Player Matchup

Poseidon
Poseidon
LordHives
Poseidon
Level 24
God Stats
6W - 11L
1,500 SR
Queue Stats
381W - 376L
1,458 Elo+
Party 3
Hercules
Hercules
SirHives
Hercules
Level 23
God Stats
79W - 51L
1,635 SR
Queue Stats
464W - 431L
1,439 Elo+
Party 3
Nu Wa
Nu Wa
YukaMochi
Nu Wa
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 11L
1,447 Elo+
Party 4
Neith
Neith
dabi1993
Neith
Level 25
God Stats
19W - 17L
1,559 SR
Queue Stats
125W - 154L
1,421 Elo+
Solo
Chernobog
Chernobog
indJHINNginado
Chernobog
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,762 Elo+
Party 4
Team Averages
Level 20
1,539 SR
1,505 Elo+

VS

Team Averages
Level 22
1,470 SR
1,470 Elo+
He Bo
He Bo
DestruidorDark
He Bo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,449 Elo+
Party 2
Neith
Neith
Excorpiaox
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 19L
1,646 Elo+
Party 2
Aphrodite
Aphrodite
Laedr
Aphrodite
Level 55
God Stats
5W - 11L
1,349 SR
Queue Stats
25W - 25L
1,507 Elo+
Party 1
Ra
Ra
VaiGeralSeFud
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,449 Elo+
Party 2
Hercules
Hercules
Viotovisk
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LordHives
Poseidon
20
0 / 3 / 9
12,310
821
13,406
11,398
4,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SirHives
Hercules
20
6 / 2 / 23
15,206
1,014
20,348
24,792
34,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
YukaMochi
Nu Wa
20
5 / 2 / 21
14,297
953
21,053
8,955
3,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
dabi1993
Neith
20
6 / 4 / 16
14,145
943
14,341
12,570
5,668
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
indJHINNginado
Chernobog
20
16 / 2 / 12
16,908
1,127
31,747
12,052
7,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 5
13,791
919
18,048
18,132
7,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
19
0 / 10 / 7
11,989
799
12,962
25,645
11,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Laedr
Aphrodite
20
2 / 2 / 9
13,063
871
7,980
18,184
11,556
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 10 / 4
13,800
920
15,375
19,139
8,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Viotovisk
Hercules
20
1 / 2 / 8
12,765
851
9,876
23,190
25,671
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
46
33
Kills
13
13
Deaths
33
81
Assists
33
Player
Kills
Deaths
Assists
KDA
L
5
9
5
0.83
L
Neith
0
10
7
0.35
L
Aphrodite
Laedr
Aphrodite
2
2
9
3.25
W
Poseidon
LordHives
Poseidon
0
3
9
1.5
W
Hercules
SirHives
Hercules
6
2
23
8.75
L
5
10
4
0.7
L
Hercules
Viotovisk
Hercules
1
2
8
2.5
W
Nu Wa
YukaMochi
Nu Wa
5
2
21
7.75
W
Neith
dabi1993
Neith
6
4
16
3.5
W
Chernobog
indJHINNginado
Chernobog
16
2
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,895
Damage
64,241
69,767
Taken
104,290
56,148
Mitigated
64,280
12,561
Healing
24,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,048
1,399
37
488
18,132
7,260
0
6,126
12,006
54,129
0
L
Neith
12,962
5,334
0
1,480
25,645
11,635
0
7,143
18,502
0
40,752
L
Aphrodite
Laedr
Aphrodite
7,980
907
8,347
8,193
18,184
11,556
0
5,974
12,210
38,629
0
W
Poseidon
LordHives
Poseidon
13,406
346
13
760
11,398
4,453
0
8,255
3,143
29,299
0
W
Hercules
SirHives
Hercules
20,348
4,970
0
7,332
24,792
34,934
0
12,419
12,373
0
32,836
L
15,375
1,515
2,085
660
19,139
8,158
0
5,563
13,576
59,893
0
L
Hercules
Viotovisk
Hercules
9,876
2,198
0
3,108
23,190
25,671
0
9,653
13,537
0
23,195
W
Nu Wa
YukaMochi
Nu Wa
21,053
6,398
0
970
8,955
3,820
0
6,583
2,372
53,763
0
W
Neith
dabi1993
Neith
14,341
8,993
0
836
12,570
5,668
0
6,815
5,755
0
31,558
W
Chernobog
indJHINNginado
Chernobog
31,747
14,563
0
2,650
12,052
7,273
0
7,331
4,721
0
82,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,866
Gold Earned
65,408
312
Minions Killed
340
10
Camps Cleared
2
1,370,668
Distance Traveled
1,338,593
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,791
919
93
6
0
249,665
0
L
Neith
11,989
799
53
4
0
248,155
1
L
Aphrodite
13,063
871
68
5
1
304,862
0
W
Poseidon
12,310
821
27
2
0
222,325
0
W
Hercules
15,206
1,014
33
2
1
360,550
0
L
Ra
13,800
920
105
7
1
245,009
1
L
Hercules
12,765
851
21
1
0
290,902
0
W
Nu Wa
14,297
953
74
5
1
258,565
0
W
Neith
14,145
943
50
3
1
259,581
0
W
Chernobog
16,908
1,127
128
9
7
269,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role