Player Matchup

Apollo
Apollo
JonnyPacquiao
Apollo
Level 41
God Stats
5W - 4L
1,460 SR
Queue Stats
135W - 144L
1,448 Elo+
Party 4
Ymir
Ymir
Lazi Coffii
Ymir
Level 48
God Stats
8W - 4L
1,500 SR
Queue Stats
257W - 232L
1,411 Elo+
Party 1
Erlang Shen
Erlang Shen
Perfectly Minty
Erlang Shen
Level 104
God Stats
8W - 7L
1,483 SR
Queue Stats
521W - 485L
1,439 Elo+
Party 1
Ra
Ra
SubarcticZeus
Ra
Level 105
God Stats
3W - 7L
1,423 SR
Queue Stats
425W - 390L
1,436 Elo+
Party 1
Anubis
Anubis
chaoswise
Anubis
Level 68
God Stats
6W - 7L
1,488 SR
Queue Stats
258W - 251L
1,444 Elo+
Party 4
Team Averages
Level 73
1,471 SR
1,436 Elo+

VS

Team Averages
Level 64
1,461 SR
1,344 Elo+
Morgan Le Fay
Morgan Le Fay
Jc_579
Morgan Le Fay
Level 102
God Stats
6W - 3L
1,710 SR
Queue Stats
425W - 401L
1,495 Elo+
Party 3
Odin
Odin
Oliver_Wick98
Odin
Level 49
God Stats
22W - 39L
1,300 SR
Queue Stats
157W - 244L
1,226 Elo+
Party 2
Artemis
Artemis
Saladin709
Artemis
Level 120
God Stats
13W - 18L
1,494 SR
Queue Stats
704W - 712L
1,518 Elo+
Party 3
Zeus
Zeus
SebitaJr13
Zeus
Level 38
God Stats
146W - 236L
1,299 SR
Queue Stats
148W - 246L
1,189 Elo+
Party 2
Bastet
Bastet
Supersayianflouw
Bastet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,659
605
2,620
4,816
1,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 8
6,173
561
2,864
11,825
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Perfectly Minty
Erlang Shen
13
8 / 0 / 2
7,875
716
8,109
6,347
3,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 0 / 5
6,658
605
2,249
4,985
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
chaoswise
Anubis
12
9 / 2 / 4
7,510
683
5,965
8,549
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jc_579
Morgan Le Fay
9
1 / 5 / 2
5,310
483
7,624
7,556
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
5,112
465
1,301
7,553
3,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Saladin709
Artemis
9
1 / 2 / 3
5,165
470
2,833
4,064
1,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
3 / 5 / 1
5,552
505
6,826
4,753
593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 6 / 2
4,156
378
1,433
7,020
1,433
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
21
Kills
5
5
Deaths
22
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Jc_579
Morgan Le Fay
1
5
2
0.4
W
3
0
1
3.5
W
1
3
8
1.67
L
0
4
0
0
W
Erlang Shen
Perfectly Minty
Erlang Shen
8
0
2
9
L
Artemis
Saladin709
Artemis
1
2
3
1.25
L
3
5
1
0.7
W
0
0
5
2.5
L
0
6
2
0.17
W
Anubis
chaoswise
Anubis
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,807
Damage
20,017
36,522
Taken
30,946
17,932
Mitigated
9,060
14,857
Healing
1,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Jc_579
Morgan Le Fay
7,624
1,091
0
605
7,556
1,884
290
4,184
3,202
30,332
0
W
2,620
1,462
0
2,057
4,816
1,342
982
954
3,756
0
34,050
W
2,864
404
0
2,018
11,825
7,733
150
3,942
7,497
18,176
0
L
1,301
305
0
565
7,553
3,797
0
0
7,553
503
17,356
W
Erlang Shen
Perfectly Minty
Erlang Shen
8,109
3,976
0
3,006
6,347
3,870
826
1,258
4,745
0
41,808
L
Artemis
Saladin709
Artemis
2,833
832
0
736
4,064
1,353
0
1,362
2,702
0
21,021
L
6,826
342
0
0
4,753
593
0
3,306
1,447
18,011
0
W
2,249
226
1,352
2,412
4,985
1,598
594
3,110
1,549
36,248
0
L
1,433
367
0
0
7,020
1,433
0
2,022
4,964
0
7,751
W
Anubis
chaoswise
Anubis
5,965
578
0
4,012
8,549
3,389
687
4,362
3,843
37,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,875
Gold Earned
25,295
356
Minions Killed
163
0
Camps Cleared
0
1,067,205
Distance Traveled
938,717
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,310
483
40
4
0
190,688
2
W
Apollo
6,659
605
72
7
0
225,433
3
W
Ymir
6,173
561
32
3
0
197,104
1
L
Odin
5,112
465
42
4
0
196,044
1
W
Erlang Shen
7,875
716
83
8
0
228,268
2
L
Artemis
5,165
470
37
3
0
195,044
4
L
Zeus
5,552
505
31
3
0
181,009
3
W
Ra
6,658
605
93
8
0
234,210
3
L
Bastet
4,156
378
13
1
0
175,932
0
W
Anubis
7,510
683
76
7
0
182,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role