Player Matchup

Horus
Horus
Fuji_Raijin
Horus
Level 44
God Stats
48W - 36L
1,524 SR
Queue Stats
197W - 201L
1,510 Elo+
Solo
Yemoja
Yemoja
Kyuuketsukiii
Yemoja
Level 5
God Stats
7W - 6L
1,567 SR
Queue Stats
338W - 286L
1,484 Elo+
Party 1
Apollo
Apollo
Vespertea
Apollo
Level 106
God Stats
24W - 16L
1,572 SR
Queue Stats
395W - 388L
1,545 Elo+
Party 1
Thanatos
Thanatos
raptors592
Thanatos
Level 29
God Stats
18W - 13L
1,614 SR
Queue Stats
144W - 124L
1,556 Elo+
Party 1
Olorun
Olorun
whoisPack
Olorun
Level 100
God Stats
5W - 0L
1,731 SR
Queue Stats
695W - 701L
1,603 Elo+
Party 1
Team Averages
Level 57
1,601 SR
1,540 Elo+

VS

Team Averages
Level 41
1,489 SR
1,478 Elo+
Pele
Pele
Beautifulnew
Pele
Level 39
God Stats
0W - 1L
1,280 SR
Queue Stats
32W - 41L
1,490 Elo+
Solo
Anhur
Anhur
JpoBaggins
Anhur
Level 35
God Stats
16W - 16L
1,512 SR
Queue Stats
98W - 90L
1,588 Elo+
Solo
Cerberus
Cerberus
KingDimmadome
Cerberus
Level 27
God Stats
5W - 4L
1,629 SR
Queue Stats
123W - 145L
1,431 Elo+
Party 2
Hercules
Hercules
RealLostInsanity
Hercules
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 110L
1,388 Elo+
Solo
Scylla
Scylla
powerfulord
Scylla
Level 66
God Stats
17W - 18L
1,524 SR
Queue Stats
494W - 496L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 2
11,272
626
7,951
9,709
8,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 8
8,323
462
5,167
13,664
11,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Vespertea
Apollo
16
4 / 1 / 5
9,674
537
15,779
10,014
3,084
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
raptors592
Thanatos
15
6 / 5 / 4
9,815
545
12,297
14,139
5,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
whoisPack
Olorun
19
11 / 0 / 5
12,022
668
21,114
9,823
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 0
8,817
490
5,117
17,218
4,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anhur
14
3 / 2 / 1
9,026
501
11,630
12,066
3,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
KingDimmadome
Cerberus
11
1 / 5 / 2
7,701
428
4,280
22,494
18,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 6 / 0
8,524
474
4,544
15,310
9,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
13
0 / 4 / 3
8,159
453
8,000
11,803
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
26
Kills
8
8
Deaths
26
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
9
0
0.33
W
5
0
2
6
L
Anhur
3
2
1
1.75
L
Cerberus
KingDimmadome
Cerberus
1
5
2
0.4
W
0
2
8
2
L
1
6
0
0.17
W
Apollo
Vespertea
Apollo
4
1
5
6.5
L
Scylla
0
4
3
0.38
W
Thanatos
raptors592
Thanatos
6
5
4
1.6
W
Olorun
whoisPack
Olorun
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,308
Damage
33,571
57,349
Taken
78,891
32,518
Mitigated
41,220
29,296
Healing
17,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,117
1,430
0
2,618
17,218
4,939
0
5,051
12,167
0
60,911
W
7,951
3,893
92
4,206
9,709
8,109
1,829
1,084
8,611
0
74,841
L
Anhur
11,630
5,839
0
750
12,066
3,754
0
2,633
9,433
0
61,273
L
Cerberus
KingDimmadome
Cerberus
4,280
402
828
6,934
22,494
18,828
0
8,186
14,308
21,793
0
W
5,167
2,246
1,759
335
13,664
11,364
461
4,333
9,205
21,305
0
L
4,544
1,236
0
4,635
15,310
9,888
258
3,273
12,037
3,986
34,349
W
Apollo
Vespertea
Apollo
15,779
9,357
0
3,814
10,014
3,084
1,399
1,215
8,799
0
81,095
L
Scylla
8,000
520
0
1,781
11,803
3,811
0
7,206
4,597
47,717
0
W
Thanatos
raptors592
Thanatos
12,297
4,989
0
10,293
14,139
5,824
0
2,492
11,429
0
61,886
W
Olorun
whoisPack
Olorun
21,114
9,096
1,679
7,118
9,823
4,137
1,570
3,344
6,273
105,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,106
Gold Earned
42,227
559
Minions Killed
446
0
Camps Cleared
0
1,723,135
Distance Traveled
1,633,441
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,817
490
115
6
0
315,910
4
W
Horus
11,272
626
136
8
0
365,526
7
L
Anhur
9,026
501
113
6
0
323,520
7
L
Cerberus
7,701
428
43
2
0
337,786
3
W
Yemoja
8,323
462
26
1
0
320,031
3
L
Hercules
8,524
474
83
5
0
326,267
2
W
Apollo
9,674
537
143
8
0
328,656
4
L
Scylla
8,159
453
92
5
0
329,958
5
W
Thanatos
9,815
545
84
5
0
352,763
2
W
Olorun
12,022
668
170
9
0
356,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role