Player Matchup

Medusa
Medusa
PapiBlunt
Medusa
Level 23
God Stats
12W - 18L
1,354 SR
Queue Stats
58W - 59L
1,282 Elo+
Party 1
Yemoja
Yemoja
aeoncelesti
Yemoja
Level 4
God Stats
2W - 7L
1,500 SR
Queue Stats
15W - 14L
1,426 Elo+
Party 1
Poseidon
Poseidon
haem17
Poseidon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 258L
1,253 Elo+
Solo
Erlang Shen
Erlang Shen
个种空虚冷冷冷
Erlang Shen
Level 23
God Stats
3W - 16L
1,124 SR
Queue Stats
33W - 56L
1,252 Elo+
Party 2
Bellona
Bellona
压到一大堆
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,307 Elo+
Party 2
Team Averages
Level 15
1,396 SR
1,304 Elo+

VS

Team Averages
Level 20
1,386 SR
1,404 Elo+
Athena
Athena
Arionall
Athena
Level 7
God Stats
4W - 2L
1,318 SR
Queue Stats
20W - 15L
1,601 Elo+
Party 3
King Arthur
King Arthur
LittleWrath49
King Arthur
Level 29
God Stats
19W - 21L
1,346 SR
Queue Stats
111W - 84L
1,452 Elo+
Party 3
Da Ji
Da Ji
Lugia_Dovakiin
Da Ji
Level 30
God Stats
8W - 6L
1,337 SR
Queue Stats
108W - 94L
1,406 Elo+
Party 3
Jing Wei
Jing Wei
ianish_Studios
Jing Wei
Level 32
God Stats
60W - 52L
1,428 SR
Queue Stats
116W - 92L
1,406 Elo+
Party 3
Olorun
Olorun
xSiji
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
PapiBlunt
Medusa
10
2 / 5 / 2
6,307
451
4,557
8,445
2,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
8
0 / 2 / 1
5,094
364
1,471
4,299
3,187
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
haem17
Poseidon
11
0 / 4 / 2
6,501
464
4,127
6,154
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 5 / 0
6,183
442
2,076
11,334
4,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 0
6,267
448
5,020
10,072
7,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arionall
Athena
12
3 / 0 / 6
7,726
552
4,516
7,787
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
LittleWrath49
King Arthur
12
1 / 0 / 2
7,202
514
4,161
6,024
3,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 0 / 5
7,770
555
4,894
8,227
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
11
4 / 3 / 4
7,007
501
6,613
8,050
2,663
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
xSiji
Olorun
13
5 / 1 / 3
8,386
599
5,812
6,262
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
18
19
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
Arionall
Athena
3
0
6
6
W
King Arthur
LittleWrath49
King Arthur
1
0
2
2
W
5
0
5
7.5
L
Medusa
PapiBlunt
Medusa
2
5
2
0.6
L
Yemoja
0
2
1
0.25
L
Poseidon
haem17
Poseidon
0
4
2
0.25
W
Jing Wei
4
3
4
2
W
Olorun
xSiji
Olorun
5
1
3
6.5
L
1
5
0
0.2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,251
Damage
25,996
40,304
Taken
36,350
19,910
Mitigated
17,579
7,958
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Arionall
Athena
4,516
1,691
0
2,660
7,787
6,131
610
1,088
6,613
16,517
0
W
King Arthur
LittleWrath49
King Arthur
4,161
528
0
725
6,024
3,210
227
30
5,994
0
33,647
W
4,894
1,546
384
2,642
8,227
3,407
595
39
8,188
0
39,284
L
Medusa
PapiBlunt
Medusa
4,557
2,072
0
0
8,445
2,335
0
1,679
6,766
0
26,177
L
Yemoja
1,471
584
689
100
4,299
3,187
0
1,614
2,685
8,698
0
L
Poseidon
haem17
Poseidon
4,127
438
0
250
6,154
1,969
0
3,118
3,036
34,447
0
W
Jing Wei
6,613
5,220
0
3,020
8,050
2,663
1,592
847
7,169
0
38,449
W
Olorun
xSiji
Olorun
5,812
2,349
0
1,724
6,262
2,168
1,669
3,246
2,788
38,120
4,131
L
2,076
818
0
4,273
11,334
4,791
0
1,889
9,445
0
34,466
L
5,020
1,898
0
2,646
10,072
7,628
0
1,453
8,619
0
19,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,352
Gold Earned
38,091
256
Minions Killed
314
0
Camps Cleared
0
1,189,328
Distance Traveled
1,388,003
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,726
552
23
2
0
285,115
2
W
King Arthur
7,202
514
57
4
0
283,695
5
W
Da Ji
7,770
555
78
6
0
291,593
0
L
Medusa
6,307
451
43
3
0
222,692
0
L
Yemoja
5,094
364
12
1
0
242,295
0
L
Poseidon
6,501
464
86
6
0
275,946
3
W
Jing Wei
7,007
501
68
5
0
262,009
3
W
Olorun
8,386
599
88
6
0
265,591
3
L
Erlang Shen
6,183
442
67
5
0
227,912
0
L
Bellona
6,267
448
48
3
0
220,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role