakarna
6
4
12
3
W
10
5
11
3.1
W
8
7
13
2.07
L
Cerberus
minatocm14
Cerberus
1
10
14
0.8
L
Baba Yaga
nonne21
Baba Yaga
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,395
Damage
51,572
77,785
Taken
82,215
36,979
Mitigated
70,584
16,134
Healing
14,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ElChile14
Fenrir
14,629
2,344
0
6,475
27,436
19,411
648
13,300
14,136
0
44,689
W
Kumbhakarna
Pedrotheturtle
Kumbhakarna
12,883
1,932
1,441
3,451
28,840
17,872
1,060
10,292
16,973
29,835
2,199
W
30,521
15,747
0
3,970
19,976
6,486
929
10,314
9,662
0
81,455
W
25,991
1,672
714
6,558
28,969
12,621
418
16,696
12,273
70,285
0
L
Cerberus
minatocm14
Cerberus
10,524
776
0
2,208
32,824
40,792
447
15,174
17,650
28,976
0
L
Baba Yaga
nonne21
Baba Yaga
26,419
731
102
6,174
21,955
10,381
546
10,302
11,653
84,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,141
Gold Earned
44,279
236
Minions Killed
187
12
Camps Cleared
7
1,255,992
Distance Traveled
1,053,174
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,971
681
51
2
3
379,041
0
W
Kumbhakarna
14,506
659
34
2
1
485,691
1
W
Artemis
16,690
759
91
4
7
383,100
5
W
Cthulhu
15,945
725
111
5
4
387,201
8
L
Cerberus
13,575
617
31
1
0
326,402
0
L
Baba Yaga
15,733
715
105
5
4
347,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role