Player Matchup

Morgan Le Fay
Morgan Le Fay
Artesel
Morgan Le Fay
Level 112
God Stats
48W - 41L
1,605 SR
Queue Stats
307W - 253L
1,635 Elo+
Party 1
Fafnir
Fafnir
CSUTheMilkman
Fafnir
Level 6
God Stats
3W - 7L
1,315 SR
Queue Stats
8W - 13L
1,269 Elo+
Party 1
Fenrir
Fenrir
Dr Graphs
Fenrir
Level 48
God Stats
6W - 0L
1,500 SR
Queue Stats
58W - 67L
1,446 Elo+
Party 1
Ares
Ares
GreenedOutTurtle
Ares
Level 83
God Stats
9W - 11L
1,488 SR
Queue Stats
335W - 402L
1,376 Elo+
Party 2
Anhur
Anhur
mcdabs780
Anhur
Level 46
God Stats
13W - 8L
1,484 SR
Queue Stats
260W - 286L
1,401 Elo+
Party 2
Team Averages
Level 59
1,479 SR
1,425 Elo+

VS

Team Averages
Level 42
1,419 SR
1,344 Elo+
Guan Yu
Guan Yu
Beast505Mode
Guan Yu
Level 28
God Stats
6W - 7L
1,453 SR
Queue Stats
96W - 176L
1,302 Elo+
Party 3
Raijin
Raijin
Markuna
Raijin
Level 49
God Stats
32W - 43L
1,433 SR
Queue Stats
397W - 408L
1,421 Elo+
Solo
Cthulhu
Cthulhu
MichaelEatz
Cthulhu
Level 47
God Stats
14W - 22L
1,409 SR
Queue Stats
176W - 281L
1,260 Elo+
Party 3
Bakasura
Bakasura
TommyTheEar
Bakasura
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 192L
1,309 Elo+
Party 3
Izanami
Izanami
theziggla
Izanami
Level 46
God Stats
6W - 17L
1,298 SR
Queue Stats
173W - 249L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Artesel
Morgan Le Fay
12
5 / 0 / 2
6,660
666
5,584
4,099
1,682
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 1 / 1
5,631
563
2,640
4,798
3,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
Dr Graphs
Fenrir
9
1 / 1 / 2
5,308
531
2,092
5,370
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
4 / 2 / 1
5,434
543
4,332
7,024
2,500
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
mcdabs780
Anhur
9
1 / 0 / 3
4,927
493
5,420
4,489
914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Beast505Mode
Guan Yu
8
1 / 3 / 0
4,933
493
1,543
4,187
2,099
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Markuna
Raijin
10
0 / 2 / 1
5,379
538
3,181
6,548
2,427
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MichaelEatz
Cthulhu
7
1 / 3 / 1
4,735
474
3,625
7,466
1,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
TommyTheEar
Bakasura
8
1 / 4 / 1
5,246
525
1,456
7,405
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
theziggla
Izanami
8
0 / 2 / 1
4,832
483
2,995
7,907
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
14
Kills
3
4
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Artesel
Morgan Le Fay
5
0
2
6
L
Guan Yu
Beast505Mode
Guan Yu
1
3
0
0.33
W
3
1
1
3.5
W
Fenrir
Dr Graphs
Fenrir
1
1
2
2
W
4
2
1
2.25
L
Raijin
Markuna
Raijin
0
2
1
0.25
L
Cthulhu
MichaelEatz
Cthulhu
1
3
1
0.5
L
Bakasura
TommyTheEar
Bakasura
1
4
1
0.38
W
Anhur
mcdabs780
Anhur
1
0
3
2.5
L
Izanami
theziggla
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,068
Damage
12,800
25,780
Taken
33,513
10,286
Mitigated
10,439
8,517
Healing
8,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Artesel
Morgan Le Fay
5,584
660
0
1,997
4,099
1,682
0
1,852
2,237
40,256
0
L
Guan Yu
Beast505Mode
Guan Yu
1,543
147
22
438
4,187
2,099
0
2,239
1,948
0
13,470
W
2,640
803
0
951
4,798
3,601
0
264
4,412
11,489
0
W
Fenrir
Dr Graphs
Fenrir
2,092
235
0
2,578
5,370
1,589
0
1,065
4,195
0
19,440
W
4,332
550
150
1,518
7,024
2,500
161
2,167
4,745
13,055
0
L
Raijin
Markuna
Raijin
3,181
111
0
1,222
6,548
2,427
0
3,694
2,854
29,650
0
L
Cthulhu
MichaelEatz
Cthulhu
3,625
511
0
2,280
7,466
1,763
0
2,123
5,343
15,910
0
L
Bakasura
TommyTheEar
Bakasura
1,456
892
0
2,004
7,405
2,616
0
2,291
5,114
0
23,051
W
Anhur
mcdabs780
Anhur
5,420
2,617
0
1,323
4,489
914
343
1,170
3,143
0
26,712
L
Izanami
theziggla
Izanami
2,995
2,141
0
2,830
7,907
1,534
0
2,209
5,698
0
28,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,960
Gold Earned
25,125
204
Minions Killed
244
0
Camps Cleared
0
945,266
Distance Traveled
950,326
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,660
666
74
7
0
196,322
4
L
Guan Yu
4,933
493
36
4
0
187,777
1
W
Fafnir
5,631
563
21
2
0
168,687
0
W
Fenrir
5,308
531
52
5
0
208,567
1
W
Ares
5,434
543
14
1
0
191,001
3
L
Raijin
5,379
538
70
7
0
177,611
3
L
Cthulhu
4,735
474
19
2
0
202,201
2
L
Bakasura
5,246
525
58
6
0
215,354
1
W
Anhur
4,927
493
43
4
0
180,689
3
L
Izanami
4,832
483
61
6
0
167,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role