Player Matchup

Izanami
Izanami
AlejandroB117
Izanami
Level 89
God Stats
15W - 8L
1,543 SR
Queue Stats
245W - 257L
1,440 Elo+
Solo
Hun Batz
Hun Batz
Icy Mafia vD
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,503 Elo+
Party 1
Ra
Ra
Icy zNix vD
Ra
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 19L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
M1ndTerror
Kukulkan
Level 79
God Stats
8W - 4L
1,705 SR
Queue Stats
304W - 330L
1,454 Elo+
Solo
Cthulhu
Cthulhu
ZICK ASOD
Cthulhu
Level 158
God Stats
11W - 9L
1,568 SR
Queue Stats
355W - 349L
1,522 Elo+
Party 1
Team Averages
Level 114
1,563 SR
1,484 Elo+

VS

Team Averages
Level 103
1,560 SR
1,474 Elo+
Heimdallr
Heimdallr
BigNastyDuplex
Heimdallr
Level 76
God Stats
7W - 5L
1,466 SR
Queue Stats
184W - 178L
1,440 Elo+
Party 2
Anubis
Anubis
Hectic Kiadyn
Anubis
Level 139
God Stats
6W - 5L
1,591 SR
Queue Stats
258W - 286L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
VgodLy_Ace_
Kuzenbo
Level 146
God Stats
1W - 0L
1,577 SR
Queue Stats
33W - 29L
1,520 Elo+
Solo
Ares
Ares
ZEKROM1404
Ares
Level 86
God Stats
8W - 9L
1,586 SR
Queue Stats
182W - 175L
1,508 Elo+
Solo
Mercury
Mercury
mufasacasa
Mercury
Level 67
God Stats
9W - 7L
1,582 SR
Queue Stats
78W - 77L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
4 / 11 / 5
11,564
463
20,278
21,621
7,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Icy Mafia vD
Hun Batz
17
8 / 7 / 4
12,287
491
12,042
16,450
5,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
2 / 12 / 4
11,175
447
7,243
16,226
7,334
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
M1ndTerror
Kukulkan
19
2 / 7 / 2
12,485
499
15,703
20,912
13,705
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
ZICK ASOD
Cthulhu
15
2 / 8 / 5
10,447
418
9,503
24,653
27,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigNastyDuplex
Heimdallr
20
5 / 4 / 9
14,405
576
14,513
21,680
9,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
13 / 2 / 7
16,417
657
17,227
17,824
10,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
VgodLy_Ace_
Kuzenbo
19
2 / 2 / 18
13,709
548
12,266
25,805
28,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
11 / 4 / 9
13,689
548
13,398
24,093
28,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
mufasacasa
Mercury
20
14 / 6 / 13
16,901
676
21,100
20,185
11,178
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
18
Kills
45
45
Deaths
18
20
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Izanami
4
11
5
0.59
W
Heimdallr
BigNastyDuplex
Heimdallr
5
4
9
2.38
W
13
2
7
8.25
L
Hun Batz
Icy Mafia vD
Hun Batz
8
7
4
1.43
L
2
12
4
0.33
L
Kukulkan
M1ndTerror
Kukulkan
2
7
2
0.43
W
Kuzenbo
VgodLy_Ace_
Kuzenbo
2
2
18
5.5
W
11
4
9
3.88
L
Cthulhu
ZICK ASOD
Cthulhu
2
8
5
0.56
W
Mercury
mufasacasa
Mercury
14
6
13
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,769
Damage
78,504
99,862
Taken
109,587
61,143
Mitigated
88,083
17,746
Healing
41,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
20,278
15,966
0
4,231
21,621
7,186
262
7,953
13,668
0
91,359
W
Heimdallr
BigNastyDuplex
Heimdallr
14,513
7,995
0
8,562
21,680
9,678
5,806
6,560
15,080
0
121,655
W
17,227
698
0
11,283
17,824
10,757
0
6,430
11,142
129,031
0
L
Hun Batz
Icy Mafia vD
Hun Batz
12,042
3,414
0
2,834
16,450
5,749
0
5,511
10,939
0
60,142
L
7,243
876
587
840
16,226
7,334
457
8,101
8,125
55,916
0
L
Kukulkan
M1ndTerror
Kukulkan
15,703
1,819
0
5,858
20,912
13,705
395
11,272
9,640
83,712
0
W
Kuzenbo
VgodLy_Ace_
Kuzenbo
12,266
3,812
0
8,723
25,805
28,129
1,302
11,028
14,593
52,256
0
W
13,398
714
105
5,289
24,093
28,341
1,140
6,013
17,916
45,480
0
L
Cthulhu
ZICK ASOD
Cthulhu
9,503
920
399
2,997
24,653
27,169
210
10,129
14,524
41,010
0
W
Mercury
mufasacasa
Mercury
21,100
12,544
0
7,663
20,185
11,178
3,590
5,117
14,966
0
157,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,958
Gold Earned
75,121
561
Minions Killed
646
0
Camps Cleared
0
1,927,843
Distance Traveled
2,420,788
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,564
463
137
5
0
390,742
1
W
Heimdallr
14,405
576
149
6
0
460,552
1
W
Anubis
16,417
657
175
7
0
452,949
1
L
Hun Batz
12,287
491
90
4
0
428,333
1
L
Ra
11,175
447
112
4
0
362,533
5
L
Kukulkan
12,485
499
179
7
0
337,998
4
W
Kuzenbo
13,709
548
70
3
0
475,502
2
W
Ares
13,689
548
49
2
0
477,119
3
L
Cthulhu
10,447
418
43
2
0
408,237
2
W
Mercury
16,901
676
203
8
0
554,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role