Player Matchup

Artio
Artio
 
Artio
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
CosmicStoat
Horus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 82L
1,624 Elo+
Solo
Zeus
Zeus
MotherFlocker
Zeus
Level 15
God Stats
1W - 1L
1,566 SR
Queue Stats
23W - 6L
1,889 Elo+
Party 2
Artemis
Artemis
fliptheduck
Artemis
Level 13
God Stats
22W - 7L
1,996 SR
Queue Stats
171W - 98L
1,828 Elo+
Solo
Anhur
Anhur
hugehangdown
Anhur
Level 26
God Stats
3W - 5L
1,782 SR
Queue Stats
68W - 58L
1,650 Elo+
Solo
Team Averages
Level 18
1,669 SR
1,698 Elo+

VS

Team Averages
Level 27
1,397 SR
1,459 Elo+
Artemis
Artemis
Iminco
Artemis
Level 22
God Stats
2W - 3L
1,287 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Terra
Terra
LvYeti
Terra
Level 54
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 128L
1,408 Elo+
Party 1
Set
Set
Makkaman
Set
Level 23
God Stats
8W - 9L
1,480 SR
Queue Stats
27W - 34L
1,429 Elo+
Party 1
Hel
Hel
bearlovesyeti
Hel
Level 27
God Stats
1W - 7L
1,217 SR
Queue Stats
39W - 54L
1,388 Elo+
Party 1
Fenrir
Fenrir
newphonewhodis1
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
4 / 0 / 2
6,501
650
6,864
10,184
8,931
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 1 / 8
5,367
537
2,047
4,926
2,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 0 / 0
6,195
620
4,088
3,009
1,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
fliptheduck
Artemis
11
3 / 0 / 2
6,080
608
3,214
4,129
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
4 / 0 / 5
6,273
627
4,582
3,286
811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Iminco
Artemis
7
0 / 5 / 0
4,214
421
1,476
4,348
320
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Terra
LvYeti
Terra
6
0 / 3 / 1
4,322
432
1,206
6,132
1,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
1 / 4 / 0
4,979
498
1,580
6,494
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
4,747
475
1,386
6,194
2,464
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 3 / 0
4,448
445
3,351
8,270
4,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
16
Kills
1
1
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
0
2
5
W
2
1
8
6
L
Artemis
Iminco
Artemis
0
5
0
0
L
Terra
LvYeti
Terra
0
3
1
0.17
L
1
4
0
0.25
W
3
0
0
3
L
0
2
0
0
W
Artemis
fliptheduck
Artemis
3
0
2
4
W
4
0
5
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,795
Damage
8,999
25,534
Taken
31,438
14,705
Mitigated
11,229
10,292
Healing
9,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,864
889
0
5,379
10,184
8,931
0
0
9,631
31,183
0
W
2,047
1,351
153
521
4,926
2,143
0
958
3,968
0
12,643
L
Artemis
Iminco
Artemis
1,476
1,168
0
322
4,348
320
372
0
4,348
0
14,476
L
Terra
LvYeti
Terra
1,206
432
39
766
6,132
1,641
210
0
6,132
6,213
0
L
1,580
698
0
1,972
6,494
2,080
15
2,054
4,440
0
23,498
W
4,088
411
0
765
3,009
1,241
0
869
2,140
39,826
0
L
1,386
107
0
3,244
6,194
2,464
0
3,365
2,829
18,520
0
W
Artemis
fliptheduck
Artemis
3,214
1,995
0
2,146
4,129
1,579
0
228
3,901
0
37,508
W
4,582
2,351
0
1,328
3,286
811
0
599
2,687
0
34,529
L
3,351
879
0
2,780
8,270
4,724
0
5,533
2,737
0
15,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,416
Gold Earned
22,710
307
Minions Killed
182
0
Camps Cleared
0
956,056
Distance Traveled
832,256
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,501
650
66
7
0
215,982
0
W
Horus
5,367
537
21
2
0
208,001
3
L
Artemis
4,214
421
37
4
0
148,264
3
L
Terra
4,322
432
14
1
0
165,274
4
L
Set
4,979
498
64
6
0
195,941
3
W
Zeus
6,195
620
84
8
0
181,280
4
L
Hel
4,747
475
39
4
0
156,603
5
W
Artemis
6,080
608
76
8
0
189,485
3
W
Anhur
6,273
627
60
6
0
161,308
2
L
Fenrir
4,448
445
28
3
0
166,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role