Player Matchup

Hades
Hades
 
Hades
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DmanXD
Artemis
Level 28
God Stats
9W - 7L
1,855 SR
Queue Stats
57W - 54L
1,588 Elo+
Solo
Ares
Ares
Necrosisent
Ares
Level 28
God Stats
0W - 4L
1,357 SR
Queue Stats
62W - 56L
1,491 Elo+
Solo
Thor
Thor
TheVoice14
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,603 Elo+
Solo
Merlin
Merlin
hugehangdown
Merlin
Level 26
God Stats
3W - 3L
1,508 SR
Queue Stats
68W - 58L
1,656 Elo+
Solo
Team Averages
Level 24
1,544 SR
1,568 Elo+

VS

Team Averages
Level 18
1,615 SR
1,604 Elo+
Danzaburou
Danzaburou
CosmicStoat
Danzaburou
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 82L
1,631 Elo+
Solo
Vamana
Vamana
DiamondJamz
Vamana
Level 25
God Stats
1W - 4L
1,234 SR
Queue Stats
81W - 81L
1,397 Elo+
Solo
Mercury
Mercury
NANDOX1
Mercury
Level 23
God Stats
22W - 7L
1,876 SR
Queue Stats
37W - 26L
1,591 Elo+
Solo
Ra
Ra
Phrog1115
Ra
Level 5
God Stats
2W - 0L
1,686 SR
Queue Stats
7W - 5L
1,567 Elo+
Solo
Anubis
Anubis
fliptheduck
Anubis
Level 13
God Stats
15W - 10L
1,777 SR
Queue Stats
171W - 98L
1,832 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
4 / 2 / 3
10,679
509
8,770
14,628
10,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
DmanXD
Artemis
15
3 / 12 / 1
9,179
437
7,420
16,886
7,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 8 / 3
8,543
407
3,819
17,720
13,740
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 3 / 7
10,854
517
8,591
15,662
8,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
17
2 / 7 / 5
10,310
491
9,316
12,856
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CosmicStoat
Danzaburou
20
22 / 1 / 1
14,859
708
25,942
13,850
5,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
15
0 / 3 / 2
9,616
458
1,280
10,196
5,377
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mercury
NANDOX1
Mercury
18
2 / 2 / 5
11,419
544
7,598
12,794
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 5 / 18
11,896
566
9,173
13,951
6,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
20
7 / 3 / 3
12,690
604
14,043
13,957
8,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
14
Kills
32
32
Deaths
14
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
2
3
2.75
W
Danzaburou
CosmicStoat
Danzaburou
22
1
1
22.5
W
Vamana
0
3
2
0.33
L
Artemis
DmanXD
Artemis
3
12
1
0.29
W
Mercury
NANDOX1
Mercury
2
2
5
2.25
L
2
8
3
0.44
W
1
5
18
2
L
3
3
7
2.17
W
Anubis
7
3
3
2.83
L
Merlin
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,916
Damage
58,036
77,752
Taken
64,748
44,172
Mitigated
30,111
18,727
Healing
27,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,770
417
669
7,829
14,628
10,386
584
5,957
8,640
63,973
0
W
Danzaburou
CosmicStoat
Danzaburou
25,942
13,054
0
6,055
13,850
5,535
970
2,649
11,186
0
135,819
W
Vamana
1,280
377
0
1,837
10,196
5,377
682
4,190
6,006
134
38,466
L
Artemis
DmanXD
Artemis
7,420
3,856
0
1,931
16,886
7,025
628
2,819
14,067
0
59,591
W
Mercury
NANDOX1
Mercury
7,598
2,482
0
2,760
12,794
4,338
0
4,416
8,378
0
91,756
L
3,819
167
80
1,676
17,720
13,740
99
3,489
14,231
19,872
0
W
9,173
1,382
2,644
5,875
13,951
6,573
1,348
4,866
8,937
58,696
0
L
8,591
2,354
0
4,816
15,662
8,807
0
5,318
10,344
0
64,829
W
Anubis
14,043
1,035
0
8,730
13,957
8,288
584
5,816
8,141
97,579
0
L
Merlin
9,316
421
72
1,654
12,856
4,214
190
5,767
7,089
73,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,565
Gold Earned
60,480
546
Minions Killed
637
0
Camps Cleared
0
1,811,838
Distance Traveled
2,180,882
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,679
509
144
7
0
388,584
2
W
Danzaburou
14,859
708
170
8
0
420,410
1
W
Vamana
9,616
458
75
4
0
451,904
1
L
Artemis
9,179
437
118
6
0
312,046
1
W
Mercury
11,419
544
147
7
0
495,314
11
L
Ares
8,543
407
24
1
0
389,041
6
W
Ra
11,896
566
87
4
0
419,265
2
L
Thor
10,854
517
114
5
0
394,728
7
W
Anubis
12,690
604
158
8
0
393,989
7
L
Merlin
10,310
491
146
7
0
327,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role