Player Matchup

Athena
Athena
AvidFupaHunter
Athena
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,700 Elo+
Solo
Da Ji
Da Ji
Big Black Gibbs
Da Ji
Level 157
God Stats
15W - 12L
1,610 SR
Queue Stats
218W - 197L
1,520 Elo+
Solo
Charybdis
Charybdis
Darevenchy
Charybdis
Level 144
God Stats
3W - 6L
1,541 SR
Queue Stats
223W - 206L
1,482 Elo+
Party 2
Sun Wukong
Sun Wukong
HoodieDrew
Sun Wukong
Level 148
God Stats
6W - 5L
1,662 SR
Queue Stats
270W - 260L
1,465 Elo+
Party 2
Freya
Freya
mendaciousx
Freya
Level 158
God Stats
8W - 9L
1,536 SR
Queue Stats
281W - 266L
1,508 Elo+
Party 2
Team Averages
Level 143
1,569 SR
1,535 Elo+

VS

Team Averages
Level 117
1,511 SR
1,491 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DamnedPoet
Chaac
Level 120
God Stats
7W - 6L
1,500 SR
Queue Stats
214W - 223L
1,471 Elo+
Solo
Susano
Susano
Immortalchill3r
Susano
Level 108
God Stats
14W - 15L
1,555 SR
Queue Stats
650W - 631L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,329
433
1,877
8,579
3,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
4,682
468
2,196
5,732
1,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Darevenchy
Charybdis
8
0 / 4 / 0
4,794
479
1,475
5,939
1,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
HoodieDrew
Sun Wukong
9
2 / 4 / 0
5,550
555
6,165
9,798
4,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 2 / 0
5,743
574
1,275
4,493
1,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 1 / 4
6,696
670
2,765
3,503
1,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
 
Arachne
10
5 / 0 / 3
6,159
616
5,949
6,437
2,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
 
The Morrigan
10
1 / 0 / 5
5,876
588
4,272
2,878
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
10
7 / 0 / 3
6,246
625
5,095
7,379
4,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 3
6,094
609
4,384
6,405
2,767

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
17
17
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
4
4
W
Arachne
 
Arachne
5
0
3
6.5
W
The Morrigan
 
The Morrigan
1
0
5
3.5
L
0
5
1
0.1
L
0
2
0
0
W
Chaac
7
0
3
8.5
L
Charybdis
Darevenchy
Charybdis
0
4
0
0
L
Sun Wukong
HoodieDrew
Sun Wukong
2
4
0
0.5
W
2
2
3
1.75
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,988
Damage
22,465
34,541
Taken
26,602
12,774
Mitigated
11,460
8,427
Healing
7,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,765
1,209
0
898
3,503
1,179
47
1,073
2,430
0
36,383
W
Arachne
 
Arachne
5,949
4,510
0
1,862
6,437
2,478
0
508
5,929
0
31,817
W
The Morrigan
 
The Morrigan
4,272
845
0
1,031
2,878
839
68
132
2,746
30,486
643
L
1,877
813
0
643
8,579
3,491
0
1,392
7,066
11,195
0
L
2,196
276
0
701
5,732
1,988
0
325
5,321
0
23,514
W
Chaac
5,095
872
205
1,544
7,379
4,197
240
1,215
6,164
0
24,379
L
Charybdis
Darevenchy
Charybdis
1,475
734
0
1,636
5,939
1,630
0
1,238
4,653
0
24,435
L
Sun Wukong
HoodieDrew
Sun Wukong
6,165
1,229
0
3,839
9,798
4,063
0
452
9,314
0
30,371
W
4,384
1,287
0
2,115
6,405
2,767
0
90
6,315
0
29,092
L
1,275
571
0
1,608
4,493
1,602
0
0
4,493
27,440
4,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,098
Gold Earned
31,071
260
Minions Killed
308
0
Camps Cleared
0
943,126
Distance Traveled
1,021,425
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,696
670
92
9
0
182,049
1
W
Arachne
6,159
616
51
5
0
247,566
3
W
The Morrigan
5,876
588
58
6
0
174,213
3
L
Athena
4,329
433
12
1
0
189,940
0
L
Da Ji
4,682
468
55
6
0
191,329
6
W
Chaac
6,246
625
45
5
0
209,397
1
L
Charybdis
4,794
479
53
5
0
165,435
1
L
Sun Wukong
5,550
555
69
7
0
194,766
0
W
Susano
6,094
609
62
6
0
208,200
1
L
Freya
5,743
574
71
7
0
201,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role