Player Matchup

Ra
Ra
Celdigess
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 21L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
CharlieRedSan
Sylvanus
Level 99
God Stats
22W - 28L
1,552 SR
Queue Stats
148W - 168L
1,459 Elo+
Party 3
Skadi
Skadi
TheVirgoStone
Skadi
Level 46
God Stats
17W - 16L
1,491 SR
Queue Stats
264W - 272L
1,408 Elo+
Solo
Thanatos
Thanatos
WeedMesiah
Thanatos
Level 26
God Stats
30W - 32L
1,572 SR
Queue Stats
149W - 189L
1,445 Elo+
Party 3
Odin
Odin
alkapp
Odin
Level 97
God Stats
1W - 3L
1,594 SR
Queue Stats
140W - 176L
1,449 Elo+
Party 3
Team Averages
Level 54
1,542 SR
1,452 Elo+

VS

Team Averages
Level 49
1,534 SR
1,379 Elo+
Bellona
Bellona
Dr SWOLE Squad
Bellona
Level 44
God Stats
11W - 12L
1,490 SR
Queue Stats
139W - 164L
1,389 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Greggorah
Tsukuyomi
Level 28
God Stats
8W - 5L
1,500 SR
Queue Stats
129W - 124L
1,346 Elo+
Party 2
Odin
Odin
LEOMAN129
Odin
Level 18
God Stats
22W - 24L
1,534 SR
Queue Stats
35W - 44L
1,362 Elo+
Party 1
Artemis
Artemis
alvsfe
Artemis
Level 32
God Stats
17W - 22L
1,636 SR
Queue Stats
57W - 69L
1,425 Elo+
Solo
Tiamat
Tiamat
swaggernaut69
Tiamat
Level 122
God Stats
5W - 6L
1,508 SR
Queue Stats
75W - 62L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 16 / 6
13,638
341
2,906
24,178
15,810
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
CharlieRedSan
Sylvanus
20
8 / 5 / 21
19,607
490
23,415
50,281
69,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
15 / 12 / 8
20,370
509
46,247
34,959
16,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
WeedMesiah
Thanatos
20
13 / 11 / 6
18,534
463
21,586
39,177
23,812
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
alkapp
Odin
20
10 / 6 / 10
19,192
480
29,990
39,108
35,065
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 20
20,077
502
35,242
42,848
65,608
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Greggorah
Tsukuyomi
20
10 / 8 / 15
20,161
504
20,727
31,871
11,489
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
20
3 / 11 / 16
18,077
452
13,671
40,293
41,220
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
alvsfe
Artemis
20
8 / 17 / 6
18,736
468
26,136
31,462
10,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
19 / 5 / 15
21,781
545
56,485
22,398
14,716
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
120
46
Kills
48
50
Deaths
46
51
Assists
72
Player
Kills
Deaths
Assists
KDA
L
0
16
6
0.19
L
Sylvanus
CharlieRedSan
Sylvanus
8
5
21
3.7
W
8
5
20
3.6
W
Tsukuyomi
Greggorah
Tsukuyomi
10
8
15
2.19
W
Odin
3
11
16
1
L
15
12
8
1.58
L
Thanatos
WeedMesiah
Thanatos
13
11
6
1.45
L
Odin
alkapp
Odin
10
6
10
2.5
W
Artemis
alvsfe
Artemis
8
17
6
0.65
W
19
5
15
5.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,144
Damage
152,261
187,703
Taken
168,872
161,193
Mitigated
143,818
73,229
Healing
47,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,906
626
1,325
1,526
24,178
15,810
102
9,840
13,500
33,361
0
L
Sylvanus
CharlieRedSan
Sylvanus
23,415
2,763
13,510
27,442
50,281
69,717
967
17,899
29,738
78,104
0
W
35,242
8,203
0
12,767
42,848
65,608
3,660
7,891
34,957
27,334
110,941
W
Tsukuyomi
Greggorah
Tsukuyomi
20,727
7,184
0
12,889
31,871
11,489
593
9,002
22,869
0
148,318
W
Odin
13,671
2,809
0
9,579
40,293
41,220
2,275
9,972
30,321
19,159
88,147
L
46,247
20,949
0
3,045
34,959
16,789
4,865
9,364
24,468
0
174,825
L
Thanatos
WeedMesiah
Thanatos
21,586
7,492
0
24,350
39,177
23,812
25
13,722
24,524
0
163,286
L
Odin
alkapp
Odin
29,990
6,561
0
2,031
39,108
35,065
1,109
12,537
24,297
14,489
104,364
W
Artemis
alvsfe
Artemis
26,136
15,010
0
5,285
31,462
10,785
6,191
5,333
26,129
0
116,784
W
56,485
3,855
0
6,890
22,398
14,716
1,318
4,124
18,274
149,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,341
Gold Earned
98,832
785
Minions Killed
879
0
Camps Cleared
0
3,223,218
Distance Traveled
3,428,568
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,638
341
73
2
0
505,403
2
L
Sylvanus
19,607
490
85
2
0
694,230
0
W
Bellona
20,077
502
204
5
0
654,267
1
W
Tsukuyomi
20,161
504
178
4
0
754,540
4
W
Odin
18,077
452
135
3
0
723,419
0
L
Skadi
20,370
509
238
6
0
582,379
0
L
Thanatos
18,534
463
201
5
0
726,384
4
L
Odin
19,192
480
188
5
0
714,822
0
W
Artemis
18,736
468
160
4
0
582,296
8
W
Tiamat
21,781
545
202
5
0
714,046
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role