Player Matchup

Jormungandr
Jormungandr
DrazZzie
Jormungandr
Level 17
God Stats
5W - 5L
1,393 SR
Queue Stats
18W - 13L
1,406 Elo+
Party 1
Bakasura
Bakasura
HiImBigRod
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,369 Elo+
Party 1
Danzaburou
Danzaburou
Ruinedends
Danzaburou
Level 5
God Stats
6W - 3L
1,497 SR
Queue Stats
6W - 5L
1,346 Elo+
Party 1
Kukulkan
Kukulkan
Seamonsterkrillo
Kukulkan
Level 10
God Stats
9W - 7L
1,547 SR
Queue Stats
9W - 9L
1,399 Elo+
Party 1
Cerberus
Cerberus
SpkedBasalisk
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,431 Elo+
Party 1
Team Averages
Level 11
1,487 SR
1,390 Elo+

VS

Team Averages
Level 27
1,541 SR
1,511 Elo+
Sylvanus
Sylvanus
LittleJeebs15
Sylvanus
Level 2
God Stats
6W - 5L
1,704 SR
Queue Stats
45W - 30L
1,645 Elo+
Party 2
Sol
Sol
MrXanXman
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 82L
1,450 Elo+
Solo
Rama
Rama
PunNoThumbs
Rama
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 9L
1,270 Elo+
Solo
Neith
Neith
SuperFyre
Neith
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 37L
1,645 Elo+
Party 2
Osiris
Osiris
badarkeman
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrazZzie
Jormungandr
16
5 / 6 / 10
11,688
433
13,161
25,788
34,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
HiImBigRod
Bakasura
15
0 / 14 / 4
10,058
373
3,408
28,574
10,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Ruinedends
Danzaburou
19
12 / 12 / 4
14,519
538
21,302
26,427
11,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 9 / 5
12,826
475
15,851
15,646
7,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SpkedBasalisk
Cerberus
15
0 / 9 / 4
10,050
372
9,801
27,634
28,099
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LittleJeebs15
Sylvanus
17
4 / 7 / 22
12,299
456
9,381
21,473
25,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 3 / 7
15,245
565
18,874
17,130
6,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
9 / 7 / 10
13,379
496
19,382
20,913
8,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
SuperFyre
Neith
20
13 / 3 / 17
14,945
554
25,147
17,300
6,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
badarkeman
Osiris
20
15 / 3 / 10
15,865
588
26,926
23,060
22,286
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
116
22
Kills
50
50
Deaths
23
27
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DrazZzie
Jormungandr
5
6
10
1.67
L
Bakasura
HiImBigRod
Bakasura
0
14
4
0.14
W
Sylvanus
LittleJeebs15
Sylvanus
4
7
22
2.14
W
9
3
7
4.17
W
9
7
10
2
L
Danzaburou
Ruinedends
Danzaburou
12
12
4
1.17
L
5
9
5
0.83
L
Cerberus
SpkedBasalisk
Cerberus
0
9
4
0.22
W
Neith
SuperFyre
Neith
13
3
17
7.17
W
Osiris
badarkeman
Osiris
15
3
10
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,523
Damage
99,710
124,069
Taken
99,876
92,205
Mitigated
68,295
24,543
Healing
39,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DrazZzie
Jormungandr
13,161
1,385
458
3,661
25,788
34,421
0
6,528
19,096
50,885
0
L
Bakasura
HiImBigRod
Bakasura
3,408
2,666
0
8,063
28,574
10,679
0
5,058
23,282
0
34,772
W
Sylvanus
LittleJeebs15
Sylvanus
9,381
3,097
5,804
7,246
21,473
25,059
1,393
8,820
12,653
23,849
4,861
W
18,874
6,332
0
8,241
17,130
6,164
773
9,547
7,528
103,908
0
W
19,382
14,611
0
4,930
20,913
8,139
4,396
9,836
11,077
0
80,970
L
Danzaburou
Ruinedends
Danzaburou
21,302
11,802
0
5,511
26,427
11,597
0
4,418
21,939
0
77,212
L
15,851
908
0
731
15,646
7,409
0
5,179
10,182
64,721
0
L
Cerberus
SpkedBasalisk
Cerberus
9,801
1,268
0
6,119
27,634
28,099
225
5,599
21,965
44,722
0
W
Neith
SuperFyre
Neith
25,147
11,738
0
6,054
17,300
6,647
3,161
4,146
13,069
0
79,472
W
Osiris
badarkeman
Osiris
26,926
14,705
0
6,938
23,060
22,286
3,651
6,464
16,316
0
111,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,141
Gold Earned
71,733
467
Minions Killed
624
0
Camps Cleared
0
2,168,567
Distance Traveled
2,496,738
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,688
433
51
2
0
443,885
0
L
Bakasura
10,058
373
86
3
0
419,446
0
W
Sylvanus
12,299
456
43
2
0
487,017
8
W
Sol
15,245
565
175
6
0
464,413
5
W
Rama
13,379
496
129
5
0
496,612
1
L
Danzaburou
14,519
538
126
5
0
452,294
0
L
Kukulkan
12,826
475
123
5
0
429,632
0
L
Cerberus
10,050
372
81
3
0
423,310
2
W
Neith
14,945
554
99
4
0
524,673
1
W
Osiris
15,865
588
178
7
0
524,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role