Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
JackIzKLuTcH
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,452 Elo+
Party 2
Jormungandr
Jormungandr
TwistedKitten-
Jormungandr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,466 Elo+
Party 2
Chronos
Chronos
Yasashi_Namida
Chronos
Level 148
God Stats
5W - 2L
1,751 SR
Queue Stats
250W - 243L
1,502 Elo+
Party 2
Team Averages
Level 105
1,550 SR
1,484 Elo+

VS

Team Averages
Level 104
1,541 SR
1,597 Elo+
Morgan Le Fay
Morgan Le Fay
Gonzo2003
Morgan Le Fay
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,622 Elo+
Solo
Cthulhu
Cthulhu
HelLowkeyAPAWG
Cthulhu
Level 148
God Stats
36W - 43L
1,503 SR
Queue Stats
584W - 451L
1,630 Elo+
Party 1
Danzaburou
Danzaburou
ShanksMcGee138
Danzaburou
Level 105
God Stats
94W - 91L
1,521 SR
Queue Stats
618W - 522L
1,520 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TalonEli
Tsukuyomi
Level 85
God Stats
54W - 27L
1,714 SR
Queue Stats
187W - 136L
1,668 Elo+
Party 1
Bellona
Bellona
Vibeszx
Bellona
Level 115
God Stats
14W - 19L
1,466 SR
Queue Stats
427W - 337L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 7 / 5
9,895
990
8,286
16,216
6,859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
 
Chernobog
16
2 / 6 / 6
9,797
980
8,576
14,639
5,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
JackIzKLuTcH
Hercules
15
1 / 3 / 7
8,979
898
7,703
15,313
16,061
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
TwistedKitten-
Jormungandr
15
0 / 6 / 7
8,711
871
7,154
16,145
19,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 7 / 4
9,657
966
5,602
14,538
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

201

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gonzo2003
Morgan Le Fay
16
1 / 1 / 9
9,272
927
6,933
6,462
2,552
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 0 / 18
11,206
1,121
17,624
8,864
16,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ShanksMcGee138
Danzaburou
17
4 / 2 / 12
10,845
1,085
16,034
10,288
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
TalonEli
Tsukuyomi
17
8 / 3 / 13
11,332
1,133
19,083
9,192
4,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Vibeszx
Bellona
16
9 / 3 / 5
10,418
1,042
12,406
9,861
10,256
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
86
9
Kills
29
29
Deaths
9
29
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
7
5
0.79
L
Chernobog
 
Chernobog
2
6
6
0.83
W
Morgan Le Fay
Gonzo2003
Morgan Le Fay
1
1
9
5.5
W
7
0
18
16
L
Hercules
JackIzKLuTcH
Hercules
1
3
7
1.5
W
Danzaburou
ShanksMcGee138
Danzaburou
4
2
12
5
W
Tsukuyomi
TalonEli
Tsukuyomi
8
3
13
4.83
L
Jormungandr
TwistedKitten-
Jormungandr
0
6
7
0.58
W
Bellona
Vibeszx
Bellona
9
3
5
3.83
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,321
Damage
72,080
76,851
Taken
44,667
52,857
Mitigated
36,818
7,297
Healing
4,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,286
1,947
0
1,727
16,216
6,859
0
4,077
12,139
0
24,539
L
Chernobog
 
Chernobog
8,576
5,301
0
751
14,639
5,411
0
4,087
10,552
0
34,318
W
Morgan Le Fay
Gonzo2003
Morgan Le Fay
6,933
950
83
941
6,462
2,552
0
3,382
3,080
17,190
0
W
17,624
2,543
771
0
8,864
16,085
0
2,348
6,516
31,789
0
L
Hercules
JackIzKLuTcH
Hercules
7,703
1,534
0
4,569
15,313
16,061
0
4,945
10,368
101
13,449
W
Danzaburou
ShanksMcGee138
Danzaburou
16,034
7,814
0
2,170
10,288
3,913
0
2,424
7,864
0
32,611
W
Tsukuyomi
TalonEli
Tsukuyomi
19,083
5,383
0
42
9,192
4,012
0
1,626
7,566
0
29,948
L
Jormungandr
TwistedKitten-
Jormungandr
7,154
2,059
0
0
16,145
19,216
0
7,281
8,864
15,373
0
W
Bellona
Vibeszx
Bellona
12,406
4,451
0
60
9,861
10,256
0
3,077
6,784
595
17,797
L
5,602
1,842
0
250
14,538
5,310
0
4,762
9,776
17,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,039
Gold Earned
53,073
154
Minions Killed
123
6
Camps Cleared
7
887,409
Distance Traveled
921,609
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,895
990
36
4
0
201,310
0
L
Chernobog
9,797
980
52
5
2
158,951
0
W
Morgan Le Fay
9,272
927
20
2
0
140,862
0
W
Cthulhu
11,206
1,121
32
3
0
207,262
2
L
Hercules
8,979
898
19
2
0
188,208
1
W
Danzaburou
10,845
1,085
41
4
3
171,789
3
W
Tsukuyomi
11,332
1,133
17
2
2
215,464
2
L
Jormungandr
8,711
871
21
2
4
155,210
0
W
Bellona
10,418
1,042
13
1
2
186,232
0
L
Chronos
9,657
966
26
3
0
183,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role